mirror of
https://github.com/cabaletta/baritone
synced 2024-12-26 00:42:26 +00:00
misc cleanup
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51f1cadbb8
commit
fb7d729b11
@ -263,9 +263,8 @@ public class MovementTraverse extends Movement {
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if (Objects.equals(LookBehaviorUtils.getSelectedBlock().orElse(null), against1) && Minecraft.getMinecraft().player.isSneaking()) {
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if (LookBehaviorUtils.getSelectedBlock().get().offset(side).equals(positionToPlace)) {
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return state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true);
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} else {
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// Out.gui("Wrong. " + side + " " + LookBehaviorUtils.getSelectedBlock().get().offset(side) + " " + positionsToPlace[0], Out.Mode.Debug);
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}
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// wrong side?
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}
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System.out.println("Trying to look at " + against1 + ", actually looking at" + LookBehaviorUtils.getSelectedBlock());
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return state.setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
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@ -212,7 +212,7 @@ public class PathExecutor implements Helper {
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}
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long end = System.nanoTime() / 1000000L;
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if (end - start > 0) {
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//logDebug("Recalculating break and place took " + (end - start) + "ms");
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System.out.println("Recalculating break and place took " + (end - start) + "ms");
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}
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Movement movement = path.movements().get(pathPosition);
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if (costEstimateIndex == null || costEstimateIndex != pathPosition) {
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@ -22,24 +22,37 @@ import baritone.pathing.goals.Goal;
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import baritone.utils.pathing.BetterBlockPos;
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import net.minecraft.util.math.BlockPos;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.junit.runners.Parameterized;
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import java.util.*;
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import static org.junit.Assert.*;
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@RunWith(Parameterized.class)
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public class OpenSetsTest {
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@Test
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public void testOpenSets() {
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for (int size = 1; size < 100; size++) {
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testSize(size);
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}
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for (int size = 100; size < 10000; size += 100) {
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testSize(size);
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}
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private final int size;
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public OpenSetsTest(int size) {
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this.size = size;
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}
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public void removeAndTest(int amount, IOpenSet[] test, Optional<Collection<PathNode>> mustContain) {
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@Parameterized.Parameters
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public static Collection<Object[]> data() {
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ArrayList<Object[]> testSizes = new ArrayList<>();
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for (int size = 1; size < 20; size++) {
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testSizes.add(new Object[]{size});
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}
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for (int size = 100; size <= 1000; size += 100) {
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testSizes.add(new Object[]{size});
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}
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testSizes.add(new Object[]{5000});
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testSizes.add(new Object[]{10000});
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return testSizes;
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}
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private static void removeAndTest(int amount, IOpenSet[] test, Optional<Collection<PathNode>> mustContain) {
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double[][] results = new double[test.length][amount];
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for (int i = 0; i < test.length; i++) {
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long before = System.nanoTime() / 1000000L;
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@ -62,7 +75,8 @@ public class OpenSetsTest {
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}
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}
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public void testSize(int size) {
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@Test
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public void testSize() {
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System.out.println("Testing size " + size);
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// Include LinkedListOpenSet even though it's not performant because I absolutely trust that it behaves properly
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// I'm really testing the heap implementations against it as the ground truth
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@ -20,6 +20,8 @@ package baritone.utils.pathing;
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import net.minecraft.util.math.BlockPos;
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import org.junit.Test;
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import static org.junit.Assert.assertTrue;
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public class BetterBlockPosTest {
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@Test
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@ -33,7 +35,9 @@ public class BetterBlockPosTest {
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for (int i = 0; i < 10; i++) {
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// eliminate any advantage to going first
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benchN();
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assertTrue(i<10);
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}
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}
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public void benchOne() {
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