Change ActionCosts to be an interface

This commit is contained in:
Brady 2018-08-01 21:27:11 -07:00
parent f5c2c40c79
commit 774b906d19
No known key found for this signature in database
GPG Key ID: 73A788379A197567
5 changed files with 22 additions and 33 deletions

View File

@ -1,16 +1,15 @@
package baritone.bot.pathing.actions;
public final class ActionCosts {
private ActionCosts() {}
public interface ActionCosts {
//These costs are measured roughly in ticks btw
public static final double WALK_ONE_BLOCK_COST = 20 / 4.317;
public static final double WALK_ONE_IN_WATER_COST = 20 / 2.2;
public static final double JUMP_ONE_BLOCK_COST = 5.72854;//see below calculation for fall. 1.25 blocks
public static final double LADDER_UP_ONE_COST = 20 / 2.35;
public static final double LADDER_DOWN_ONE_COST = 20 / 3;
public static final double SNEAK_ONE_BLOCK_COST = 20 / 1.3;
public static final double SPRINT_ONE_BLOCK_COST = 20 / 5.612;
double WALK_ONE_BLOCK_COST = 20 / 4.317;
double WALK_ONE_IN_WATER_COST = 20 / 2.2;
double JUMP_ONE_BLOCK_COST = 5.72854;//see below calculation for fall. 1.25 blocks
double LADDER_UP_ONE_COST = 20 / 2.35;
double LADDER_DOWN_ONE_COST = 20 / 3;
double SNEAK_ONE_BLOCK_COST = 20 / 1.3;
double SPRINT_ONE_BLOCK_COST = 20 / 5.612;
/**
* Doesn't include walking forwards, just the falling
*
@ -20,20 +19,20 @@ public final class ActionCosts {
*
* Solved in mathematica
*/
public static final double FALL_ONE_BLOCK_COST = 5.11354;
public static final double FALL_TWO_BLOCK_COST = 7.28283;
public static final double FALL_THREE_BLOCK_COST = 8.96862;
double FALL_ONE_BLOCK_COST = 5.11354;
double FALL_TWO_BLOCK_COST = 7.28283;
double FALL_THREE_BLOCK_COST = 8.96862;
/**
* It doesn't actually take ten ticks to place a block, this cost is so high
* because we want to generally conserve blocks which might be limited
*/
public static final double PLACE_ONE_BLOCK_COST = 20;
double PLACE_ONE_BLOCK_COST = 20;
/**
* Add this to the cost of breaking any block. The cost of breaking any
* block is calculated as the number of ticks that block takes to break with
* the tools you have. You add this because there's always a little overhead
* (e.g. looking at the block)
*/
public static final double BREAK_ONE_BLOCK_ADD = 4;
public static final double COST_INF = 1000000;
double BREAK_ONE_BLOCK_ADD = 4;
double COST_INF = 1000000;
}

View File

@ -5,13 +5,14 @@
*/
package baritone.bot.pathing.goals;
import baritone.bot.pathing.actions.ActionCosts;
import net.minecraft.util.math.BlockPos;
/**
* An abstract Goal for pathing, can be anything from a specific block to just a Y coordinate.
* @author leijurv
*/
public interface Goal {
public interface Goal extends ActionCosts {
/**
* Returns whether or not the specified position
@ -29,11 +30,4 @@ public interface Goal {
* @return The estimate number of ticks to satisfy the goal
*/
double heuristic(BlockPos pos);
/**
* Summarize the goal
* @return
*/
@Override
String toString();
}

View File

@ -5,7 +5,6 @@
*/
package baritone.bot.pathing.goals;
import baritone.bot.pathing.actions.ActionCosts;
import net.minecraft.util.math.BlockPos;
/**
@ -52,14 +51,14 @@ public class GoalBlock implements Goal {
public static double calculate(double xDiff, double yDiff, double zDiff) {
double pythaDist = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double heuristic = 0;
double baseline = (ActionCosts.PLACE_ONE_BLOCK_COST + ActionCosts.FALL_ONE_BLOCK_COST) * 32;
double baseline = (PLACE_ONE_BLOCK_COST + FALL_ONE_BLOCK_COST) * 32;
if (pythaDist < MAX) {//if we are more than MAX away, ignore the Y coordinate. It really doesn't matter how far away your Y coordinate is if you X coordinate is 1000 blocks away.
//as we get closer, slowly reintroduce the Y coordinate as a heuristic cost
double multiplier = pythaDist < MIN ? 1 : 1 - (pythaDist - MIN) / (MAX - MIN);
if (yDiff < 0) {//pos.getY()-this.y<0 therefore pos.getY()<this.y, so target is above current
heuristic -= yDiff * (ActionCosts.PLACE_ONE_BLOCK_COST * 0.7 + ActionCosts.JUMP_ONE_BLOCK_COST);//target above current
heuristic -= yDiff * (PLACE_ONE_BLOCK_COST * 0.7 + JUMP_ONE_BLOCK_COST);//target above current
} else {
heuristic += yDiff * (10 + ActionCosts.FALL_ONE_BLOCK_COST);//target below current
heuristic += yDiff * (10 + FALL_ONE_BLOCK_COST);//target below current
}
heuristic *= multiplier;
heuristic += (1 - multiplier) * baseline;

View File

@ -15,13 +15,11 @@ import net.minecraft.util.math.BlockPos;
*/
public class GoalGetToBlock extends GoalComposite {
public static BlockPos goalPos;
public GoalGetToBlock(BlockPos pos) {
super(ajacentBlocks(goalPos = pos));
super(adjacentBlocks(pos));
}
public static BlockPos[] ajacentBlocks(BlockPos pos) {
private static BlockPos[] adjacentBlocks(BlockPos pos) {
BlockPos[] sides = new BlockPos[6];
for (int i = 0; i < 6; i++) {
sides[i] = pos.offset(EnumFacing.values()[i]);

View File

@ -5,7 +5,6 @@
*/
package baritone.bot.pathing.goals;
import baritone.bot.pathing.actions.ActionCosts;
import net.minecraft.util.math.BlockPos;
/**
@ -70,7 +69,7 @@ public class GoalXZ implements Goal {
diagonal = z;
}
diagonal *= sq;
return (diagonal + straight) * ActionCosts.WALK_ONE_BLOCK_COST;
return (diagonal + straight) * WALK_ONE_BLOCK_COST;
}
@Override