mirror of https://github.com/cabaletta/baritone
lol
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@ -50,7 +50,9 @@ public final class GameEventHandler implements IEventBus, Helper {
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if (event.getType() == TickEvent.Type.IN) {
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if (event.getType() == TickEvent.Type.IN) {
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try {
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try {
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baritone.bsi = new BlockStateInterface(baritone.getPlayerContext(), true);
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baritone.bsi = new BlockStateInterface(baritone.getPlayerContext(), true);
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} catch (Exception ex) {}
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} catch (Exception ex) {
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baritone.bsi = null;
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}
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} else {
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} else {
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baritone.bsi = null;
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baritone.bsi = null;
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}
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}
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