Narrowed scope and we now only call canSprintFromDescendInto when our next & next_next movements are both MovementDescends

This commit is contained in:
Echocage 2022-06-29 17:54:28 -05:00
parent 57c4f9e103
commit 441dceb731
1 changed files with 13 additions and 5 deletions

View File

@ -73,8 +73,8 @@ public class PathExecutor implements IPathExecutor, Helper {
private HashSet<BlockPos> toPlace = new HashSet<>();
private HashSet<BlockPos> toWalkInto = new HashSet<>();
private PathingBehavior behavior;
private IPlayerContext ctx;
private final PathingBehavior behavior;
private final IPlayerContext ctx;
private boolean sprintNextTick;
@ -385,7 +385,7 @@ public class PathExecutor implements IPathExecutor, Helper {
return false;
}
if (pathPosition < path.length() - 3) {
if (pathPosition < path.length() - 2) {
IMovement next = path.movements().get(pathPosition + 1);
if (next instanceof MovementAscend && current.getDirection().up().equals(next.getDirection().down())) {
// a descend then an ascend in the same direction
@ -396,13 +396,21 @@ public class PathExecutor implements IPathExecutor, Helper {
logDebug("Skipping descend to straight ascend");
return true;
}
if (canSprintFromDescendInto(ctx, current, next) &&
canSprintFromDescendInto(ctx, next, path.movements().get(pathPosition + 2))) {
if (canSprintFromDescendInto(ctx, current, next)) {
if (next instanceof MovementDescend && pathPosition < path.length() - 3) {
IMovement next_next = path.movements().get(pathPosition + 2);
if (next_next instanceof MovementDescend && !canSprintFromDescendInto(ctx, next, next_next)) {
return false;
}
}
if (ctx.playerFeet().equals(current.getDest())) {
pathPosition++;
onChangeInPathPosition();
onTick();
}
return true;
}
//logDebug("Turning off sprinting " + movement + " " + next + " " + movement.getDirection() + " " + next.getDirection().down() + " " + next.getDirection().down().equals(movement.getDirection()));