mirror of https://github.com/cabaletta/baritone
Working 1.13.2 development environment
Including a couple bugfixes to bad 1.13.2 code!!!
This commit is contained in:
parent
e2cc51908b
commit
5a16561954
52
build.gradle
52
build.gradle
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@ -16,7 +16,7 @@
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*/
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group 'baritone'
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version '1.2.3'
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version '1.3.0'
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buildscript {
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repositories {
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@ -32,7 +32,8 @@ buildscript {
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}
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dependencies {
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classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.111'
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classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115'
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classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.1'
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}
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}
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@ -40,9 +41,8 @@ import baritone.gradle.task.CreateDistTask
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import baritone.gradle.task.ProguardTask
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apply plugin: 'java'
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//apply plugin: 'net.minecraftforge.gradle.tweaker-client'
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//apply plugin: 'org.spongepowered.mixin'
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apply plugin: 'net.minecraftforge.gradle'
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apply plugin: 'org.spongepowered.mixin'
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sourceCompatibility = targetCompatibility = '1.8'
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compileJava {
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@ -58,24 +58,17 @@ sourceSets {
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compileClasspath += api.output
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}
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test {
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compileClasspath += api.output
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compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
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}
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launch {
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compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
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}
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}
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/*
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minecraft {
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version = '1.12.2'
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mappings = 'stable_39'
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tweakClass = 'baritone.launch.BaritoneTweaker'
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runDir = 'run'
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// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
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makeObfSourceJar = true
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task sourceJar(type: Jar, dependsOn: classes) {
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classifier = 'sources'
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from sourceSets.api.allSource
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}
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*/
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minecraft {
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mappings channel: 'snapshot', version: '20190307-1.13.1'
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@ -85,6 +78,28 @@ minecraft {
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client {
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workingDirectory project.file('run')
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source sourceSets.main
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main 'baritone.launch.LaunchTesting'
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environment 'assetIndex', '{asset_index}'
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environment 'assetDirectory', downloadAssets.output
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environment 'nativesDirectory', extractNatives.output
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environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
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}
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autoTest {
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workingDirectory project.file('autotest')
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source sourceSets.main
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main 'baritone.launch.LaunchTesting'
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environment 'assetIndex', '{asset_index}'
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environment 'assetDirectory', downloadAssets.output
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environment 'nativesDirectory', extractNatives.output
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environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
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environment 'BARITONE_AUTO_TEST', 'true'
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}
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}
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}
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@ -106,7 +121,10 @@ repositories {
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dependencies {
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minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
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runtime launchCompile('net.minecraft:launchwrapper:1.12')
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runtime launchCompile('net.minecraft:launchwrapper:1.12') {
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exclude module: 'lwjgl'
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}
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runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
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runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
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runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
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// Mixin includes a lot of dependencies that are too up-to-date
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@ -120,12 +138,10 @@ dependencies {
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testImplementation 'junit:junit:4.12'
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}
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/*
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mixin {
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defaultObfuscationEnv searge
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add sourceSets.launch, 'mixins.baritone.refmap.json'
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}
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*/
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javadoc {
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options.addStringOption('Xwerror', '-quiet') // makes the build fail on travis when there is a javadoc error
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@ -31,7 +31,6 @@ import java.util.List;
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* @author Brady
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* @since 7/31/2018
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*/
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@Deprecated
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public class BaritoneTweaker extends SimpleTweaker {
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@Override
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@ -0,0 +1,77 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.launch;
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import com.google.common.base.Strings;
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import net.minecraft.launchwrapper.Launch;
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import java.io.File;
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import java.lang.reflect.Field;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* Based on GradleStart from ForgeGradle 2.3
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*
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* @author Brady
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* @since 3/11/2019
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*/
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public class LaunchTesting {
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public static void main(String[] args) {
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Map<String, String> arguments = new HashMap<>();
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hackNatives();
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arguments.put("version", "BaritownedDeveloperEnvironment");
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arguments.put("assetIndex", System.getenv("assetIndex"));
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arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
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arguments.put("accessToken", "FML");
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arguments.put("userProperties", "{}");
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arguments.put("tweakClass", System.getenv("tweakClass"));
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List<String> argsArray = new ArrayList<>();
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arguments.forEach((k, v) -> {
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argsArray.add("--" + k);
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argsArray.add(v);
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});
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Launch.main(argsArray.toArray(new String[0]));
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}
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private static void hackNatives() {
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String paths = System.getProperty("java.library.path");
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String nativesDir = System.getenv().get("nativesDirectory");
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if (Strings.isNullOrEmpty(paths))
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paths = nativesDir;
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else
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paths += File.pathSeparator + nativesDir;
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System.setProperty("java.library.path", paths);
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// hack the classloader now.
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try
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{
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final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
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sysPathsField.setAccessible(true);
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sysPathsField.set(null, null);
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} catch(Throwable ignored) {}
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}
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}
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@ -93,7 +93,7 @@ public class WorldProvider implements IWorldProvider, Helper {
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} catch (IOException ignored) {}
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// We will actually store the world data in a subfolder: "DIM<id>"
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Path dir = new File(directory, "DIM" + dimension).toPath();
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Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
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if (!Files.exists(dir)) {
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try {
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Files.createDirectories(dir);
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@ -502,7 +502,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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static boolean possiblyFlowing(IBlockState state) {
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IFluidState fluidState = state.getFluidState();
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return fluidState.getFluid() instanceof FlowingFluid
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&& state.get(FlowingFluid.LEVEL_1_8) != 0;
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&& fluidState.getFluid().getLevel(fluidState) != 8;
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}
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static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
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if (!(fluidState.getFluid() instanceof FlowingFluid)) {
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return false;
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}
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if (fluidState.get(FlowingFluid.LEVEL_1_8) != 0) {
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if (fluidState.getFluid().getLevel(fluidState) != 8) {
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return true;
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}
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return possiblyFlowing(bsi.get0(x + 1, y, z))
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@ -23,6 +23,7 @@ import baritone.api.event.events.RenderEvent;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.goals.*;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.IPlayerContext;
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import baritone.api.utils.interfaces.IGoalRenderPos;
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import baritone.behavior.PathingBehavior;
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import baritone.pathing.path.PathExecutor;
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@ -38,6 +39,8 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import java.awt.*;
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import java.util.Collection;
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@ -218,12 +221,10 @@ public final class PathRenderer implements Helper {
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BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
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positions.forEach(pos -> {
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IBlockState state = bsi.get0(pos);
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AxisAlignedBB toDraw;
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if (state.getBlock().equals(Blocks.AIR)) {
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toDraw = Blocks.DIRT.getDefaultState().getShape(player.world, pos).getBoundingBox();
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} else {
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toDraw = state.getShape(player.world, pos).getBoundingBox();
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}
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VoxelShape shape = state.getShape(player.world, pos);
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AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
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toDraw = toDraw.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
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BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
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BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
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