prebuilt jar

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Leijurv 2018-09-03 10:11:42 -07:00
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Baritone will be in Impact 4.4 with nice integrations with its hacks, but if you're impatient you can run Baritone on top of Impact 4.3 right now.
First, clone and setup Baritone (instructions in main README.md).
You can either build Baritone yourself, or download the jar from Septmeber 3 from <a href="https://www.dropbox.com/s/vje9x3xd3eaplxu/baritone-1.0.jar?dl=0">here</a>
Then, build the jar. From the command line, it's `./gradlew build` (or `gradlew build` on Windows). In IntelliJ, you can just start the `build` task in the Gradle menu.
To build it yourself, clone and setup Baritone (instructions in main README.md). Then, build the jar. From the command line, it's `./gradlew build` (or `gradlew build` on Windows). In IntelliJ, you can just start the `build` task in the Gradle menu.
Then, copy it into place. It should be `build/libs/baritone-1.0.0.jar` in baritone. Copy it to your libraries in your Minecraft install. For example, on Mac I do `cp Documents/baritone/build/libs/baritone-1.0.0.jar Library/Application\ Support/minecraft/libraries/cabaletta/baritone/1.0/baritone-1.0.jar`. The first time you'll need to make the directory `cabaletta/baritone/1.0` in libraries first.
Copy the jar into place. It should be `build/libs/baritone-1.0.0.jar` in baritone. Copy it to your libraries in your Minecraft install. For example, on Mac I do `cp Documents/baritone/build/libs/baritone-1.0.0.jar Library/Application\ Support/minecraft/libraries/cabaletta/baritone/1.0/baritone-1.0.jar`. The first time you'll need to make the directory `cabaletta/baritone/1.0` in libraries first.
Then, we'll need to modify the Impact launch json. Open `minecraft/versions/1.12.2-Impact_4.3/1.12.2-Impact_4.3.json`.