mirror of https://github.com/cabaletta/baritone
Resolve merge conflicts
oh my god I should've updated my local branch before doing this
This commit is contained in:
commit
c38d17563d
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@ -0,0 +1,78 @@
|
|||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
In the interest of fostering an open and welcoming environment, we as
|
||||
contributors and maintainers pledge to making participation in our project and
|
||||
our community a harassment-free experience for everyone, regardless of age, body
|
||||
size, disability, ethnicity, sex characteristics, gender identity and expression,
|
||||
level of experience, education, socio-economic status, nationality, personal
|
||||
appearance, race, religion, or sexual identity and orientation.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behavior that contributes to creating a positive environment
|
||||
include:
|
||||
|
||||
* No Anime
|
||||
* Using welcoming and inclusive language
|
||||
* Being respectful of differing viewpoints and experiences
|
||||
* Gracefully accepting constructive criticism
|
||||
* Focusing on what is best for the community
|
||||
* Showing empathy towards other community members
|
||||
|
||||
Examples of unacceptable behavior by participants include:
|
||||
|
||||
* Anime
|
||||
* The use of sexualized language or imagery and unwelcome sexual attention or
|
||||
advances
|
||||
* Trolling, insulting/derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or electronic
|
||||
address, without explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Our Responsibilities
|
||||
|
||||
Project maintainers are responsible for clarifying the standards of acceptable
|
||||
behavior and are expected to take appropriate and fair corrective action in
|
||||
response to any instances of unacceptable behavior.
|
||||
|
||||
Project maintainers have the right and responsibility to remove, edit, or
|
||||
reject comments, commits, code, wiki edits, issues, and other contributions
|
||||
that are not aligned to this Code of Conduct, or to ban temporarily or
|
||||
permanently any contributor for other behaviors that they deem inappropriate,
|
||||
threatening, offensive, or harmful.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies both within project spaces and in public spaces
|
||||
when an individual is representing the project or its community. Examples of
|
||||
representing a project or community include using an official project e-mail
|
||||
address, posting via an official social media account, or acting as an appointed
|
||||
representative at an online or offline event. Representation of a project may be
|
||||
further defined and clarified by project maintainers.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||
reported by contacting the project team at complaints@leijurv.com. All
|
||||
complaints will be reviewed and investigated and will result in a response that
|
||||
is deemed necessary and appropriate to the circumstances. The project team is
|
||||
obligated to maintain confidentiality with regard to the reporter of an incident.
|
||||
Further details of specific enforcement policies may be posted separately.
|
||||
|
||||
Project maintainers who do not follow or enforce the Code of Conduct in good
|
||||
faith may face temporary or permanent repercussions as determined by other
|
||||
members of the project's leadership.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
|
||||
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see
|
||||
https://www.contributor-covenant.org/faq
|
|
@ -4,7 +4,7 @@
|
|||
- **Block breaking** Baritone considers breaking blocks as part of its path. It also takes into account your current tool set and hot bar. For example, if you have a Eff V diamond pick, it may choose to mine through a stone barrier, while if you only had a wood pick it might be faster to climb over it.
|
||||
- **Block placing** Baritone considers placing blocks as part of its path. This includes sneak-back-placing, pillaring, etc. It has a configurable penalty of placing a block (set to 1 second by default), to conserve its resources. The list of acceptable throwaway blocks is also configurable, and is cobble, dirt, or netherrack by default. <a href="https://www.youtube.com/watch?v=F6FbI1L9UmU">Example</a>
|
||||
- **Falling** Baritone will fall up to 3 blocks onto solid ground (configurable, if you have Feather Falling and/or don't mind taking a little damage). If you have a water bucket on your hotbar, it will fall up to 23 blocks and place the bucket beneath it. It will fall an unlimited distance into existing still water.
|
||||
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`).
|
||||
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`). Baritone can break its fall by grabbing ladders / vines midair, and understands when that is and isn't possible.
|
||||
- **Opening fence gates and doors**
|
||||
- **Slabs and stairs**
|
||||
- **Falling blocks** Baritone understands the costs of breaking blocks with falling blocks on top, and includes all of their break costs. Additionally, since it avoids breaking any blocks touching a liquid, it won't break the bottom of a gravel stack below a lava lake (anymore).
|
||||
|
|
90
INSTALL.md
90
INSTALL.md
|
@ -1,90 +0,0 @@
|
|||
# Integration between Baritone and Impact
|
||||
Impact 4.4 has Baritone included.
|
||||
|
||||
These instructions apply to Impact 4.3.
|
||||
|
||||
For Forge follow the instructions in [Setup](SETUP.md).
|
||||
|
||||
To run Baritone on Vanilla, just follow the instructions in the README (it's `./gradlew runClient`).
|
||||
|
||||
## An Introduction
|
||||
There are some basic steps to getting Baritone setup with Impact.
|
||||
- Acquiring a build of Baritone
|
||||
- Placing Baritone in the libraries directory
|
||||
- Modifying the Impact Profile JSON to run baritone
|
||||
- How to use Baritone
|
||||
|
||||
## Acquiring a build of Baritone
|
||||
There are two methods of acquiring a build of Baritone
|
||||
|
||||
### Official Release (Not always up to date)
|
||||
https://github.com/cabaletta/baritone/releases
|
||||
|
||||
For Impact 4.3, there is no Baritone integration yet, so you will want `baritone-standalone-X.Y.Z.jar`. **For the rest of this guide, replace `X.Y.Z` with the actual numeric version you are using.**
|
||||
|
||||
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
|
||||
|
||||
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone .` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
|
||||
|
||||
### Building Baritone yourself
|
||||
You can either build Baritone through a command line or through IntelliJ's UI, information on that can be found [here](SETUP.md#building).
|
||||
|
||||
## Placing Baritone in the libraries directory
|
||||
``/libraries`` is a neat directory in your <a href="https://minecraft.gamepedia.com/.minecraft">Minecraft Installation Directory</a>
|
||||
that contains all of the dependencies that are required from the game and some mods. This is where we will be
|
||||
putting baritone.
|
||||
- Locate the ``libraries`` folder, it should be in the Minecraft Installation Directory
|
||||
- Create 3 new subdirectories starting from ``libraries``
|
||||
- ``cabaletta``
|
||||
- ``baritone``
|
||||
- ``X.Y.Z``
|
||||
- Copy the build of Baritone that was acquired earlier, and place it into the ``X.Y.Z`` folder, renamed like so:
|
||||
- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/X.Y.Z/baritone-X.Y.Z.jar``
|
||||
|
||||
## Modifying the Impact Profile JSON to run baritone
|
||||
The final step is "registering" the Baritone library with Impact, so that it loads on launch.
|
||||
- Ensure your Minecraft launcher is closed
|
||||
- Navigate back to the Minecraft Installation Directory
|
||||
- Find the ``versions`` directory, and open in
|
||||
- In here there should be a ``1.12.2-Impact_4.3`` folder.
|
||||
- If you don't have any Impact folder or have a version older than 4.3, you can download Impact <a href="https://impactdevelopment.github.io">here</a>.
|
||||
- Open the folder and inside there should be a file called ``1.12.2-Impact_4.3.json``
|
||||
- Open the JSON file with a text editor that supports your system's line endings
|
||||
- For example, Notepad on Windows likely will NOT work for this. You should instead use a Text Editor like
|
||||
<a href="https://notepad-plus-plus.org/">Notepad++</a> if you're on Windows. (For other systems, I'm not sure
|
||||
what would work the best so you may have to do some research.)
|
||||
- Find the ``libraries`` array in the JSON. It should look something like this.
|
||||
```
|
||||
"libraries": [
|
||||
{
|
||||
"name": "net.minecraft:launchwrapper:1.12"
|
||||
},
|
||||
{
|
||||
"name": "com.github.ImpactDevelopment:Impact:4.3-1.12.2",
|
||||
"url": "https://impactdevelopment.github.io/maven/"
|
||||
},
|
||||
{
|
||||
"name": "com.github.ImpactDeveloment:ClientAPI:3.0.2",
|
||||
"url": "https://impactdevelopment.github.io/maven/"
|
||||
},
|
||||
...
|
||||
```
|
||||
- Create two new objects in the array, between the ``Impact`` and ``ClientAPI`` dependencies preferably.
|
||||
```
|
||||
{
|
||||
"name": "cabaletta:baritone:X.Y.Z"
|
||||
},
|
||||
{
|
||||
"name": "com.github.ImpactDevelopment:SimpleTweaker:1.2",
|
||||
"url": "https://impactdevelopment.github.io/maven/"
|
||||
},
|
||||
```
|
||||
- Now find the ``"minecraftArguments": "..."`` text near the top.
|
||||
- At the very end of the quotes where it says ``--tweakClass clientapi.load.ClientTweaker"``, add on the following so it looks like:
|
||||
- ``--tweakClass clientapi.load.ClientTweaker --tweakClass baritone.launch.BaritoneTweaker"``
|
||||
- If you didn't close your launcher for this step, restart it now.
|
||||
- You can now launch Impact 4.3 as normal, and Baritone should start up
|
||||
|
||||
## How to use Baritone
|
||||
|
||||
- [Baritone chat control usage](USAGE.md)
|
15
README.md
15
README.md
|
@ -4,6 +4,7 @@
|
|||
[![License](https://img.shields.io/badge/license-LGPL--3.0%20with%20anime%20exception-green.svg)](LICENSE)
|
||||
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
|
||||
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
|
||||
[![Code of Conduct](https://img.shields.io/badge/%E2%9D%A4-code%20of%20conduct-blue.svg?style=flat)](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
|
||||
[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
|
||||
[![contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
|
||||
[![Issues](https://img.shields.io/github/issues/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues/)
|
||||
|
@ -16,10 +17,10 @@
|
|||
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://minecraft.gamepedia.com/1.12.2)
|
||||
[![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/)
|
||||
[![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/)
|
||||
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.3-brightgreen.svg)](https://impactdevelopment.github.io/)
|
||||
[![Asuna integration](https://img.shields.io/badge/Asuna%20integration-builder%20branch-brightgreen.svg)](https://github.com/EmotionalLove/Asuna/)
|
||||
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.0.0--hotfix--4-green.svg)](https://impactdevelopment.github.io/)
|
||||
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-orange.svg)](https://github.com/zeroeightysix/KAMI/)
|
||||
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-v1.0.0%3F%3F%20smh%20license%20violations-orange.svg)](https://wweclient.com/)
|
||||
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-red.svg)](https://github.com/zeroeightysix/KAMI/)
|
||||
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-v1.0.0%3F%3F%20smh%20license%20violations-red.svg)](https://wweclient.com/)
|
||||
[![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/)
|
||||
[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20integration-Soon™-red.svg)](https://github.com/fr1kin/ForgeHax)
|
||||
|
||||
|
@ -30,7 +31,7 @@ Baritone is the pathfinding system used in [Impact](https://impactdevelopment.gi
|
|||
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
|
||||
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
||||
|
||||
Have committed at least once a day for the last 6 months =D 🦀
|
||||
Have committed at least once a day for the last 7 months =D 🦀
|
||||
|
||||
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
|
||||
|
||||
|
@ -40,11 +41,9 @@ Here are some links to help to get started:
|
|||
|
||||
- [Features](FEATURES.md)
|
||||
|
||||
- [Setup](SETUP.md)
|
||||
- [Installation & setup](SETUP.md)
|
||||
|
||||
- [Installation](INSTALL.md)
|
||||
|
||||
- [Javadocs](https://baritone.leijurv.com/)
|
||||
- [API Javadocs](https://baritone.leijurv.com/)
|
||||
|
||||
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#field.detail)
|
||||
|
||||
|
|
21
SETUP.md
21
SETUP.md
|
@ -1,20 +1,23 @@
|
|||
# Setup
|
||||
# Installation
|
||||
|
||||
## Prebuilt
|
||||
(not always completely up to date with latest features)
|
||||
## Prebuilt official releases
|
||||
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `builder` branch for example, you'll have to build it yourself)
|
||||
|
||||
Download from the [Releases](https://github.com/cabaletta/baritone/releases)
|
||||
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
|
||||
|
||||
The Forge releases can simply be added as a Forge mod.
|
||||
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
|
||||
|
||||
If another one of your Forge mods has a Baritone integration, you want `baritone-api-forge-VERSION.jar`. Otherwise, you want `baritone-standalone-forge-VERSION.jar`
|
||||
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone .` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
|
||||
|
||||
Previously (Baritone v1.1.2 and below), it was not fully compatible with the latest version of Forge. `freeLook` was broken in Forge 14.23.4.2744. Forge 14.23.4.2743 or **older** worked with Baritone v1.1.2 and lower. Newer versions of Forge "worked", sort of, but Baritone's movement became unreliable and `freeLook` must be off.
|
||||
|
||||
## Artifacts
|
||||
|
||||
Building Baritone will result in 5 artifacts created in the ``dist`` directory. These are the same as the artifacts created in the [releases](https://github.com/cabaletta/baritone/releases).
|
||||
|
||||
**The Forge release can simply be added as a Forge mod.**
|
||||
|
||||
If another one of your Forge mods has a Baritone integration, you want `baritone-api-forge-VERSION.jar`. Otherwise, you want `baritone-standalone-forge-VERSION.jar`
|
||||
|
||||
- **API**: Only the non-api packages are obfuscated. This should be used in environments where other mods would like to use Baritone's features.
|
||||
- **Forge API**: Same as API, but packaged for Forge. This should be used where another mod has a Baritone integration.
|
||||
- **Standalone**: Everything is obfuscated. This should be used in environments where there are no other mods present that would like to use Baritone's features.
|
||||
|
@ -22,9 +25,9 @@ Building Baritone will result in 5 artifacts created in the ``dist`` directory.
|
|||
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
|
||||
|
||||
## More Info
|
||||
To replace out Impact 4.4's Baritone build with a customized one, switch to the `impact4.4-compat` branch, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.0.0/baritone-api-1.0.0.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.4/1.12.2-Impact_4.4.json`, find the line `"name": "cabaletta:baritone-api:1.0.0"`, remove the comma from the end, and entirely remove the line that's immediately after (starts with `"url"`).
|
||||
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy & **rename** `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the NEXT line** (starts with `"url"`). **Restart your launcher** then load as normal.
|
||||
|
||||
Impact 4.4 **only** works with builds from the quite outdated `impact4.4-compat` branch. If you must have the latest Baritone features with Impact, and can't wait for 4.5, consider creating a standalone (non forge) build then adding it to Impact 4.**3** via the instructions in [Install](INSTALL.md).
|
||||
You can verify whether or not it worked by running `.b version` in chat (only valid in Impact). It should print out the version that you downloaded. Note: The version that comes with 4.5 is `v1.2.3`.
|
||||
|
||||
## Build it yourself
|
||||
- Clone or download Baritone
|
||||
|
|
4
USAGE.md
4
USAGE.md
|
@ -9,7 +9,7 @@ Therefore you can use a prefix before your messages.
|
|||
On Baritone v1.1.0 and newer: The prefix is `#` by default. Anything beginning with `#` isn't sent, and is only interpreted by Baritone.
|
||||
For older than v1.1.0, `#` must be enabled by toggling on the `prefix` setting.
|
||||
|
||||
**Only** in Impact 4.4 is `.b` also a valid prefix. In 4.4, `#` does **not** work, neither does saying the commands directly in chat.
|
||||
**Only** in Impact is `.b` also a valid prefix. In 4.4, `#` does **not** work, neither does saying the commands directly in chat. `#` works by default in 4.5 (not 4.4).
|
||||
|
||||
Other clients like Kami and Asuna have their own custom things (like `-path`), and can disable direct chat control entirely.
|
||||
|
||||
|
@ -34,11 +34,13 @@ Some common examples:
|
|||
- `cancel` or `stop` to stop everything
|
||||
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
|
||||
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
|
||||
- `click` to click your destination on the screen. left click to path into it, right click to path on top of it.
|
||||
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
|
||||
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
|
||||
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
|
||||
- `invert` to invert the current goal and path. This gets as far away from it as possible, instead of as close as possible. For example, do `goal` then `invert` to run as far as possible from where you're standing at the start.
|
||||
- `render` to rerender the world in case `renderCachedChunks` is being glitchy
|
||||
- `version` to get the version of Baritone you're running
|
||||
- `damn` daniel
|
||||
|
||||
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
*/
|
||||
|
||||
group 'baritone'
|
||||
version '1.2.1'
|
||||
version '1.2.3'
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
|
|
|
@ -13,8 +13,7 @@
|
|||
-repackageclasses 'baritone'
|
||||
|
||||
# lwjgl is weird
|
||||
-dontwarn org.lwjgl.opengl.GL14
|
||||
-dontwarn org.lwjgl.opengl.GL11
|
||||
-dontwarn org.lwjgl.**
|
||||
|
||||
-keep class baritone.api.** { *; } # this is the keep api
|
||||
|
||||
|
|
|
@ -535,6 +535,11 @@ public final class Settings {
|
|||
*/
|
||||
public final Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
|
||||
|
||||
/**
|
||||
* After finding this many instances of the target block in the cache, it will stop expanding outward the chunk search.
|
||||
*/
|
||||
public final Setting<Integer> maxCachedWorldScanCount = new Setting<>(10);
|
||||
|
||||
/**
|
||||
* When GetToBlock doesn't know any locations for the desired block, explore randomly instead of giving up.
|
||||
*/
|
||||
|
@ -565,6 +570,11 @@ public final class Settings {
|
|||
*/
|
||||
public final Setting<Integer> axisHeight = new Setting<>(120);
|
||||
|
||||
/**
|
||||
* Disconnect from the server upon arriving at your goal
|
||||
*/
|
||||
public final Setting<Boolean> disconnectOnArrival = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Disallow MineBehavior from using X-Ray to see where the ores are. Turn this option on to force it to mine "legit"
|
||||
* where it will only mine an ore once it can actually see it, so it won't do or know anything that a normal player
|
||||
|
@ -620,6 +630,13 @@ public final class Settings {
|
|||
*/
|
||||
public final Setting<Integer> followRadius = new Setting<>(3);
|
||||
|
||||
/**
|
||||
* true = exploration uses pythagorean distance to choose closest uncached chunk
|
||||
* <p>
|
||||
* false = exploration uses manhattan / taxicab distance to choose
|
||||
*/
|
||||
public final Setting<Boolean> exploreUsePythagorean = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds
|
||||
* -1 to disable
|
||||
|
@ -716,9 +733,14 @@ public final class Settings {
|
|||
this.klass = (Class<T>) value.getClass();
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public final <K extends T> K get() {
|
||||
return (K) value;
|
||||
/**
|
||||
* Deprecated! Please use .value directly instead
|
||||
*
|
||||
* @return the current setting value
|
||||
*/
|
||||
@Deprecated
|
||||
public final T get() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public final String getName() {
|
||||
|
@ -734,6 +756,9 @@ public final class Settings {
|
|||
return SettingsUtil.settingToString(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset this setting to its default value
|
||||
*/
|
||||
public void reset() {
|
||||
value = defaultValue;
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ package baritone.api.cache;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
|
@ -68,7 +68,7 @@ public interface ICachedWorld {
|
|||
* @param maxRegionDistanceSq The maximum region distance, squared
|
||||
* @return The locations found that match the special block
|
||||
*/
|
||||
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
|
||||
ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
|
||||
|
||||
/**
|
||||
* Reloads all of the cached regions in this world from disk. Anything that is not saved
|
||||
|
|
|
@ -25,7 +25,7 @@ public class GoalAxis implements Goal {
|
|||
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
return y == BaritoneAPI.getSettings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
|
||||
return y == BaritoneAPI.getSettings().axisHeight.value && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -39,7 +39,7 @@ public class GoalAxis implements Goal {
|
|||
|
||||
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
|
||||
|
||||
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.get() + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.get(), y);
|
||||
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -80,7 +80,7 @@ public class GoalXZ implements Goal {
|
|||
diagonal = z;
|
||||
}
|
||||
diagonal *= SQRT_2;
|
||||
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.get(); // big TODO tune
|
||||
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.value; // big TODO tune
|
||||
}
|
||||
|
||||
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {
|
||||
|
|
|
@ -99,7 +99,7 @@ public class SettingsUtil {
|
|||
public static List<Settings.Setting> modifiedSettings(Settings settings) {
|
||||
List<Settings.Setting> modified = new ArrayList<>();
|
||||
for (Settings.Setting setting : settings.allSettings) {
|
||||
if (setting.get() == null) {
|
||||
if (setting.value == null) {
|
||||
System.out.println("NULL SETTING?" + setting.getName());
|
||||
continue;
|
||||
}
|
||||
|
@ -122,7 +122,7 @@ public class SettingsUtil {
|
|||
if (io == null) {
|
||||
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
|
||||
}
|
||||
return setting.getName() + " " + io.toString.apply(setting.get());
|
||||
return setting.getName() + " " + io.toString.apply(setting.value);
|
||||
}
|
||||
|
||||
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
|
||||
|
|
|
@ -42,7 +42,7 @@ public class MixinChunkRenderContainer {
|
|||
)
|
||||
)
|
||||
private BlockPos getPosition(RenderChunk renderChunkIn) {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getInstance().getIntegratedServer() == null && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.enableBlend();
|
||||
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.get());
|
||||
|
|
|
@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
|
|||
)
|
||||
)
|
||||
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
|
|
|
@ -50,7 +50,7 @@ public class MixinRenderChunk {
|
|||
if (!chunkCache.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
|
@ -80,7 +80,7 @@ public class MixinRenderChunk {
|
|||
)
|
||||
)
|
||||
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
|
|
|
@ -38,7 +38,7 @@ public class MixinRenderList {
|
|||
)
|
||||
)
|
||||
private void popMatrix() {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
// reset the blend func to normal (not dependent on constant alpha)
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
|
|
|
@ -38,7 +38,7 @@ public class MixinVboRenderList {
|
|||
)
|
||||
)
|
||||
private void popMatrix() {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
// reset the blend func to normal (not dependent on constant alpha)
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
|
|
|
@ -25,10 +25,7 @@ import baritone.api.utils.IPlayerContext;
|
|||
import baritone.behavior.*;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.event.GameEventHandler;
|
||||
import baritone.process.CustomGoalProcess;
|
||||
import baritone.process.FollowProcess;
|
||||
import baritone.process.GetToBlockProcess;
|
||||
import baritone.process.MineProcess;
|
||||
import baritone.process.*;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.player.PrimaryPlayerContext;
|
||||
import net.minecraft.client.Minecraft;
|
||||
|
@ -80,6 +77,7 @@ public class Baritone implements IBaritone {
|
|||
private MineProcess mineProcess;
|
||||
private GetToBlockProcess getToBlockProcess;
|
||||
private CustomGoalProcess customGoalProcess;
|
||||
private ExploreProcess exploreProcess;
|
||||
|
||||
private PathingControlManager pathingControlManager;
|
||||
|
||||
|
@ -118,6 +116,7 @@ public class Baritone implements IBaritone {
|
|||
mineProcess = new MineProcess(this);
|
||||
customGoalProcess = new CustomGoalProcess(this); // very high iq
|
||||
getToBlockProcess = new GetToBlockProcess(this);
|
||||
exploreProcess = new ExploreProcess(this);
|
||||
}
|
||||
|
||||
this.worldProvider = new WorldProvider();
|
||||
|
@ -177,6 +176,10 @@ public class Baritone implements IBaritone {
|
|||
return this.lookBehavior;
|
||||
}
|
||||
|
||||
public ExploreProcess getExploreProcess() {
|
||||
return this.exploreProcess;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MineProcess getMineProcess() {
|
||||
return this.mineProcess;
|
||||
|
|
|
@ -35,7 +35,7 @@ public class InventoryBehavior extends Behavior {
|
|||
|
||||
@Override
|
||||
public void onTick(TickEvent event) {
|
||||
if (!Baritone.settings().allowInventory.get()) {
|
||||
if (!Baritone.settings().allowInventory.value) {
|
||||
return;
|
||||
}
|
||||
if (event.getType() == TickEvent.Type.OUT) {
|
||||
|
@ -61,7 +61,7 @@ public class InventoryBehavior extends Behavior {
|
|||
private int firstValidThrowaway() { // TODO offhand idk
|
||||
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
|
||||
for (int i = 0; i < invy.size(); i++) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.value.contains(invy.get(i).getItem())) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -50,7 +50,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
|||
@Override
|
||||
public void updateTarget(Rotation target, boolean force) {
|
||||
this.target = target;
|
||||
this.force = force || !Baritone.settings().freeLook.get();
|
||||
this.force = force || !Baritone.settings().freeLook.value;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -60,7 +60,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
|||
}
|
||||
|
||||
// Whether or not we're going to silently set our angles
|
||||
boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
|
||||
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
|
||||
|
||||
switch (event.getState()) {
|
||||
case PRE: {
|
||||
|
@ -106,7 +106,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
|||
|
||||
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
|
||||
// Also the type has to be MOTION_UPDATE because that is called after JUMP
|
||||
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
|
||||
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
|
||||
this.target = null;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,7 +65,7 @@ public final class MemoryBehavior extends Behavior {
|
|||
|
||||
@Override
|
||||
public synchronized void onTick(TickEvent event) {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
if (event.getType() == TickEvent.Type.OUT) {
|
||||
|
@ -83,7 +83,7 @@ public final class MemoryBehavior extends Behavior {
|
|||
|
||||
@Override
|
||||
public synchronized void onSendPacket(PacketEvent event) {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
Packet p = event.getPacket();
|
||||
|
@ -122,7 +122,7 @@ public final class MemoryBehavior extends Behavior {
|
|||
|
||||
@Override
|
||||
public synchronized void onReceivePacket(PacketEvent event) {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
Packet p = event.getPacket();
|
||||
|
@ -171,7 +171,7 @@ public final class MemoryBehavior extends Behavior {
|
|||
|
||||
|
||||
private void updateInventory() {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
int windowId = ctx.player().openContainer.windowId;
|
||||
|
|
|
@ -141,6 +141,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||
logDebug("All done. At " + goal);
|
||||
queuePathEvent(PathEvent.AT_GOAL);
|
||||
next = null;
|
||||
if (Baritone.settings().disconnectOnArrival.value) {
|
||||
ctx.world().sendQuittingDisconnectingPacket();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(expectedSegmentStart)) { // can contain either one
|
||||
|
@ -201,7 +204,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||
// and this path doesn't get us all the way there
|
||||
return;
|
||||
}
|
||||
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.get()) {
|
||||
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.value) {
|
||||
// and this path has 7.5 seconds or less left
|
||||
// don't include the current movement so a very long last movement (e.g. descend) doesn't trip it up
|
||||
// if we actually included current, it wouldn't start planning ahead until the last movement was done, if the last movement took more than 7.5 seconds on its own
|
||||
|
@ -426,11 +429,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||
long primaryTimeout;
|
||||
long failureTimeout;
|
||||
if (current == null) {
|
||||
primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
|
||||
failureTimeout = Baritone.settings().failureTimeoutMS.get();
|
||||
primaryTimeout = Baritone.settings().primaryTimeoutMS.value;
|
||||
failureTimeout = Baritone.settings().failureTimeoutMS.value;
|
||||
} else {
|
||||
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
|
||||
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
|
||||
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.value;
|
||||
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.value;
|
||||
}
|
||||
CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
|
||||
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
|
||||
|
@ -494,7 +497,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
|||
|
||||
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
|
||||
Goal transformed = goal;
|
||||
if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
|
||||
if (Baritone.settings().simplifyUnloadedYCoord.value && goal instanceof IGoalRenderPos) {
|
||||
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
|
||||
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
|
||||
transformed = new GoalXZ(pos.getX(), pos.getZ());
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
package baritone.cache;
|
||||
|
||||
import baritone.utils.pathing.PathingBlockType;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
|
@ -119,6 +120,7 @@ public final class CachedChunk {
|
|||
temp.add(Blocks.COBWEB);
|
||||
temp.add(Blocks.NETHER_WART);
|
||||
temp.add(Blocks.LADDER);
|
||||
temp.add(Blocks.VINE);
|
||||
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
|
||||
|
||||
// TODO: Lit Furnaces
|
||||
|
@ -153,6 +155,8 @@ public final class CachedChunk {
|
|||
*/
|
||||
private final BitSet data;
|
||||
|
||||
private final Int2ObjectOpenHashMap<String> special;
|
||||
|
||||
/**
|
||||
* The block names of each surface level block for generating an overview
|
||||
*/
|
||||
|
@ -174,12 +178,30 @@ public final class CachedChunk {
|
|||
this.heightMap = new int[256];
|
||||
this.specialBlockLocations = specialBlockLocations;
|
||||
this.cacheTimestamp = cacheTimestamp;
|
||||
if (specialBlockLocations.isEmpty()) {
|
||||
this.special = null;
|
||||
} else {
|
||||
this.special = new Int2ObjectOpenHashMap<>();
|
||||
setSpecial();
|
||||
}
|
||||
calculateHeightMap();
|
||||
}
|
||||
|
||||
private final void setSpecial() {
|
||||
for (Map.Entry<String, List<BlockPos>> entry : specialBlockLocations.entrySet()) {
|
||||
for (BlockPos pos : entry.getValue()) {
|
||||
special.put(getPositionIndex(pos.getX(), pos.getY(), pos.getZ()), entry.getKey());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public final IBlockState getBlock(int x, int y, int z, int dimension) {
|
||||
int index = getPositionIndex(x, y, z);
|
||||
PathingBlockType type = getType(index);
|
||||
int internalPos = z << 4 | x;
|
||||
if (heightMap[internalPos] == y) {
|
||||
if (heightMap[internalPos] == y && type != PathingBlockType.AVOID) {
|
||||
// if the top block in a column is water, we cache it as AVOID but we don't want to just return default state water (which is not flowing) beacuse then it would try to path through it
|
||||
|
||||
// we have this exact block, it's a surface block
|
||||
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
|
||||
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
|
||||
|
@ -187,15 +209,20 @@ public final class CachedChunk {
|
|||
}*/
|
||||
return overview[internalPos];
|
||||
}
|
||||
PathingBlockType type = getType(x, y, z);
|
||||
if (special != null) {
|
||||
String str = special.get(index);
|
||||
if (str != null) {
|
||||
return ChunkPacker.stringToBlock(str).getDefaultState();
|
||||
}
|
||||
}
|
||||
|
||||
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
|
||||
return Blocks.BEDROCK.getDefaultState();
|
||||
}
|
||||
return ChunkPacker.pathingTypeToBlock(type, dimension);
|
||||
}
|
||||
|
||||
private PathingBlockType getType(int x, int y, int z) {
|
||||
int index = getPositionIndex(x, y, z);
|
||||
private PathingBlockType getType(int index) {
|
||||
return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
|
||||
}
|
||||
|
||||
|
@ -223,11 +250,11 @@ public final class CachedChunk {
|
|||
return specialBlockLocations;
|
||||
}
|
||||
|
||||
public final LinkedList<BlockPos> getAbsoluteBlocks(String blockType) {
|
||||
public final ArrayList<BlockPos> getAbsoluteBlocks(String blockType) {
|
||||
if (specialBlockLocations.get(blockType) == null) {
|
||||
return null;
|
||||
}
|
||||
LinkedList<BlockPos> res = new LinkedList<>();
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
for (BlockPos pos : specialBlockLocations.get(blockType)) {
|
||||
res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
|
||||
}
|
||||
|
|
|
@ -87,19 +87,16 @@ public final class CachedRegion implements ICachedRegion {
|
|||
return chunks[x >> 4][z >> 4] != null;
|
||||
}
|
||||
|
||||
public final LinkedList<BlockPos> getLocationsOf(String block) {
|
||||
LinkedList<BlockPos> res = new LinkedList<>();
|
||||
public final ArrayList<BlockPos> getLocationsOf(String block) {
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
for (int chunkX = 0; chunkX < 32; chunkX++) {
|
||||
for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
|
||||
if (chunks[chunkX][chunkZ] == null) {
|
||||
continue;
|
||||
}
|
||||
List<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
|
||||
if (locs == null) {
|
||||
continue;
|
||||
}
|
||||
for (BlockPos pos : locs) {
|
||||
res.add(pos);
|
||||
ArrayList<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
|
||||
if (locs != null) {
|
||||
res.addAll(locs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -306,7 +303,7 @@ public final class CachedRegion implements ICachedRegion {
|
|||
}
|
||||
|
||||
public synchronized final void removeExpired() {
|
||||
long expiry = Baritone.settings().cachedChunksExpirySeconds.get();
|
||||
long expiry = Baritone.settings().cachedChunksExpirySeconds.value;
|
||||
if (expiry < 0) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -32,7 +32,6 @@ import java.io.IOException;
|
|||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
|
||||
|
@ -108,9 +107,13 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||
return region.isCached(blockX & 511, blockZ & 511);
|
||||
}
|
||||
|
||||
public final boolean regionLoaded(int blockX, int blockZ) {
|
||||
return getRegion(blockX >> 9, blockZ >> 9) != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
|
||||
LinkedList<BlockPos> res = new LinkedList<>();
|
||||
public final ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
int centerRegionX = centerX >> 9;
|
||||
int centerRegionZ = centerZ >> 9;
|
||||
|
||||
|
@ -127,7 +130,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||
CachedRegion region = getOrCreateRegion(regionX, regionZ);
|
||||
if (region != null) {
|
||||
// TODO: 100% verify if this or addAll is faster.
|
||||
region.getLocationsOf(block).forEach(res::add);
|
||||
res.addAll(region.getLocationsOf(block));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -146,7 +149,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||
|
||||
@Override
|
||||
public final void save() {
|
||||
if (!Baritone.settings().chunkCaching.get()) {
|
||||
if (!Baritone.settings().chunkCaching.value) {
|
||||
System.out.println("Not saving to disk; chunk caching is disabled.");
|
||||
allRegions().forEach(region -> {
|
||||
if (region != null) {
|
||||
|
@ -171,7 +174,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
|||
* Delete regions that are too far from the player
|
||||
*/
|
||||
private synchronized void prune() {
|
||||
if (!Baritone.settings().pruneRegionsFromRAM.get()) {
|
||||
if (!Baritone.settings().pruneRegionsFromRAM.value) {
|
||||
return;
|
||||
}
|
||||
BlockPos pruneCenter = guessPosition();
|
||||
|
|
|
@ -126,11 +126,17 @@ public final class ChunkPacker {
|
|||
if (MovementHelper.isWater(state)) {
|
||||
// only water source blocks are plausibly usable, flowing water should be avoid
|
||||
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
|
||||
if (!MovementHelper.possiblyFlowing(state)) {
|
||||
return PathingBlockType.WATER;
|
||||
if (MovementHelper.possiblyFlowing(state)) {
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
|
||||
if (flow.x != 0.0 || flow.z != 0.0) {
|
||||
if (x == 0 || x == 15 || z == 0 || z == 15) {
|
||||
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
|
||||
if (flow.x != 0.0 || flow.z != 0.0) {
|
||||
return PathingBlockType.WATER;
|
||||
}
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
if (MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1))) {
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
return PathingBlockType.WATER;
|
||||
|
|
|
@ -70,7 +70,7 @@ public class ContainerMemory implements IContainerMemory {
|
|||
}
|
||||
|
||||
public synchronized void save() throws IOException {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
|
||||
|
|
|
@ -62,20 +62,20 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
|||
MutableMoveResult res = new MutableMoveResult();
|
||||
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
|
||||
long startTime = System.currentTimeMillis();
|
||||
boolean slowPath = Baritone.settings().slowPath.get();
|
||||
boolean slowPath = Baritone.settings().slowPath.value;
|
||||
if (slowPath) {
|
||||
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.<Long>get() + "ms instead of " + primaryTimeout + "ms");
|
||||
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.value + "ms instead of " + primaryTimeout + "ms");
|
||||
}
|
||||
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : primaryTimeout);
|
||||
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : failureTimeout);
|
||||
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : primaryTimeout);
|
||||
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : failureTimeout);
|
||||
boolean failing = true;
|
||||
int numNodes = 0;
|
||||
int numMovementsConsidered = 0;
|
||||
int numEmptyChunk = 0;
|
||||
boolean isFavoring = !favoring.isEmpty();
|
||||
int timeCheckInterval = 1 << 6;
|
||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.get() ? MIN_IMPROVEMENT : 0;
|
||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.value; // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.value ? MIN_IMPROVEMENT : 0;
|
||||
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
|
||||
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
|
||||
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
|
||||
|
@ -85,7 +85,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
|||
}
|
||||
if (slowPath) {
|
||||
try {
|
||||
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
|
||||
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
|
||||
} catch (InterruptedException ex) {
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
|
|||
this.startZ = startZ;
|
||||
this.goal = goal;
|
||||
this.context = context;
|
||||
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
|
||||
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.value);
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
|
|
|
@ -76,27 +76,27 @@ public class CalculationContext {
|
|||
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
|
||||
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); // TODO TODO TODO
|
||||
this.toolSet = new ToolSet(player);
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.get() && MovementHelper.throwaway(baritone.getPlayerContext(), false);
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.get() && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
|
||||
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
|
||||
this.allowBreak = Baritone.settings().allowBreak.get();
|
||||
this.allowParkour = Baritone.settings().allowParkour.get();
|
||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
|
||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.get();
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.value && MovementHelper.throwaway(baritone.getPlayerContext(), false);
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
|
||||
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
|
||||
this.allowBreak = Baritone.settings().allowBreak.value;
|
||||
this.allowParkour = Baritone.settings().allowParkour.value;
|
||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.value;
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
|
||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
|
||||
int depth = EnchantmentHelper.getDepthStriderModifier(player);
|
||||
if (depth > 3) {
|
||||
depth = 3;
|
||||
}
|
||||
float mult = depth / 3.0F;
|
||||
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
|
||||
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.get();
|
||||
this.jumpPenalty = Baritone.settings().jumpPenalty.get();
|
||||
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.get();
|
||||
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.value;
|
||||
this.jumpPenalty = Baritone.settings().jumpPenalty.value;
|
||||
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.value;
|
||||
// why cache these things here, why not let the movements just get directly from settings?
|
||||
// because if some movements are calculated one way and others are calculated another way,
|
||||
// then you get a wildly inconsistent path that isn't optimal for either scenario.
|
||||
|
|
|
@ -122,7 +122,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||
}
|
||||
IFluidState fluidState = state.getFluidState();
|
||||
if (fluidState.getFluid() instanceof WaterFluid) {
|
||||
if (Baritone.settings().assumeWalkOnWater.get()) {
|
||||
if (Baritone.settings().assumeWalkOnWater.value) {
|
||||
return false;
|
||||
}
|
||||
IBlockState up = bsi.get0(x, y + 1, z);
|
||||
|
@ -283,7 +283,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||
if (state.isBlockNormalCube()) {
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.get())) { // TODO reconsider this
|
||||
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.value)) { // TODO reconsider this
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
|
||||
|
@ -302,17 +302,17 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||
}
|
||||
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
|
||||
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
|
||||
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.get();
|
||||
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
|
||||
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
|
||||
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.get();
|
||||
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockSlab) {
|
||||
if (!Baritone.settings().allowWalkOnBottomSlab.get()) {
|
||||
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
|
||||
return state.isTopSolid();
|
||||
}
|
||||
return true;
|
||||
|
@ -420,14 +420,14 @@ public interface MovementHelper extends ActionCosts, Helper {
|
|||
// and then it's called during execution
|
||||
// since this function is never called during cost calculation, we don't need to migrate
|
||||
// acceptableThrowawayItems to the CalculationContext
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(item.getItem())) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.value.contains(item.getItem())) {
|
||||
if (select) {
|
||||
p.inventory.currentItem = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(p.inventory.offHandInventory.get(0).getItem())) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.value.contains(p.inventory.offHandInventory.get(0).getItem())) {
|
||||
// main hand takes precedence over off hand
|
||||
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
|
||||
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
|
||||
|
|
|
@ -176,7 +176,7 @@ public class MovementAscend extends Movement {
|
|||
return state; // don't jump while walking from a non double slab into a bottom slab
|
||||
}
|
||||
|
||||
if (Baritone.settings().assumeStep.get() || ctx.playerFeet().equals(src.up())) {
|
||||
if (Baritone.settings().assumeStep.value || ctx.playerFeet().equals(src.up())) {
|
||||
// no need to hit space if we're already jumping
|
||||
return state;
|
||||
}
|
||||
|
|
|
@ -202,7 +202,8 @@ public class MovementDescend extends Movement {
|
|||
}
|
||||
|
||||
BlockPos playerFeet = ctx.playerFeet();
|
||||
if (playerFeet.equals(dest) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - playerFeet.getY() < 0.094)) { // lilypads
|
||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||
if ((playerFeet.equals(dest) || playerFeet.equals(fakeDest)) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - dest.getY() < 0.5)) { // lilypads
|
||||
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
/* else {
|
||||
|
@ -228,12 +229,8 @@ public class MovementDescend extends Movement {
|
|||
double z = ctx.player().posZ - (src.getZ() + 0.5);
|
||||
double fromStart = Math.sqrt(x * x + z * z);
|
||||
if (!playerFeet.equals(dest) || ab > 0.25) {
|
||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||
if (numTicks++ < 20) {
|
||||
if (numTicks++ < 20 && fromStart < 1.25) {
|
||||
MovementHelper.moveTowards(ctx, state, fakeDest);
|
||||
if (fromStart > 1.25) {
|
||||
state.getTarget().rotation = new Rotation(state.getTarget().rotation.getYaw() + 180F, state.getTarget().rotation.getPitch());
|
||||
}
|
||||
} else {
|
||||
MovementHelper.moveTowards(ctx, state, dest);
|
||||
}
|
||||
|
|
|
@ -183,7 +183,7 @@ public class MovementDiagonal extends Movement {
|
|||
}
|
||||
|
||||
public boolean sprint() {
|
||||
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.get()) {
|
||||
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.value) {
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
|
|
@ -155,7 +155,7 @@ public class MovementTraverse extends Movement {
|
|||
super.updateState(state);
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
// if the setting is enabled
|
||||
if (!Baritone.settings().walkWhileBreaking.get()) {
|
||||
if (!Baritone.settings().walkWhileBreaking.value) {
|
||||
return state;
|
||||
}
|
||||
// and if we're prepping (aka mining the block in front)
|
||||
|
@ -234,10 +234,17 @@ public class MovementTraverse extends Movement {
|
|||
if (ctx.playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
Block low = BlockStateInterface.get(ctx, src).getBlock();
|
||||
Block high = BlockStateInterface.get(ctx, src.up()).getBlock();
|
||||
if (!ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
|
||||
// hitting W could cause us to climb the ladder instead of going forward
|
||||
// wait until we're on the ground
|
||||
return state;
|
||||
}
|
||||
BlockPos into = dest.subtract(src).add(dest);
|
||||
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
|
||||
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
|
||||
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.get()) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||
state.setInput(Input.SPRINT, true);
|
||||
}
|
||||
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
|
||||
|
@ -260,12 +267,12 @@ public class MovementTraverse extends Movement {
|
|||
}
|
||||
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.get()) {
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
switch (p) {
|
||||
case READY_TO_PLACE: {
|
||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) {
|
||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
return state;
|
||||
|
@ -339,4 +346,4 @@ public class MovementTraverse extends Movement {
|
|||
}
|
||||
return super.prepared(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -229,7 +229,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||
costEstimateIndex = pathPosition;
|
||||
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
|
||||
currentMovementOriginalCostEstimate = movement.getCost();
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.value && pathPosition + i < path.length() - 1; i++) {
|
||||
if (path.movements().get(pathPosition + i).calculateCostWithoutCaching() >= ActionCosts.COST_INF && canCancel) {
|
||||
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
|
||||
cancel();
|
||||
|
@ -243,7 +243,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||
cancel();
|
||||
return true;
|
||||
}
|
||||
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.get() && canCancel) {
|
||||
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.value && canCancel) {
|
||||
// don't do this if the movement was calculated while loaded
|
||||
// that means that this isn't a cache error, it's just part of the path interfering with a later part
|
||||
logDebug("Original cost " + currentMovementOriginalCostEstimate + " current cost " + currentCost + ". Cancelling.");
|
||||
|
@ -273,7 +273,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||
ctx.player().setSprinting(false); // letting go of control doesn't make you stop sprinting actually
|
||||
}
|
||||
ticksOnCurrent++;
|
||||
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.get()) {
|
||||
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.value) {
|
||||
// only cancel if the total time has exceeded the initial estimate
|
||||
// as you break the blocks required, the remaining cost goes down, to the point where
|
||||
// ticksOnCurrent is greater than recalculateCost + 100
|
||||
|
@ -527,7 +527,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||
}
|
||||
|
||||
private static boolean sprintableAscend(IPlayerContext ctx, MovementTraverse current, MovementAscend next, IMovement nextnext) {
|
||||
if (!Baritone.settings().sprintAscends.get()) {
|
||||
if (!Baritone.settings().sprintAscends.value) {
|
||||
return false;
|
||||
}
|
||||
if (!current.getDirection().equals(next.getDirection().down())) {
|
||||
|
@ -569,7 +569,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
|
||||
return true;
|
||||
}
|
||||
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.get();
|
||||
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
|
||||
}
|
||||
|
||||
private void onChangeInPathPosition() {
|
||||
|
@ -612,8 +612,8 @@ public class PathExecutor implements IPathExecutor, Helper {
|
|||
}
|
||||
|
||||
private PathExecutor cutIfTooLong() {
|
||||
if (pathPosition > Baritone.settings().maxPathHistoryLength.get()) {
|
||||
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.get();
|
||||
if (pathPosition > Baritone.settings().maxPathHistoryLength.value) {
|
||||
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.value;
|
||||
CutoffPath newPath = new CutoffPath(path, cutoffAmt, path.length() - 1);
|
||||
if (!newPath.getDest().equals(path.getDest())) {
|
||||
throw new IllegalStateException();
|
||||
|
|
|
@ -55,6 +55,9 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
|||
if (this.state == State.NONE) {
|
||||
this.state = State.GOAL_SET;
|
||||
}
|
||||
if (this.state == State.EXECUTING) {
|
||||
this.state = State.PATH_REQUESTED;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -0,0 +1,100 @@
|
|||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.process;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.cache.ICachedWorld;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.cache.CachedWorld;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
public class ExploreProcess extends BaritoneProcessHelper {
|
||||
|
||||
private BlockPos explorationOrigin;
|
||||
|
||||
public ExploreProcess(Baritone baritone) {
|
||||
super(baritone, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActive() {
|
||||
return explorationOrigin != null;
|
||||
}
|
||||
|
||||
public void explore(int centerX, int centerZ) {
|
||||
explorationOrigin = new BlockPos(centerX, 0, centerZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
if (calcFailed) {
|
||||
logDirect("Failed");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
BlockPos closestUncached = closestUncachedChunk(explorationOrigin);
|
||||
if (closestUncached == null) {
|
||||
logDebug("awaiting region load from disk");
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
System.out.println("Closest uncached: " + closestUncached);
|
||||
return new PathingCommand(new GoalXZ(closestUncached.getX(), closestUncached.getZ()), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
|
||||
}
|
||||
|
||||
private BlockPos closestUncachedChunk(BlockPos pos) {
|
||||
int chunkX = pos.getX() >> 4;
|
||||
int chunkZ = pos.getZ() >> 4;
|
||||
ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
|
||||
for (int dist = 0; ; dist++) {
|
||||
for (int dx = -dist; dx <= dist; dx++) {
|
||||
for (int dz = -dist; dz <= dist; dz++) {
|
||||
int trueDist = Baritone.settings().exploreUsePythagorean.value ? dx * dx + dz + dz : Math.abs(dx) + Math.abs(dz);
|
||||
if (trueDist != dist) {
|
||||
continue; // not considering this one just yet in our expanding search
|
||||
}
|
||||
int centerX = (chunkX + dx) * 16 + 8;
|
||||
int centerZ = (chunkZ + dz) * 18 + 8;
|
||||
|
||||
if (cache.isCached(centerX, centerZ)) {
|
||||
continue;
|
||||
}
|
||||
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) {
|
||||
Baritone.getExecutor().execute(() -> {
|
||||
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9);
|
||||
});
|
||||
return null; // we still need to load regions from disk in order to decide properly
|
||||
}
|
||||
return new BlockPos(centerX, 0, centerZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLostControl() {
|
||||
explorationOrigin = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName() {
|
||||
return "Exploring around " + explorationOrigin + ", currently going to " + closestUncachedChunk(explorationOrigin);
|
||||
}
|
||||
}
|
|
@ -58,13 +58,13 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
|||
|
||||
private Goal towards(Entity following) {
|
||||
BlockPos pos;
|
||||
if (Baritone.settings().followOffsetDistance.get() == 0) {
|
||||
if (Baritone.settings().followOffsetDistance.value == 0) {
|
||||
pos = new BlockPos(following);
|
||||
} else {
|
||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.get(), Baritone.settings().followOffsetDistance.get());
|
||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.value, Baritone.settings().followOffsetDistance.value);
|
||||
pos = new BlockPos(g.getX(), following.posY, g.getZ());
|
||||
}
|
||||
return new GoalNear(pos, Baritone.settings().followRadius.get());
|
||||
return new GoalNear(pos, Baritone.settings().followRadius.value);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -67,7 +67,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
|||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||
}
|
||||
if (knownLocations.isEmpty()) {
|
||||
if (Baritone.settings().exploreForBlocks.get() && !calcFailed) {
|
||||
if (Baritone.settings().exploreForBlocks.value && !calcFailed) {
|
||||
return new PathingCommand(new GoalRunAway(1, start) {
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
|
@ -83,7 +83,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
|||
}
|
||||
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
|
||||
if (calcFailed) {
|
||||
if (Baritone.settings().blacklistOnGetToBlockFailure.get()) {
|
||||
if (Baritone.settings().blacklistOnGetToBlockFailure.value) {
|
||||
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances");
|
||||
blacklistClosest();
|
||||
return onTick(false, isSafeToCancel); // gamer moment
|
||||
|
@ -95,7 +95,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
|||
return new PathingCommand(goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
}
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> current = new ArrayList<>(knownLocations);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
|
@ -200,14 +200,14 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
|||
}
|
||||
|
||||
private boolean walkIntoInsteadOfAdjacent(Block block) {
|
||||
if (!Baritone.settings().enterPortal.get()) {
|
||||
if (!Baritone.settings().enterPortal.value) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.NETHER_PORTAL;
|
||||
}
|
||||
|
||||
private boolean rightClickOnArrival(Block block) {
|
||||
if (!Baritone.settings().rightClickContainerOnArrival.get()) {
|
||||
if (!Baritone.settings().rightClickContainerOnArrival.value) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
|
||||
|
|
|
@ -86,13 +86,13 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
cancel();
|
||||
return null;
|
||||
}
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
Baritone.getExecutor().execute(() -> rescan(curr, context));
|
||||
}
|
||||
if (Baritone.settings().legitMine.get()) {
|
||||
if (Baritone.settings().legitMine.value) {
|
||||
addNearby();
|
||||
}
|
||||
PathingCommand command = updateGoal();
|
||||
|
@ -116,7 +116,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
}
|
||||
|
||||
private PathingCommand updateGoal() {
|
||||
boolean legit = Baritone.settings().legitMine.get();
|
||||
boolean legit = Baritone.settings().legitMine.value;
|
||||
List<BlockPos> locs = knownOreLocations;
|
||||
if (!locs.isEmpty()) {
|
||||
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT);
|
||||
|
@ -130,7 +130,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
return null;
|
||||
}
|
||||
// only in non-Xray mode (aka legit mode) do we do this
|
||||
int y = Baritone.settings().legitMineYLevel.get();
|
||||
int y = Baritone.settings().legitMineYLevel.value;
|
||||
if (branchPoint == null) {
|
||||
/*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
|
||||
// cool, path is over and we are at desired y
|
||||
|
@ -158,7 +158,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
if (mining == null) {
|
||||
return;
|
||||
}
|
||||
if (Baritone.settings().legitMine.get()) {
|
||||
if (Baritone.settings().legitMine.value) {
|
||||
return;
|
||||
}
|
||||
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already);
|
||||
|
@ -172,18 +172,18 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
}
|
||||
|
||||
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
|
||||
if (!Baritone.settings().forceInternalMining.get()) {
|
||||
if (!Baritone.settings().forceInternalMining.value) {
|
||||
return new GoalTwoBlocks(loc);
|
||||
}
|
||||
|
||||
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
||||
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
|
||||
}
|
||||
|
||||
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
|
||||
if (!Baritone.settings().mineScanDroppedItems.get()) {
|
||||
if (!Baritone.settings().mineScanDroppedItems.value) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
Set<Item> searchingFor = new HashSet<>();
|
||||
|
@ -211,7 +211,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
//long b = System.currentTimeMillis();
|
||||
for (Block m : mining) {
|
||||
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
|
||||
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||
// maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that
|
||||
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||
} else {
|
||||
uninteresting.add(m);
|
||||
}
|
||||
|
@ -222,7 +223,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
}
|
||||
if (!uninteresting.isEmpty()) {
|
||||
//long before = System.currentTimeMillis();
|
||||
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 26));
|
||||
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq
|
||||
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
|
||||
}
|
||||
locs.addAll(alreadyKnown);
|
||||
|
@ -242,7 +243,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
|||
// is an x-ray and it'll get caught
|
||||
if (mining.contains(bsi.get0(x, y, z).getBlock())) {
|
||||
BlockPos pos = new BlockPos(x, y, z);
|
||||
if ((Baritone.settings().legitMineIncludeDiagonals.get() && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
|
||||
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
|
||||
knownOreLocations.add(pos);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,7 +21,6 @@ import baritone.Baritone;
|
|||
import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
||||
public class BlockPlaceHelper implements Helper {
|
||||
|
@ -38,13 +37,12 @@ public class BlockPlaceHelper implements Helper {
|
|||
return;
|
||||
}
|
||||
RayTraceResult mouseOver = ctx.objectMouseOver();
|
||||
BlockPos pos = mouseOver.getBlockPos();
|
||||
if (!rightClickRequested || ctx.player().isRowingBoat() || pos == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
|
||||
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
|
||||
return;
|
||||
}
|
||||
rightClickTimer = Baritone.settings().rightClickSpeed.get();
|
||||
rightClickTimer = Baritone.settings().rightClickSpeed.value;
|
||||
for (EnumHand hand : EnumHand.values()) {
|
||||
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), pos, mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
|
||||
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), mouseOver.getBlockPos(), mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
|
||||
ctx.player().swingArm(hand);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -66,7 +66,7 @@ public class BlockStateInterface {
|
|||
} else {
|
||||
this.loadedChunks = worldLoaded; // this will only be used on the main thread
|
||||
}
|
||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.get();
|
||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
|
||||
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
|
|
|
@ -89,14 +89,14 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||
@Override
|
||||
public void onSendChatMessage(ChatEvent event) {
|
||||
String msg = event.getMessage();
|
||||
if (Baritone.settings().prefixControl.get() && msg.startsWith(COMMAND_PREFIX)) {
|
||||
if (Baritone.settings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
|
||||
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
|
||||
logDirect("Invalid command");
|
||||
}
|
||||
event.cancel(); // always cancel if using prefixControl
|
||||
return;
|
||||
}
|
||||
if (!Baritone.settings().chatControl.get() && !Baritone.settings().removePrefix.get()) {
|
||||
if (!Baritone.settings().chatControl.value && !Baritone.settings().removePrefix.value) {
|
||||
return;
|
||||
}
|
||||
if (runCommand(msg)) {
|
||||
|
@ -374,9 +374,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||
logDirect("ok");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("explore")) {
|
||||
String rest = msg.substring("explore".length()).trim();
|
||||
int centerX;
|
||||
int centerZ;
|
||||
try {
|
||||
centerX = Integer.parseInt(rest.split(" ")[0]);
|
||||
centerZ = Integer.parseInt(rest.split(" ")[1]);
|
||||
} catch (Exception ex) {
|
||||
centerX = ctx.playerFeet().x;
|
||||
centerZ = ctx.playerFeet().z;
|
||||
}
|
||||
baritone.getExploreProcess().explore(centerX, centerZ);
|
||||
logDirect("Exploring from " + centerX + "," + centerZ);
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("find")) {
|
||||
String blockType = msg.substring(4).trim();
|
||||
LinkedList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||
logDirect("Have " + locs.size() + " locations");
|
||||
for (BlockPos pos : locs) {
|
||||
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
|
||||
|
@ -407,6 +422,16 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
|||
logDirect("Started mining blocks of type " + Arrays.toString(blockTypes));
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("click")) {
|
||||
new Thread(() -> {
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
mc.addScheduledTask(() -> mc.displayGuiScreen(new GuiClickMeme()));
|
||||
} catch (Exception ignored) {}
|
||||
}).start();
|
||||
logDirect("aight dude");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("thisway") || msg.startsWith("forward")) {
|
||||
try {
|
||||
Goal goal = GoalXZ.fromDirection(ctx.playerFeetAsVec(), ctx.player().rotationYaw, Double.parseDouble(msg.substring(7).trim()));
|
||||
|
|
|
@ -0,0 +1,100 @@
|
|||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.input.Mouse;
|
||||
import org.lwjgl.util.glu.GLU;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.IOException;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.Collections;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
public class GuiClickMeme extends GuiScreen {
|
||||
|
||||
// My name is Brady and I grant Leijurv permission to use this pasted code
|
||||
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
|
||||
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
|
||||
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
|
||||
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
|
||||
|
||||
private BlockPos meme;
|
||||
|
||||
@Override
|
||||
public boolean doesGuiPauseGame() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
int mx = Mouse.getX();
|
||||
int my = Mouse.getY();
|
||||
Vec3d near = toWorld(mx, my, 0);
|
||||
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - Leijurv
|
||||
if (near != null && far != null) {
|
||||
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
|
||||
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
meme = result.getBlockPos();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
|
||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
if (mouseButton == 0) {
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalTwoBlocks(meme));
|
||||
} else if (mouseButton == 1) {
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(meme.up()));
|
||||
}
|
||||
}
|
||||
|
||||
public void onRender(float partialTicks) {
|
||||
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
|
||||
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
|
||||
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
|
||||
|
||||
if (meme != null) {
|
||||
Entity e = mc.getRenderViewEntity();
|
||||
// drawSingleSelectionBox WHEN?
|
||||
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(meme), Color.CYAN);
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3d toWorld(double x, double y, double z) {
|
||||
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||
if (result) {
|
||||
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -50,7 +50,7 @@ public interface Helper {
|
|||
* @param message The message to display in chat
|
||||
*/
|
||||
default void logDebug(String message) {
|
||||
if (!Baritone.settings().chatDebug.get()) {
|
||||
if (!Baritone.settings().chatDebug.value) {
|
||||
//System.out.println("Suppressed debug message:");
|
||||
//System.out.println(message);
|
||||
return;
|
||||
|
@ -67,6 +67,6 @@ public interface Helper {
|
|||
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
|
||||
component.getStyle().setColor(TextFormatting.GRAY);
|
||||
component.appendSibling(new TextComponentString(" " + message));
|
||||
Minecraft.getInstance().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
|
||||
Minecraft.getInstance().addScheduledTask(() -> Baritone.settings().logger.value.accept(component));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -61,6 +61,9 @@ public final class PathRenderer implements Helper {
|
|||
public static void render(RenderEvent event, PathingBehavior behavior) {
|
||||
float partialTicks = event.getPartialTicks();
|
||||
Goal goal = behavior.getGoal();
|
||||
if (mc.currentScreen instanceof GuiClickMeme) {
|
||||
((GuiClickMeme) mc.currentScreen).onRender(partialTicks);
|
||||
}
|
||||
|
||||
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
|
||||
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId();
|
||||
|
@ -80,9 +83,9 @@ public final class PathRenderer implements Helper {
|
|||
}
|
||||
|
||||
if (goal != null && Baritone.settings().renderGoal.value) {
|
||||
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
|
||||
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value);
|
||||
}
|
||||
if (!Baritone.settings().renderPath.get()) {
|
||||
if (!Baritone.settings().renderPath.value) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -96,28 +99,28 @@ public final class PathRenderer implements Helper {
|
|||
// Render the current path, if there is one
|
||||
if (current != null && current.getPath() != null) {
|
||||
int renderBegin = Math.max(current.getPosition() - 3, 0);
|
||||
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
}
|
||||
if (next != null && next.getPath() != null) {
|
||||
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
}
|
||||
|
||||
//long split = System.nanoTime();
|
||||
if (current != null) {
|
||||
drawManySelectionBoxes(renderView, current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
|
||||
drawManySelectionBoxes(renderView, current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
|
||||
drawManySelectionBoxes(renderView, current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
|
||||
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
|
||||
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
|
||||
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
|
||||
}
|
||||
|
||||
// If there is a path calculation currently running, render the path calculation process
|
||||
behavior.getInProgress().ifPresent(currentlyRunning -> {
|
||||
currentlyRunning.bestPathSoFar().ifPresent(p -> {
|
||||
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
});
|
||||
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
|
||||
|
||||
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
|
||||
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.value);
|
||||
});
|
||||
});
|
||||
//long end = System.nanoTime();
|
||||
|
@ -134,7 +137,7 @@ public final class PathRenderer implements Helper {
|
|||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
List<BetterBlockPos> positions = path.positions();
|
||||
|
@ -174,10 +177,10 @@ public final class PathRenderer implements Helper {
|
|||
}
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
|
||||
}
|
||||
drawLine(player, x1, y1, z1, x2, y2, z2, partialTicks);
|
||||
drawLine(player, x1, y1, z1, x2, y2, z2);
|
||||
tessellator.draw();
|
||||
}
|
||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
|
||||
|
@ -186,10 +189,10 @@ public final class PathRenderer implements Helper {
|
|||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z, float partialTicks) {
|
||||
double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
||||
double d1 = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
||||
double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
||||
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
|
||||
double d0 = mc.getRenderManager().viewerPosX;
|
||||
double d1 = mc.getRenderManager().viewerPosY;
|
||||
double d2 = mc.getRenderManager().viewerPosZ;
|
||||
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
||||
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
||||
BUFFER.pos(bp2x + 0.5D - d0, bp2y + 0.5D - d1, bp2z + 0.5D - d2).endVertex();
|
||||
|
@ -198,24 +201,20 @@ public final class PathRenderer implements Helper {
|
|||
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
||||
}
|
||||
|
||||
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, float partialTicks, Color color) {
|
||||
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate(770, 771, 1, 0);
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
float expand = 0.002F;
|
||||
//BlockPos blockpos = movingObjectPositionIn.getBlockPos();
|
||||
|
||||
double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
||||
double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
||||
double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
||||
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
|
||||
positions.forEach(pos -> {
|
||||
IBlockState state = bsi.get0(pos);
|
||||
|
@ -225,7 +224,7 @@ public final class PathRenderer implements Helper {
|
|||
} else {
|
||||
toDraw = state.getShape(player.world, pos).getBoundingBox();
|
||||
}
|
||||
toDraw = toDraw.expand(expand, expand, expand).offset(-renderPosX, -renderPosY, -renderPosZ);
|
||||
toDraw = toDraw.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
|
||||
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
||||
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
|
@ -252,7 +251,7 @@ public final class PathRenderer implements Helper {
|
|||
TESSELLATOR.draw();
|
||||
});
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
|
||||
|
@ -262,10 +261,9 @@ public final class PathRenderer implements Helper {
|
|||
}
|
||||
|
||||
public static void drawDankLitGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
|
||||
double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
||||
double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
||||
double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
||||
|
||||
double renderPosX = mc.getRenderManager().viewerPosX;
|
||||
double renderPosY = mc.getRenderManager().viewerPosY;
|
||||
double renderPosZ = mc.getRenderManager().viewerPosZ;
|
||||
double minX;
|
||||
double maxX;
|
||||
double minZ;
|
||||
|
@ -296,12 +294,12 @@ public final class PathRenderer implements Helper {
|
|||
} else if (goal instanceof GoalXZ) {
|
||||
GoalXZ goalPos = (GoalXZ) goal;
|
||||
|
||||
if (Baritone.settings().renderGoalXZBeacon.get()) {
|
||||
if (Baritone.settings().renderGoalXZBeacon.value) {
|
||||
glPushAttrib(GL_LIGHTING_BIT);
|
||||
|
||||
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
|
@ -321,7 +319,7 @@ public final class PathRenderer implements Helper {
|
|||
0.25D
|
||||
);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
|
||||
|
@ -353,7 +351,7 @@ public final class PathRenderer implements Helper {
|
|||
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.get());
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
|
@ -371,7 +369,7 @@ public final class PathRenderer implements Helper {
|
|||
BUFFER.pos(minX, maxY, maxZ).endVertex();
|
||||
TESSELLATOR.draw();
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
GlStateManager.depthMask(true);
|
||||
|
|
|
@ -136,7 +136,7 @@ public class PathingControlManager implements IPathingControlManager {
|
|||
p.secretInternalSetGoalAndPath(command.goal);
|
||||
break;
|
||||
case REVALIDATE_GOAL_AND_PATH:
|
||||
if (Baritone.settings().cancelOnGoalInvalidation.get() && (command.goal == null || revalidateGoal(command.goal))) {
|
||||
if (Baritone.settings().cancelOnGoalInvalidation.value && (command.goal == null || revalidateGoal(command.goal))) {
|
||||
p.softCancelIfSafe();
|
||||
}
|
||||
p.secretInternalSetGoalAndPath(command.goal);
|
||||
|
|
|
@ -54,7 +54,7 @@ public class ToolSet {
|
|||
breakStrengthCache = new HashMap<>();
|
||||
this.player = player;
|
||||
|
||||
if (Baritone.settings().considerPotionEffects.get()) {
|
||||
if (Baritone.settings().considerPotionEffects.value) {
|
||||
double amplifier = potionAmplifier();
|
||||
Function<Double, Double> amplify = x -> amplifier * x;
|
||||
backendCalculation = amplify.compose(this::getBestDestructionTime);
|
||||
|
|
|
@ -57,17 +57,17 @@ public class Avoidance {
|
|||
}
|
||||
|
||||
public static List<Avoidance> create(IPlayerContext ctx) {
|
||||
if (!Baritone.settings().avoidance.get()) {
|
||||
if (!Baritone.settings().avoidance.value) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
List<Avoidance> res = new ArrayList<>();
|
||||
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.get();
|
||||
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.get();
|
||||
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.value;
|
||||
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.value;
|
||||
if (mobSpawnerCoeff != 1.0D) {
|
||||
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.get())));
|
||||
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.value)));
|
||||
}
|
||||
if (mobCoeff != 1.0D) {
|
||||
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.get())));
|
||||
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
|
|
@ -37,7 +37,7 @@ public final class Favoring {
|
|||
public Favoring(IPath previous) { // create one just from previous path, no mob avoidances
|
||||
favorings = new Long2DoubleOpenHashMap();
|
||||
favorings.defaultReturnValue(1.0D);
|
||||
double coeff = Baritone.settings().backtrackCostFavoringCoefficient.get();
|
||||
double coeff = Baritone.settings().backtrackCostFavoringCoefficient.value;
|
||||
if (coeff != 1D && previous != null) {
|
||||
previous.positions().forEach(pos -> favorings.put(BetterBlockPos.longHash(pos), coeff));
|
||||
}
|
||||
|
|
|
@ -28,7 +28,7 @@ import net.minecraft.util.math.BlockPos;
|
|||
public abstract class PathBase implements IPath {
|
||||
@Override
|
||||
public PathBase cutoffAtLoadedChunks(Object bsi0) { // <-- cursed cursed cursed
|
||||
if (!Baritone.settings().cutoffAtLoadBoundary.get()) {
|
||||
if (!Baritone.settings().cutoffAtLoadBoundary.value) {
|
||||
return this;
|
||||
}
|
||||
BlockStateInterface bsi = (BlockStateInterface) bsi0;
|
||||
|
@ -43,14 +43,14 @@ public abstract class PathBase implements IPath {
|
|||
|
||||
@Override
|
||||
public PathBase staticCutoff(Goal destination) {
|
||||
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.get();
|
||||
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.value;
|
||||
if (length() < min) {
|
||||
return this;
|
||||
}
|
||||
if (destination == null || destination.isInGoal(getDest())) {
|
||||
return this;
|
||||
}
|
||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.get();
|
||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.value;
|
||||
int newLength = (int) ((length() - min) * factor) + min - 1;
|
||||
return new CutoffPath(this, newLength);
|
||||
}
|
||||
|
|
|
@ -88,7 +88,7 @@ public class SegmentedCalculator {
|
|||
private PathCalculationResult segment(Optional<IPath> previous) {
|
||||
BetterBlockPos segmentStart = previous.map(IPath::getDest).orElse(start); // <-- e p i c
|
||||
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous.orElse(null)), context); // this is on another thread, so cannot include mob avoidances.
|
||||
return search.calculate(Baritone.settings().primaryTimeoutMS.get(), Baritone.settings().failureTimeoutMS.get()); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
|
||||
return search.calculate(Baritone.settings().primaryTimeoutMS.value, Baritone.settings().failureTimeoutMS.value); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
|
||||
}
|
||||
|
||||
public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {
|
||||
|
|
Loading…
Reference in New Issue