diff --git a/src/main/java/baritone/pathing/calc/AStarPathFinder.java b/src/main/java/baritone/pathing/calc/AStarPathFinder.java index 16bc19970..643df531d 100644 --- a/src/main/java/baritone/pathing/calc/AStarPathFinder.java +++ b/src/main/java/baritone/pathing/calc/AStarPathFinder.java @@ -243,10 +243,10 @@ public class AStarPathFinder extends AbstractNodeCostSearch implements Helper { new MovementDiagonal(pos, EnumFacing.SOUTH, EnumFacing.WEST), - MovementParkour.generate(pos, EnumFacing.EAST), - MovementParkour.generate(pos, EnumFacing.WEST), - MovementParkour.generate(pos, EnumFacing.NORTH), - MovementParkour.generate(pos, EnumFacing.SOUTH), + MovementParkour.generate(pos, EnumFacing.EAST, calcContext), + MovementParkour.generate(pos, EnumFacing.WEST, calcContext), + MovementParkour.generate(pos, EnumFacing.NORTH, calcContext), + MovementParkour.generate(pos, EnumFacing.SOUTH, calcContext), }; } diff --git a/src/main/java/baritone/pathing/movement/movements/MovementParkour.java b/src/main/java/baritone/pathing/movement/movements/MovementParkour.java index a53a4d322..61056ff2b 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementParkour.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementParkour.java @@ -18,20 +18,28 @@ package baritone.pathing.movement.movements; import baritone.Baritone; +import baritone.behavior.impl.LookBehaviorUtils; import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.Movement; import baritone.pathing.movement.MovementHelper; import baritone.pathing.movement.MovementState; import baritone.utils.BlockStateInterface; import baritone.utils.InputOverrideHandler; +import baritone.utils.Utils; import baritone.utils.pathing.BetterBlockPos; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; +import net.minecraft.client.Minecraft; import net.minecraft.init.Blocks; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.Vec3d; + +import java.util.Objects; public class MovementParkour extends Movement { + protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN}; + final EnumFacing direction; final int dist; @@ -43,7 +51,7 @@ public class MovementParkour extends Movement { super.override(costFromJumpDistance(dist)); } - public static MovementParkour generate(BetterBlockPos src, EnumFacing dir) { + public static MovementParkour generate(BetterBlockPos src, EnumFacing dir, CalculationContext context) { // MUST BE KEPT IN SYNC WITH calculateCost if (!Baritone.settings().allowParkour.get()) { return null; @@ -85,6 +93,27 @@ public class MovementParkour extends Movement { return new MovementParkour(src, i, dir); } } + BlockPos dest = src.offset(dir, 4); + BlockPos positionToPlace = dest.down(); + IBlockState toPlace = BlockStateInterface.get(positionToPlace); + if (!context.hasThrowaway()) { + return null; + } + if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(positionToPlace, toPlace)) { + return null; + } + for (int i = 0; i < 5; i++) { + BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]); + if (against1.up().equals(src.offset(dir, 3))) { // we can't turn around that fast + continue; + } + if (MovementHelper.canPlaceAgainst(against1)) { + // holy jesus we gonna do it + MovementParkour ret = new MovementParkour(src, 4, dir); + ret.override(costFromJumpDistance(4) + context.placeBlockCost()); + return ret; + } + } return null; } @@ -104,8 +133,30 @@ public class MovementParkour extends Movement { @Override protected double calculateCost(CalculationContext context) { // MUST BE KEPT IN SYNC WITH generate + boolean placing = false; if (!MovementHelper.canWalkOn(dest.down())) { - return COST_INF; + if (dist != 4) { + return COST_INF; + } + BlockPos positionToPlace = dest.down(); + IBlockState toPlace = BlockStateInterface.get(positionToPlace); + if (!context.hasThrowaway()) { + return COST_INF; + } + if (toPlace.getBlock() != Blocks.AIR && !BlockStateInterface.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(positionToPlace, toPlace)) { + return COST_INF; + } + for (int i = 0; i < 5; i++) { + BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]); + if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast + continue; + } + if (MovementHelper.canPlaceAgainst(against1)) { + // holy jesus we gonna do it + placing = true; + break; + } + } } Block walkOff = BlockStateInterface.get(src.down().offset(direction)).getBlock(); if (MovementHelper.avoidWalkingInto(walkOff) && walkOff != Blocks.WATER && walkOff != Blocks.FLOWING_WATER) { @@ -119,7 +170,7 @@ public class MovementParkour extends Movement { } } if (d.equals(dest)) { - return costFromJumpDistance(i); + return costFromJumpDistance(i) + (placing ? context.placeBlockCost() : 0); } } throw new IllegalStateException("invalid jump distance?"); @@ -146,6 +197,33 @@ public class MovementParkour extends Movement { } } else if (!playerFeet().equals(src)) { if (playerFeet().equals(src.offset(direction)) || player().posY - playerFeet().getY() > 0.0001) { + + if (!MovementHelper.canWalkOn(dest.down())) { + BlockPos positionToPlace = dest.down(); + for (int i = 0; i < 5; i++) { + BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN_SO_EVERY_DIRECTION_EXCEPT_UP[i]); + if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast + continue; + } + if (MovementHelper.canPlaceAgainst(against1)) { + if (!MovementHelper.throwaway(true)) {//get ready to place a throwaway block + return state.setStatus(MovementState.MovementStatus.UNREACHABLE); + } + double faceX = (dest.getX() + against1.getX() + 1.0D) * 0.5D; + double faceY = (dest.getY() + against1.getY()) * 0.5D; + double faceZ = (dest.getZ() + against1.getZ() + 1.0D) * 0.5D; + state.setTarget(new MovementState.MovementTarget(Utils.calcRotationFromVec3d(playerHead(), new Vec3d(faceX, faceY, faceZ), playerRotations()), true)); + EnumFacing side = Minecraft.getMinecraft().objectMouseOver.sideHit; + + LookBehaviorUtils.getSelectedBlock().ifPresent(selectedBlock -> { + if (Objects.equals(selectedBlock, against1) && selectedBlock.offset(side).equals(dest.down())) { + state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true); + } + }); + } + } + } + state.setInput(InputOverrideHandler.Input.JUMP, true); } else { state.setInput(InputOverrideHandler.Input.SPRINT, false);