mirror of https://github.com/cabaletta/baritone
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@ -210,15 +210,13 @@ public interface MovementHelper extends ActionCosts, Helper {
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static Movement generateMovementFallOrDescend(BlockPos pos, EnumFacing direction, CalculationContext calcContext) {
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BlockPos dest = pos.offset(direction);
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BlockPos destUp = dest.up();
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BlockPos destDown = dest.down();
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for (int i = 0; i < 4; i++) {
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if (!(BlockStateInterface.get(destUp.down(i)).getBlock() instanceof BlockAir)) {
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if (!(BlockStateInterface.get(dest.down(i - 1)).getBlock() instanceof BlockAir)) {
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//if any of these four aren't air, that means that a fall N isn't possible
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//so try a movementdescend
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//if all four of them are air, a movementdescend isn't possible anyway
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return new MovementDescend(pos, destDown);
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return new MovementDescend(pos, dest.down()); // standard move out by 1 and descend by 1
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}
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}
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// we're clear for a fall 2
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