mirror of https://github.com/cabaletta/baritone
another tool selection fix
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@ -114,6 +114,7 @@ public abstract class Movement implements IMovement, MovementHelper {
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currentState.setInput(Input.JUMP, true);
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currentState.setInput(Input.JUMP, true);
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}
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}
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if (ctx.player().isEntityInsideOpaqueBlock()) {
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if (ctx.player().isEntityInsideOpaqueBlock()) {
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ctx.getSelectedBlock().ifPresent(pos -> MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, pos)));
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currentState.setInput(Input.CLICK_LEFT, true);
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currentState.setInput(Input.CLICK_LEFT, true);
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}
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}
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