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add a warning

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Leijurv 2019-02-13 18:39:26 -08:00
parent bffeb9c862
commit d0548b2715
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@ -479,7 +479,7 @@ public final class Settings {
public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false); public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false);
/** /**
* 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭 * 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭 Rarely randomly crashes, see <a href="https://github.com/cabaletta/baritone/issues/327">this issue</a>.
* <p> * <p>
* Can be very useful on servers with low render distance. After enabling, you may need to reload the world in order for it to have an effect * Can be very useful on servers with low render distance. After enabling, you may need to reload the world in order for it to have an effect
* (e.g. disconnect and reconnect, enter then exit the nether, die and respawn, etc). This may literally kill your FPS and CPU because * (e.g. disconnect and reconnect, enter then exit the nether, die and respawn, etc). This may literally kill your FPS and CPU because