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https://github.com/cabaletta/baritone
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fix loophole with falling blocks above ore
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09fbf675ec
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@ -47,6 +47,8 @@ import net.minecraft.world.World;
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import java.util.*;
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import java.util.stream.Collectors;
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import static baritone.api.pathing.movement.ActionCosts.COST_INF;
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/**
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* Mine blocks of a certain type
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*
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@ -334,7 +336,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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List<BlockPos> dropped = droppedItemsScan(mining, ctx.world);
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dropped.removeIf(drop -> {
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for (BlockPos pos : locs2) {
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if (pos.distanceSq(drop) <= 9 && mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) && MineProcess.plausibleToBreak(ctx.bsi, pos)) { // TODO maybe drop also has to be supported? no lava below?
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if (pos.distanceSq(drop) <= 9 && mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) && MineProcess.plausibleToBreak(ctx, pos)) { // TODO maybe drop also has to be supported? no lava below?
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return true;
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}
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}
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@ -348,7 +350,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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.filter(pos -> !ctx.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ()) || mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) || dropped.contains(pos))
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// remove any that are implausible to mine (encased in bedrock, or touching lava)
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.filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos))
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.filter(pos -> MineProcess.plausibleToBreak(ctx, pos))
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.filter(pos -> !blacklist.contains(pos))
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@ -361,13 +363,13 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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return locs;
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}
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public static boolean plausibleToBreak(BlockStateInterface bsi, BlockPos pos) {
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if (MovementHelper.avoidBreaking(bsi, pos.getX(), pos.getY(), pos.getZ(), bsi.get0(pos))) {
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public static boolean plausibleToBreak(CalculationContext ctx, BlockPos pos) {
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if (MovementHelper.getMiningDurationTicks(ctx, pos.getX(), pos.getY(), pos.getZ(), ctx.bsi.get0(pos), true) >= COST_INF) {
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return false;
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}
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// bedrock above and below makes it implausible, otherwise we're good
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return !(bsi.get0(pos.up()).getBlock() == Blocks.BEDROCK && bsi.get0(pos.down()).getBlock() == Blocks.BEDROCK);
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return !(ctx.bsi.get0(pos.up()).getBlock() == Blocks.BEDROCK && ctx.bsi.get0(pos.down()).getBlock() == Blocks.BEDROCK);
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}
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@Override
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