mirror of https://github.com/cabaletta/baritone
bugfix for odd height schematics
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@ -84,7 +84,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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private int layer;
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private int numRepeats;
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private List<IBlockState> approxPlaceable;
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public final int[] selectionYBounds = {0, 0};
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public final int[] selectionLayerBounds = {0, 0};
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public BuilderProcess(Baritone baritone) {
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super(baritone);
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@ -123,10 +123,10 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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logDirect(String.format("Schematic starts at y=%s with height %s", y, schematic.heightY()));
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logDirect(String.format("Selection starts at y=%s and ends at y=%s", minim.isPresent() ? minim.getAsInt() : 0, maxim.isPresent() ? maxim.getAsInt() : 0));
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if (minim.isPresent() && maxim.isPresent()) {
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selectionYBounds[0] = Baritone.settings().layerOrder.value ? y + schematic.heightY() - maxim.getAsInt() : minim.getAsInt() - y;
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selectionYBounds[1] = Baritone.settings().layerOrder.value ? y + schematic.heightY() - minim.getAsInt() : maxim.getAsInt() - y;
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selectionLayerBounds[0] = Baritone.settings().layerOrder.value ? y + schematic.heightY() - maxim.getAsInt() : minim.getAsInt() - y;
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selectionLayerBounds[1] = Baritone.settings().layerOrder.value ? y + schematic.heightY() - minim.getAsInt() : maxim.getAsInt() - y;
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}
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this.layer = this.selectionYBounds[0] / Baritone.settings().layerHeight.value;
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this.layer = this.selectionLayerBounds[0] / Baritone.settings().layerHeight.value;
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logDirect("Skipped everything under layer " + this.layer);
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}
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}
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@ -586,9 +586,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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private void checkAboveSelection() {
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if (Baritone.settings().buildInLayers.value && Baritone.settings().buildOnlySelection.value &&
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this.layer * Baritone.settings().layerHeight.value > this.selectionYBounds[1]) {
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this.layer * Baritone.settings().layerHeight.value > this.selectionLayerBounds[1]) {
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logDirect("Skipped everything above layer " + this.layer);
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this.layer = realSchematic.heightY() / Baritone.settings().layerHeight.value;
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this.layer = realSchematic.heightY() / Baritone.settings().layerHeight.value + 1;
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}
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}
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