mirror of https://github.com/cabaletta/baritone
it helps to actually walk towards where you're going lol
This commit is contained in:
parent
d1e999dc8f
commit
ebad3de005
|
@ -132,6 +132,7 @@ public class MovementAscend extends Movement {
|
|||
}
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
MovementHelper.moveTowards(state, dest);
|
||||
//double flatDistToNext = Math.abs(to.getX() - from.getX()) * Math.abs((to.getX() + 0.5D) - thePlayer.posX) + Math.abs(to.getZ() - from.getZ()) * Math.abs((to.getZ() + 0.5D) - thePlayer.posZ);
|
||||
//boolean pointingInCorrectDirection = MovementManager.moveTowardsBlock(to);
|
||||
//MovementManager.jumping = flatDistToNext < 1.2 && pointingInCorrectDirection;
|
||||
|
|
Loading…
Reference in New Issue