mirror of https://github.com/cabaletta/baritone
only load vanilla pack for registry access
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@ -37,6 +37,8 @@ import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.progress.ChunkProgressListener;
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import net.minecraft.server.packs.PackType;
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import net.minecraft.server.packs.VanillaPackResources;
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import net.minecraft.server.packs.repository.BuiltInPackSource;
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import net.minecraft.server.packs.repository.Pack;
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import net.minecraft.server.packs.repository.PackRepository;
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import net.minecraft.server.packs.repository.ServerPacksSource;
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import net.minecraft.server.packs.resources.CloseableResourceManager;
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@ -44,6 +46,7 @@ import net.minecraft.server.packs.resources.MultiPackResourceManager;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.world.RandomSequences;
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import net.minecraft.world.flag.FeatureFlagSet;
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import net.minecraft.world.flag.FeatureFlags;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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@ -306,14 +309,17 @@ public final class BlockOptionalMeta {
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public static CompletableFuture<RegistryAccess> load() {
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PackRepository packRepository = Minecraft.getInstance().getResourcePackRepository();
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CloseableResourceManager closeableResourceManager = new MultiPackResourceManager(PackType.SERVER_DATA, packRepository.openAllSelected());
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CloseableResourceManager closeableResourceManager = new MultiPackResourceManager(
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PackType.SERVER_DATA,
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List.of(packRepository.getPack(BuiltInPackSource.VANILLA_ID).open())
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);
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LayeredRegistryAccess<RegistryLayer> layeredRegistryAccess = loadAndReplaceLayer(
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closeableResourceManager, RegistryLayer.createRegistryAccess(), RegistryLayer.WORLDGEN, RegistryDataLoader.WORLDGEN_REGISTRIES
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);
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return ReloadableServerResources.loadResources(
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closeableResourceManager,
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layeredRegistryAccess,
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WorldDataConfiguration.DEFAULT.enabledFeatures(),
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FeatureFlags.VANILLA_SET,
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Commands.CommandSelection.INTEGRATED,
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2,
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Runnable::run,
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