mirror of https://github.com/cabaletta/baritone
Remove log from testing
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88ebb6d046
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5893d20090
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@ -91,7 +91,6 @@ public class RegionLoader implements AbstractGameEventListener {
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}
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private void loadAroundRegion(int regionX, int regionZ) {
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System.out.println("loading around region x: " + regionX + " z: " + regionZ);
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CachedWorld cachedWorld = (CachedWorld) this.worldProvider.getCurrentWorld().getCachedWorld();
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// If the radius is zero do nothing.
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if (this.radius == 0) {
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