Merge branch 'master' into bot-system

This commit is contained in:
Brady 2023-06-26 20:04:42 -05:00
commit 2670f4a1f9
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75 changed files with 1412 additions and 539 deletions

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@ -4,14 +4,16 @@
</p>
<p align="center">
<a href="https://github.com/cabaletta/baritone/tree/master"><img src="https://img.shields.io/badge/MC-1.12.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.13.2"><img src="https://img.shields.io/badge/MC-1.13.2-yellow.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.14.4"><img src="https://img.shields.io/badge/MC-1.14.4-yellow.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.15.2"><img src="https://img.shields.io/badge/MC-1.15.2-yellow.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.16.5"><img src="https://img.shields.io/badge/MC-1.16.5-brightgreen.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.17.1"><img src="https://img.shields.io/badge/MC-1.17.1-yellow.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.18.2"><img src="https://img.shields.io/badge/MC-1.18.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.19.3"><img src="https://img.shields.io/badge/MC-1.19.3-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.12.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.13.2-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.14.4-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.15.2-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.16.5-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.17.1-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.18.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.4-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.20.1-brightgreen.svg" alt="Minecraft"/></a>
</p>
<p align="center">
@ -64,6 +66,7 @@ Baritone is the pathfinding system used in [Impact](https://impactclient.net/) s
| [1.19.2 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.4/baritone-api-forge-1.9.4.jar) | [1.19.2 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.4/baritone-api-fabric-1.9.4.jar) |
| [1.19.3 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.1/baritone-api-forge-1.9.1.jar) | [1.19.3 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.1/baritone-api-fabric-1.9.1.jar) |
| [1.19.4 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.3/baritone-api-forge-1.9.3.jar) | [1.19.4 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.3/baritone-api-fabric-1.9.3.jar) |
| [1.20.1 Forge](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-forge-1.10.1.jar) | [1.20.1 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-fabric-1.10.1.jar) |
**How to immediately get started:** Type `#goto 1000 500` in chat to go to x=1000 z=500. Type `#mine diamond_ore` to mine diamond ore. Type `#stop` to stop. For more, read [the usage page](USAGE.md) and/or watch this [tutorial playlist](https://www.youtube.com/playlist?list=PLnwnJ1qsS7CoQl9Si-RTluuzCo_4Oulpa)

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@ -22,6 +22,7 @@ import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommand;
import baritone.api.command.ICommandSystem;
import baritone.api.schematic.ISchematicSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import java.util.List;
@ -59,7 +60,7 @@ public interface IBaritoneProvider {
* @return The {@link IBaritone} instance.
*/
default IBaritone getBaritoneForPlayer(EntityPlayerSP player) {
for (IBaritone baritone : getAllBaritones()) {
for (IBaritone baritone : this.getAllBaritones()) {
if (Objects.equals(player, baritone.getPlayerContext().player())) {
return baritone;
}
@ -68,8 +69,41 @@ public interface IBaritoneProvider {
}
/**
* Returns the {@link IWorldScanner} instance. This is not a type returned by a
* {@link IBaritone} implementation because it is not linked with {@link IBaritone}.
* Provides the {@link IBaritone} instance for a given {@link Minecraft}.
*
* @param minecraft The minecraft
* @return The {@link IBaritone} instance.
*/
default IBaritone getBaritoneForMinecraft(Minecraft minecraft) {
for (IBaritone baritone : this.getAllBaritones()) {
if (Objects.equals(minecraft, baritone.getPlayerContext().minecraft())) {
return baritone;
}
}
return null;
}
/**
* Creates and registers a new {@link IBaritone} instance using the specified {@link Minecraft}. The existing
* instance is returned if already registered.
*
* @param minecraft The minecraft
* @return The {@link IBaritone} instance
*/
IBaritone createBaritone(Minecraft minecraft);
/**
* Destroys and removes the specified {@link IBaritone} instance. If the specified instance is the
* {@link #getPrimaryBaritone() primary baritone}, this operation has no effect and will return {@code false}.
*
* @param baritone The baritone instance to remove
* @return Whether the baritone instance was removed
*/
boolean destroyBaritone(IBaritone baritone);
/**
* Returns the {@link IWorldScanner} instance. This is not a type returned by
* {@link IBaritone} implementation, because it is not linked with {@link IBaritone}.
*
* @return The {@link IWorldScanner} instance.
*/

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@ -723,6 +723,18 @@ public final class Settings {
*/
public final Setting<Boolean> freeLook = new Setting<>(true);
/**
* Break and place blocks without having to force the client-sided rotations. Having this setting enabled implies
* {@link #freeLook}.
*/
public final Setting<Boolean> blockFreeLook = new Setting<>(false);
/**
* When true, the player will remain with its existing look direction as often as possible.
* Although, in some cases this can get it stuck, hence this setting to disable that behavior.
*/
public final Setting<Boolean> remainWithExistingLookDirection = new Setting<>(true);
/**
* Will cause some minor behavioral differences to ensure that Baritone works on anticheats.
* <p>

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@ -17,6 +17,8 @@
package baritone.api.behavior;
import baritone.api.Settings;
import baritone.api.behavior.look.IAimProcessor;
import baritone.api.utils.Rotation;
/**
@ -26,14 +28,23 @@ import baritone.api.utils.Rotation;
public interface ILookBehavior extends IBehavior {
/**
* Updates the current {@link ILookBehavior} target to target
* the specified rotations on the next tick. If force is {@code true},
* then freeLook will be overriden and angles will be set regardless.
* If any sort of block interaction is required, force should be {@code true},
* otherwise, it should be {@code false};
* Updates the current {@link ILookBehavior} target to target the specified rotations on the next tick. If any sort
* of block interaction is required, {@code blockInteract} should be {@code true}. It is not guaranteed that the
* rotations set by the caller will be the exact rotations expressed by the client (This is due to settings like
* {@link Settings#randomLooking}). If the rotations produced by this behavior are required, then the
* {@link #getAimProcessor() aim processor} should be used.
*
* @param rotation The target rotations
* @param force Whether or not to "force" the rotations
* @param rotation The target rotations
* @param blockInteract Whether the target rotations are needed for a block interaction
*/
void updateTarget(Rotation rotation, boolean force);
void updateTarget(Rotation rotation, boolean blockInteract);
/**
* The aim processor instance for this {@link ILookBehavior}, which is responsible for applying additional,
* deterministic transformations to the target rotation set by {@link #updateTarget}.
*
* @return The aim processor
* @see IAimProcessor#fork
*/
IAimProcessor getAimProcessor();
}

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@ -0,0 +1,45 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior.look;
import baritone.api.utils.Rotation;
/**
* @author Brady
*/
public interface IAimProcessor {
/**
* Returns the actual rotation that will be used when the desired rotation is requested. The returned rotation
* always reflects what would happen in the upcoming tick. In other words, it is a pure function, and no internal
* state changes. If simulation of the rotation states beyond the next tick is required, then a
* {@link IAimProcessor#fork fork} should be created.
*
* @param desired The desired rotation to set
* @return The actual rotation
*/
Rotation peekRotation(Rotation desired);
/**
* Returns a copy of this {@link IAimProcessor} which has its own internal state and is manually tickable.
*
* @return The forked processor
* @see ITickableAimProcessor
*/
ITickableAimProcessor fork();
}

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@ -15,24 +15,33 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.player;
package baritone.api.behavior.look;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerController;
import net.minecraft.client.multiplayer.PlayerControllerMP;
import baritone.api.utils.Rotation;
/**
* Implementation of {@link IPlayerController} that chains to the primary player controller's methods
*
* @author Brady
* @since 12/14/2018
*/
public final class PrimaryPlayerController extends AbstractPlayerController implements Helper {
public interface ITickableAimProcessor extends IAimProcessor {
public static final PrimaryPlayerController INSTANCE = new PrimaryPlayerController();
/**
* Advances the internal state of this aim processor by a single tick.
*/
void tick();
@Override
protected PlayerControllerMP getController() {
return mc.playerController;
}
/**
* Calls {@link #tick()} the specified number of times.
*
* @param ticks The number of calls
*/
void advance(int ticks);
/**
* Returns the actual rotation as provided by {@link #peekRotation(Rotation)}, and then automatically advances the
* internal state by one {@link #tick() tick}.
*
* @param rotation The desired rotation to set
* @return The actual rotation
*/
Rotation nextRotation(Rotation rotation);
}

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@ -17,6 +17,8 @@
package baritone.api.cache;
import java.util.function.Consumer;
/**
* @author Brady
* @since 9/24/2018
@ -29,4 +31,11 @@ public interface IWorldProvider {
* @return The current world data
*/
IWorldData getCurrentWorld();
default void ifWorldLoaded(Consumer<IWorldData> callback) {
final IWorldData currentWorld = this.getCurrentWorld();
if (currentWorld != null) {
callback.accept(currentWorld);
}
}
}

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@ -23,11 +23,17 @@ import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import java.util.regex.Pattern;
import java.util.stream.Stream;
public enum BlockById implements IDatatypeFor<Block> {
INSTANCE;
/**
* Matches (domain:)?name? where domain and name are [a-z0-9_.-]+ and [a-z0-9/_.-]+ respectively.
*/
private static Pattern PATTERN = Pattern.compile("(?:[a-z0-9_.-]+:)?[a-z0-9/_.-]*");
@Override
public Block get(IDatatypeContext ctx) throws CommandException {
ResourceLocation id = new ResourceLocation(ctx.getConsumer().getString());
@ -40,13 +46,19 @@ public enum BlockById implements IDatatypeFor<Block> {
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
String arg = ctx.getConsumer().getString();
if (!PATTERN.matcher(arg).matches()) {
return Stream.empty();
}
return new TabCompleteHelper()
.append(
Block.REGISTRY.getKeys()
.stream()
.map(Object::toString)
)
.filterPrefixNamespaced(ctx.getConsumer().getString())
.filterPrefixNamespaced(arg)
.sortAlphabetically()
.stream();
}

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@ -18,20 +18,136 @@
package baritone.api.command.datatypes;
import baritone.api.command.exception.CommandException;
import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.utils.BlockOptionalMeta;
import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty;
import net.minecraft.util.ResourceLocation;
import java.util.Set;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public enum ForBlockOptionalMeta implements IDatatypeFor<BlockOptionalMeta> {
INSTANCE;
/**
* Matches (domain:)?name([(property=value)*])? but the input can be truncated at any position.
* domain and name are [a-z0-9_.-]+ and [a-z0-9/_.-]+ because that's what mc 1.13+ accepts.
* property and value use the same format as domain.
*/
// Good luck reading this.
private static Pattern PATTERN = Pattern.compile("(?:[a-z0-9_.-]+:)?(?:[a-z0-9/_.-]+(?:\\[(?:(?:[a-z0-9_.-]+=[a-z0-9_.-]+,)*(?:[a-z0-9_.-]+(?:=(?:[a-z0-9_.-]+(?:\\])?)?)?)?|\\])?)?)?");
@Override
public BlockOptionalMeta get(IDatatypeContext ctx) throws CommandException {
return new BlockOptionalMeta(ctx.getConsumer().getString());
}
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) {
return ctx.getConsumer().tabCompleteDatatype(BlockById.INSTANCE);
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
String arg = ctx.getConsumer().peekString();
if (!PATTERN.matcher(arg).matches()) {
// Invalid format; we can't complete this.
ctx.getConsumer().getString();
return Stream.empty();
}
if (arg.endsWith("]")) {
// We are already done.
ctx.getConsumer().getString();
return Stream.empty();
}
if (!arg.contains("[")) {
// no properties so we are completing the block id
return ctx.getConsumer().tabCompleteDatatype(BlockById.INSTANCE);
}
ctx.getConsumer().getString();
// destructuring assignment? Please?
String blockId, properties;
{
String[] parts = splitLast(arg, '[');
blockId = parts[0];
properties = parts[1];
}
Block block = Block.REGISTRY.getObject(new ResourceLocation(blockId));
if (block == null) {
// This block doesn't exist so there's no properties to complete.
return Stream.empty();
}
String leadingProperties, lastProperty;
{
String[] parts = splitLast(properties, ',');
leadingProperties = parts[0];
lastProperty = parts[1];
}
if (!lastProperty.contains("=")) {
// The last property-value pair doesn't have a value yet so we are completing its name
Set<String> usedProps = Stream.of(leadingProperties.split(","))
.map(pair -> pair.split("=")[0])
.collect(Collectors.toSet());
String prefix = arg.substring(0, arg.length() - lastProperty.length());
return new TabCompleteHelper()
.append(
block.getBlockState()
.getProperties()
.stream()
.map(IProperty::getName)
)
.filter(prop -> !usedProps.contains(prop))
.filterPrefix(lastProperty)
.sortAlphabetically()
.map(prop -> prefix + prop)
.stream();
}
String lastName, lastValue;
{
String[] parts = splitLast(lastProperty, '=');
lastName = parts[0];
lastValue = parts[1];
}
// We are completing the value of a property
String prefix = arg.substring(0, arg.length() - lastValue.length());
IProperty<?> property = block.getBlockState().getProperty(lastName);
if (property == null) {
// The property does not exist so there's no values to complete
return Stream.empty();
}
return new TabCompleteHelper()
.append(getValues(property))
.filterPrefix(lastValue)
.sortAlphabetically()
.map(val -> prefix + val)
.stream();
}
/**
* Always returns exactly two strings.
* If the separator is not found the FIRST returned string is empty.
*/
private static String[] splitLast(String string, char chr) {
int idx = string.lastIndexOf(chr);
if (idx == -1) {
return new String[]{"", string};
}
return new String[]{string.substring(0, idx), string.substring(idx + 1)};
}
// this shouldn't need to be a separate method?
private static <T extends Comparable<T>> Stream<String> getValues(IProperty<T> property) {
return property.getAllowedValues().stream().map(property::getName);
}
}

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@ -19,6 +19,8 @@ package baritone.api.command.datatypes;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.exception.CommandException;
import baritone.api.utils.Helper;
import net.minecraft.client.Minecraft;
import java.io.File;
import java.io.IOException;
@ -93,8 +95,13 @@ public enum RelativeFile implements IDatatypePost<File, File> {
.filter(s -> !s.contains(" "));
}
@Deprecated
public static File gameDir() {
File gameDir = HELPER.mc.gameDir.getAbsoluteFile();
return gameDir(Helper.mc);
}
public static File gameDir(Minecraft mc) {
File gameDir = mc.gameDir.getAbsoluteFile();
if (gameDir.getName().equals(".")) {
return gameDir.getParentFile();
}

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@ -17,6 +17,7 @@
package baritone.api.event.events;
import baritone.api.utils.Rotation;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@ -31,14 +32,27 @@ public final class RotationMoveEvent {
*/
private final Type type;
private final Rotation original;
/**
* The yaw rotation
*/
private float yaw;
public RotationMoveEvent(Type type, float yaw) {
/**
* The pitch rotation
*/
private float pitch;
public RotationMoveEvent(Type type, float yaw, float pitch) {
this.type = type;
this.original = new Rotation(yaw, pitch);
this.yaw = yaw;
this.pitch = pitch;
}
public Rotation getOriginal() {
return this.original;
}
/**
@ -46,21 +60,37 @@ public final class RotationMoveEvent {
*
* @param yaw Yaw rotation
*/
public final void setYaw(float yaw) {
public void setYaw(float yaw) {
this.yaw = yaw;
}
/**
* @return The yaw rotation
*/
public final float getYaw() {
public float getYaw() {
return this.yaw;
}
/**
* Set the pitch movement rotation
*
* @param pitch Pitch rotation
*/
public void setPitch(float pitch) {
this.pitch = pitch;
}
/**
* @return The pitch rotation
*/
public float getPitch() {
return pitch;
}
/**
* @return The type of the event
*/
public final Type getType() {
public Type getType() {
return this.type;
}

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@ -47,6 +47,11 @@ public class GoalAxis implements Goal {
return o.getClass() == GoalAxis.class;
}
@Override
public int hashCode() {
return 201385781;
}
@Override
public String toString() {
return "GoalAxis";

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@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@ -81,6 +82,11 @@ public class GoalBlock implements Goal, IGoalRenderPos {
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * 905165533;
}
@Override
public String toString() {
return String.format(

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@ -80,6 +80,11 @@ public class GoalComposite implements Goal {
return Arrays.equals(goals, goal.goals);
}
@Override
public int hashCode() {
return Arrays.hashCode(goals);
}
@Override
public String toString() {
return "GoalComposite" + Arrays.toString(goals);

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@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@ -75,6 +76,11 @@ public class GoalGetToBlock implements Goal, IGoalRenderPos {
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * -49639096;
}
@Override
public String toString() {
return String.format(

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@ -65,6 +65,11 @@ public class GoalInverted implements Goal {
return Objects.equals(origin, goal.origin);
}
@Override
public int hashCode() {
return origin.hashCode() * 495796690;
}
@Override
public String toString() {
return String.format("GoalInverted{%s}", origin.toString());

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@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import it.unimi.dsi.fastutil.doubles.DoubleIterator;
@ -102,6 +103,11 @@ public class GoalNear implements Goal, IGoalRenderPos {
&& rangeSq == goal.rangeSq;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) + rangeSq;
}
@Override
public String toString() {
return String.format(

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@ -140,6 +140,14 @@ public class GoalRunAway implements Goal {
&& Objects.equals(maintainY, goal.maintainY);
}
@Override
public int hashCode() {
int hash = Arrays.hashCode(from);
hash = hash * 1196803141 + distanceSq;
hash = hash * -2053788840 + maintainY;
return hash;
}
@Override
public String toString() {
if (maintainY != null) {

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@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@ -86,6 +87,14 @@ public class GoalStrictDirection implements Goal {
&& dz == goal.dz;
}
@Override
public int hashCode() {
int hash = (int) BetterBlockPos.longHash(x, y, z);
hash = hash * 630627507 + dx;
hash = hash * -283028380 + dz;
return hash;
}
@Override
public String toString() {
return String.format(

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@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@ -87,6 +88,11 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * 516508351;
}
@Override
public String toString() {
return String.format(

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@ -77,6 +77,14 @@ public class GoalXZ implements Goal {
return x == goal.x && z == goal.z;
}
@Override
public int hashCode() {
int hash = 1791873246;
hash = hash * 222601791 + x;
hash = hash * -1331679453 + z;
return hash;
}
@Override
public String toString() {
return String.format(

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@ -71,6 +71,11 @@ public class GoalYLevel implements Goal, ActionCosts {
return level == goal.level;
}
@Override
public int hashCode() {
return level * 1271009915;
}
@Override
public String toString() {
return String.format(

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@ -51,6 +51,7 @@ public interface IBuilderProcess extends IBaritoneProcess {
*/
boolean build(String name, File schematic, Vec3i origin);
@Deprecated
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);

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@ -33,7 +33,7 @@ public final class BinaryOperatorMask extends AbstractMask {
private final BooleanBinaryOperator operator;
public BinaryOperatorMask(Mask a, Mask b, BooleanBinaryOperator operator) {
super(a.widthX(), a.heightY(), a.lengthZ());
super(Math.max(a.widthX(), b.widthX()), Math.max(a.heightY(), b.heightY()), Math.max(a.lengthZ(), b.lengthZ()));
this.a = a;
this.b = b;
this.operator = operator;
@ -42,11 +42,15 @@ public final class BinaryOperatorMask extends AbstractMask {
@Override
public boolean partOfMask(int x, int y, int z, IBlockState currentState) {
return this.operator.applyAsBoolean(
this.a.partOfMask(x, y, z, currentState),
this.b.partOfMask(x, y, z, currentState)
partOfMask(a, x, y, z, currentState),
partOfMask(b, x, y, z, currentState)
);
}
private static boolean partOfMask(Mask mask, int x, int y, int z, IBlockState currentState) {
return x < mask.widthX() && y < mask.heightY() && z < mask.lengthZ() && mask.partOfMask(x, y, z, currentState);
}
public static final class Static extends AbstractMask implements StaticMask {
private final StaticMask a;
@ -54,7 +58,7 @@ public final class BinaryOperatorMask extends AbstractMask {
private final BooleanBinaryOperator operator;
public Static(StaticMask a, StaticMask b, BooleanBinaryOperator operator) {
super(a.widthX(), a.heightY(), a.lengthZ());
super(Math.max(a.widthX(), b.widthX()), Math.max(a.heightY(), b.heightY()), Math.max(a.lengthZ(), b.lengthZ()));
this.a = a;
this.b = b;
this.operator = operator;
@ -63,9 +67,13 @@ public final class BinaryOperatorMask extends AbstractMask {
@Override
public boolean partOfMask(int x, int y, int z) {
return this.operator.applyAsBoolean(
this.a.partOfMask(x, y, z),
this.b.partOfMask(x, y, z)
partOfMask(a, x, y, z),
partOfMask(b, x, y, z)
);
}
private static boolean partOfMask(StaticMask mask, int x, int y, int z) {
return x < mask.widthX() && y < mask.heightY() && z < mask.lengthZ() && mask.partOfMask(x, y, z);
}
}
}

View File

@ -35,8 +35,8 @@ public final class CylinderMask extends AbstractMask implements StaticMask {
public CylinderMask(int widthX, int heightY, int lengthZ, boolean filled, EnumFacing.Axis alignment) {
super(widthX, heightY, lengthZ);
this.centerA = this.getA(widthX, heightY) / 2.0;
this.centerB = this.getB(heightY, lengthZ) / 2.0;
this.centerA = this.getA(widthX, heightY, alignment) / 2.0;
this.centerB = this.getB(heightY, lengthZ, alignment) / 2.0;
this.radiusSqA = (this.centerA - 1) * (this.centerA - 1);
this.radiusSqB = (this.centerB - 1) * (this.centerB - 1);
this.filled = filled;
@ -45,8 +45,8 @@ public final class CylinderMask extends AbstractMask implements StaticMask {
@Override
public boolean partOfMask(int x, int y, int z) {
double da = Math.abs((this.getA(x, y) + 0.5) - this.centerA);
double db = Math.abs((this.getB(y, z) + 0.5) - this.centerB);
double da = Math.abs((this.getA(x, y, this.alignment) + 0.5) - this.centerA);
double db = Math.abs((this.getB(y, z, this.alignment) + 0.5) - this.centerB);
if (this.outside(da, db)) {
return false;
}
@ -59,11 +59,11 @@ public final class CylinderMask extends AbstractMask implements StaticMask {
return da * da / this.radiusSqA + db * db / this.radiusSqB > 1;
}
private int getA(int x, int y) {
return this.alignment == EnumFacing.Axis.X ? y : x;
private static int getA(int x, int y, EnumFacing.Axis alignment) {
return alignment == EnumFacing.Axis.X ? y : x;
}
private int getB(int y, int z) {
return this.alignment == EnumFacing.Axis.Z ? y : z;
private static int getB(int y, int z, EnumFacing.Axis alignment) {
return alignment == EnumFacing.Axis.Z ? y : z;
}
}

View File

@ -17,6 +17,7 @@
package baritone.api.utils;
import baritone.api.utils.accessor.IItemStack;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
@ -29,8 +30,9 @@ import java.util.Set;
import java.util.stream.Stream;
public class BlockOptionalMetaLookup {
private final Set<Block> blockSet;
private final Set<IBlockState> blockStateSet;
private final ImmutableSet<Block> blockSet;
private final ImmutableSet<IBlockState> blockStateSet;
private final ImmutableSet<Integer> stackHashes;
private final BlockOptionalMeta[] boms;
public BlockOptionalMetaLookup(BlockOptionalMeta... boms) {
@ -45,6 +47,7 @@ public class BlockOptionalMetaLookup {
}
this.blockSet = ImmutableSet.copyOf(blocks);
this.blockStateSet = ImmutableSet.copyOf(blockStates);
this.stackHashes = ImmutableSet.copyOf(stacks);
}
public BlockOptionalMetaLookup(Block... blocks) {
@ -75,13 +78,9 @@ public class BlockOptionalMetaLookup {
}
public boolean has(ItemStack stack) {
for (BlockOptionalMeta bom : boms) {
if (bom.matches(stack)) {
return true;
}
}
return false;
int hash = ((IItemStack) (Object) stack).getBaritoneHash();
return stackHashes.contains(hash)
|| stackHashes.contains(hash - stack.getItemDamage());
}
public List<BlockOptionalMeta> blocks() {

View File

@ -42,8 +42,10 @@ public interface Helper {
Helper HELPER = new Helper() {};
/**
* Instance of the game
* The main game instance returned by {@link Minecraft#getMinecraft()}.
* Deprecated since {@link IPlayerContext#minecraft()} should be used instead (In the majority of cases).
*/
@Deprecated
Minecraft mc = Minecraft.getMinecraft();
static ITextComponent getPrefix() {
@ -70,7 +72,7 @@ public interface Helper {
* @param message The message to display in the popup
*/
default void logToast(ITextComponent title, ITextComponent message) {
mc.addScheduledTask(() -> BaritoneAPI.getSettings().toaster.value.accept(title, message));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().toaster.value.accept(title, message));
}
/**
@ -131,7 +133,7 @@ public interface Helper {
* @param error Whether to log as an error
*/
default void logNotificationDirect(String message, boolean error) {
mc.addScheduledTask(() -> BaritoneAPI.getSettings().notifier.value.accept(message, error));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().notifier.value.accept(message, error));
}
/**
@ -168,7 +170,7 @@ public interface Helper {
if (logAsToast) {
logToast(getPrefix(), component);
} else {
mc.addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
}

View File

@ -19,6 +19,7 @@ package baritone.api.utils;
import baritone.api.cache.IWorldData;
import net.minecraft.block.BlockSlab;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
@ -33,6 +34,8 @@ import java.util.Optional;
*/
public interface IPlayerContext {
Minecraft minecraft();
EntityPlayerSP player();
IPlayerController playerController();
@ -74,6 +77,8 @@ public interface IPlayerContext {
return new Vec3d(player().posX, player().posY + player().getEyeHeight(), player().posZ);
}
BetterBlockPos viewerPos();
default Rotation playerRotations() {
return new Rotation(player().rotationYaw, player().rotationPitch);
}

View File

@ -26,12 +26,12 @@ public class Rotation {
/**
* The yaw angle of this Rotation
*/
private float yaw;
private final float yaw;
/**
* The pitch angle of this Rotation
*/
private float pitch;
private final float pitch;
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
@ -110,6 +110,10 @@ public class Rotation {
);
}
public Rotation withPitch(float pitch) {
return new Rotation(this.yaw, pitch);
}
/**
* Is really close to
*

View File

@ -134,14 +134,14 @@ public final class RotationUtils {
* @param ctx Context for the viewing entity
* @param pos The target block position
* @return The optional rotation
* @see #reachable(EntityPlayerSP, BlockPos, double)
* @see #reachable(IPlayerContext, BlockPos, double)
*/
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos) {
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
return reachable(ctx, pos, false);
}
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, boolean wouldSneak) {
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
return reachable(ctx, pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
}
/**
@ -151,18 +151,17 @@ public final class RotationUtils {
* side that is reachable. The return type will be {@link Optional#empty()} if the entity is
* unable to reach any of the sides of the block.
*
* @param entity The viewing entity
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
return reachable(entity, pos, blockReachDistance, false);
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, double blockReachDistance) {
return reachable(ctx, pos, blockReachDistance, false);
}
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
if (baritone.getPlayerContext().isLookingAt(pos)) {
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
if (BaritoneAPI.getSettings().remainWithExistingLookDirection.value && ctx.isLookingAt(pos)) {
/*
* why add 0.0001?
* to indicate that we actually have a desired pitch
@ -173,10 +172,10 @@ public final class RotationUtils {
*
* or if you're a normal person literally all this does it ensure that we don't nudge the pitch to a normal level
*/
Rotation hypothetical = new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F);
Rotation hypothetical = ctx.playerRotations().add(new Rotation(0, 0.0001F));
if (wouldSneak) {
// the concern here is: what if we're looking at it now, but as soon as we start sneaking we no longer are
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, hypothetical, blockReachDistance, true);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), hypothetical, blockReachDistance, true);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(pos)) {
return Optional.of(hypothetical); // yes, if we sneaked we would still be looking at the block
}
@ -184,19 +183,19 @@ public final class RotationUtils {
return Optional.of(hypothetical);
}
}
Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance, wouldSneak);
Optional<Rotation> possibleRotation = reachableCenter(ctx, pos, blockReachDistance, wouldSneak);
//System.out.println("center: " + possibleRotation);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
IBlockState state = entity.world.getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
IBlockState state = ctx.world().getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(ctx.world(), pos);
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
possibleRotation = reachableOffset(ctx, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
@ -209,12 +208,55 @@ public final class RotationUtils {
* the given offsetted position. The return type will be {@link Optional#empty()} if
* the entity is unable to reach the block with the offset applied.
*
* @param entity The viewing entity
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param offsetPos The position of the block with the offset applied.
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(IPlayerContext ctx, BlockPos pos, Vec3d offsetPos, double blockReachDistance, boolean wouldSneak) {
Vec3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(ctx.player()) : ctx.player().getPositionEyes(1.0F);
Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, ctx.playerRotations());
Rotation actualRotation = BaritoneAPI.getProvider().getBaritoneForPlayer(ctx.player()).getLookBehavior().getAimProcessor().peekRotation(rotation);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), actualRotation, blockReachDistance, wouldSneak);
//System.out.println(result);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}
if (ctx.world().getBlockState(pos).getBlock() instanceof BlockFire && result.getBlockPos().equals(pos.down())) {
return Optional.of(rotation);
}
}
return Optional.empty();
}
/**
* Determines if the specified entity is able to reach the specified block where it is
* looking at the direct center of it's hitbox.
*
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableCenter(IPlayerContext ctx, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
return reachableOffset(ctx, pos, VecUtils.calculateBlockCenter(ctx.world(), pos), blockReachDistance, wouldSneak);
}
@Deprecated
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
return reachable(entity, pos, blockReachDistance, false);
}
@Deprecated
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
IPlayerContext ctx = baritone.getPlayerContext();
return reachable(ctx, pos, blockReachDistance, wouldSneak);
}
@Deprecated
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance, boolean wouldSneak) {
Vec3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(entity) : entity.getPositionEyes(1.0F);
Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
@ -231,15 +273,7 @@ public final class RotationUtils {
return Optional.empty();
}
/**
* Determines if the specified entity is able to reach the specified block where it is
* looking at the direct center of it's hitbox.
*
* @param entity The viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
@Deprecated
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance, wouldSneak);
}

View File

@ -20,6 +20,7 @@ package baritone.api.utils;
import baritone.api.BaritoneAPI;
import baritone.api.Settings;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.Vec3i;
@ -44,8 +45,6 @@ import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
public static final String SETTINGS_DEFAULT_NAME = "settings.txt";
@ -105,7 +104,7 @@ public class SettingsUtil {
}
private static Path settingsByName(String name) {
return getMinecraft().gameDir.toPath().resolve("baritone").resolve(name);
return Minecraft.getMinecraft().gameDir.toPath().resolve("baritone").resolve(name);
}
public static List<Settings.Setting> modifiedSettings(Settings settings) {

View File

@ -17,6 +17,7 @@
package baritone.api.utils.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.toasts.GuiToast;
import net.minecraft.client.gui.toasts.IToast;
import net.minecraft.client.renderer.GlStateManager;
@ -73,6 +74,6 @@ public class BaritoneToast implements IToast {
}
public static void addOrUpdate(ITextComponent title, ITextComponent subtitle) {
addOrUpdate(net.minecraft.client.Minecraft.getMinecraft().getToastGui(), title, subtitle, baritone.api.BaritoneAPI.getSettings().toastTimer.value);
addOrUpdate(Minecraft.getMinecraft().getToastGui(), title, subtitle, baritone.api.BaritoneAPI.getSettings().toastTimer.value);
}
}

View File

@ -25,11 +25,14 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Optional;
import static org.spongepowered.asm.lib.Opcodes.GETFIELD;
/**
@ -42,11 +45,14 @@ public abstract class MixinEntityLivingBase extends Entity {
/**
* Event called to override the movement direction when jumping
*/
@Unique
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
@Unique
private RotationMoveEvent elytraRotationEvent;
public MixinEntityLivingBase(World worldIn) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
}
@Inject(
@ -54,14 +60,10 @@ public abstract class MixinEntityLivingBase extends Entity {
at = @At("HEAD")
)
private void preMoveRelative(CallbackInfo ci) {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
}
}
this.getBaritone().ifPresent(baritone -> {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw, this.rotationPitch);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
});
}
@Redirect(
@ -79,6 +81,38 @@ public abstract class MixinEntityLivingBase extends Entity {
return self.rotationYaw;
}
@Inject(
method = "travel",
at = @At(
value = "INVOKE",
target = "net/minecraft/entity/EntityLivingBase.getLookVec()Lnet/minecraft/util/math/Vec3d;"
)
)
private void onPreElytraMove(float strafe, float vertical, float forward, CallbackInfo ci) {
this.getBaritone().ifPresent(baritone -> {
this.elytraRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw, this.rotationPitch);
baritone.getGameEventHandler().onPlayerRotationMove(this.elytraRotationEvent);
this.rotationYaw = this.elytraRotationEvent.getYaw();
this.rotationPitch = this.elytraRotationEvent.getPitch();
});
}
@Inject(
method = "travel",
at = @At(
value = "INVOKE",
target = "net/minecraft/entity/EntityLivingBase.move(Lnet/minecraft/entity/MoverType;DDD)V",
shift = At.Shift.AFTER
)
)
private void onPostElytraMove(float strafe, float vertical, float forward, CallbackInfo ci) {
if (this.elytraRotationEvent != null) {
this.rotationYaw = this.elytraRotationEvent.getOriginal().getYaw();
this.rotationPitch = this.elytraRotationEvent.getOriginal().getPitch();
this.elytraRotationEvent = null;
}
}
@Redirect(
method = "travel",
at = @At(
@ -86,17 +120,32 @@ public abstract class MixinEntityLivingBase extends Entity {
target = "net/minecraft/entity/EntityLivingBase.moveRelative(FFFF)V"
)
)
private void travel(EntityLivingBase self, float strafe, float up, float forward, float friction) {
// noinspection ConstantConditions
if (!EntityPlayerSP.class.isInstance(this) || BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) == null) {
private void onMoveRelative(EntityLivingBase self, float strafe, float up, float forward, float friction) {
Optional<IBaritone> baritone = this.getBaritone();
if (!baritone.isPresent()) {
moveRelative(strafe, up, forward, friction);
return;
}
RotationMoveEvent motionUpdateRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(motionUpdateRotationEvent);
float originalYaw = this.rotationYaw;
this.rotationYaw = motionUpdateRotationEvent.getYaw();
RotationMoveEvent event = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw, this.rotationPitch);
baritone.get().getGameEventHandler().onPlayerRotationMove(event);
this.rotationYaw = event.getYaw();
this.rotationPitch = event.getPitch();
this.moveRelative(strafe, up, forward, friction);
this.rotationYaw = originalYaw;
this.rotationYaw = event.getOriginal().getYaw();
this.rotationPitch = event.getOriginal().getPitch();
}
@Unique
private Optional<IBaritone> getBaritone() {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
return Optional.ofNullable(BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this));
} else {
return Optional.empty();
}
}
}

View File

@ -83,9 +83,8 @@ public class MixinEntityPlayerSP {
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
shift = At.Shift.BY,
by = -3
target = "net/minecraft/client/entity/AbstractClientPlayer.onUpdate()V",
shift = At.Shift.AFTER
)
)
private void onPreUpdate(CallbackInfo ci) {
@ -95,22 +94,6 @@ public class MixinEntityPlayerSP {
}
}
@Inject(
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
shift = At.Shift.BY,
by = 2
)
)
private void onPostUpdate(CallbackInfo ci) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Redirect(
method = "onLivingUpdate",
at = @At(

View File

@ -20,6 +20,7 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.BlockInteractEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.WorldEvent;
import baritone.api.event.events.type.EventState;
@ -84,7 +85,21 @@ public class MixinMinecraft {
baritone.getGameEventHandler().onTick(tickProvider.apply(EventState.PRE, type));
}
}
@Inject(
method = "runTick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/multiplayer/WorldClient.updateEntities()V",
shift = At.Shift.AFTER
)
)
private void postUpdateEntities(CallbackInfo ci) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(this.player);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Inject(

View File

@ -20,8 +20,9 @@ package baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.behavior.IBehavior;
import baritone.api.event.listener.IEventBus;
import baritone.api.utils.Helper;
import baritone.api.process.IBaritoneProcess;
import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
@ -34,15 +35,17 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.GuiClick;
import baritone.utils.InputOverrideHandler;
import baritone.utils.PathingControlManager;
import baritone.utils.player.BaritonePlayerContext;
import net.minecraft.client.Minecraft;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.function.Function;
/**
* @author Brady
@ -50,73 +53,73 @@ import java.util.concurrent.TimeUnit;
*/
public class Baritone implements IBaritone {
private static ThreadPoolExecutor threadPool;
private static File dir;
private static final ThreadPoolExecutor threadPool;
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
} catch (IOException ignored) {}
}
}
private GameEventHandler gameEventHandler;
private final Minecraft mc;
private final Path directory;
private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior;
private InventoryBehavior inventoryBehavior;
private WaypointBehavior waypointBehavior;
private InputOverrideHandler inputOverrideHandler;
private final GameEventHandler gameEventHandler;
private FollowProcess followProcess;
private MineProcess mineProcess;
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private BuilderProcess builderProcess;
private ExploreProcess exploreProcess;
private BackfillProcess backfillProcess;
private FarmProcess farmProcess;
private InventoryPauserProcess inventoryPauserProcess;
private final PathingBehavior pathingBehavior;
private final LookBehavior lookBehavior;
private final InventoryBehavior inventoryBehavior;
private final InputOverrideHandler inputOverrideHandler;
private PathingControlManager pathingControlManager;
private SelectionManager selectionManager;
private CommandManager commandManager;
private final FollowProcess followProcess;
private final MineProcess mineProcess;
private final GetToBlockProcess getToBlockProcess;
private final CustomGoalProcess customGoalProcess;
private final BuilderProcess builderProcess;
private final ExploreProcess exploreProcess;
private final FarmProcess farmProcess;
private final InventoryPauserProcess inventoryPauserProcess;
private IPlayerContext playerContext;
private WorldProvider worldProvider;
private final PathingControlManager pathingControlManager;
private final SelectionManager selectionManager;
private final CommandManager commandManager;
private final IPlayerContext playerContext;
private final WorldProvider worldProvider;
public BlockStateInterface bsi;
public Baritone(IPlayerContext playerContext) {
Baritone(Minecraft mc) {
this.mc = mc;
this.gameEventHandler = new GameEventHandler(this);
this.directory = mc.gameDir.toPath().resolve("baritone");
if (!Files.exists(this.directory)) {
try {
Files.createDirectories(this.directory);
} catch (IOException ignored) {}
}
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = playerContext;
this.playerContext = new BaritonePlayerContext(this, mc);
{
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
pathingBehavior = new PathingBehavior(this);
lookBehavior = new LookBehavior(this);
inventoryBehavior = new InventoryBehavior(this);
inputOverrideHandler = new InputOverrideHandler(this);
waypointBehavior = new WaypointBehavior(this);
this.lookBehavior = this.registerBehavior(LookBehavior::new);
this.pathingBehavior = this.registerBehavior(PathingBehavior::new);
this.inventoryBehavior = this.registerBehavior(InventoryBehavior::new);
this.inputOverrideHandler = this.registerBehavior(InputOverrideHandler::new);
this.registerBehavior(WaypointBehavior::new);
}
this.pathingControlManager = new PathingControlManager(this);
{
this.pathingControlManager.registerProcess(followProcess = new FollowProcess(this));
this.pathingControlManager.registerProcess(mineProcess = new MineProcess(this));
this.pathingControlManager.registerProcess(customGoalProcess = new CustomGoalProcess(this)); // very high iq
this.pathingControlManager.registerProcess(getToBlockProcess = new GetToBlockProcess(this));
this.pathingControlManager.registerProcess(builderProcess = new BuilderProcess(this));
this.pathingControlManager.registerProcess(exploreProcess = new ExploreProcess(this));
this.pathingControlManager.registerProcess(backfillProcess = new BackfillProcess(this));
this.pathingControlManager.registerProcess(farmProcess = new FarmProcess(this));
this.pathingControlManager.registerProcess(inventoryPauserProcess = new InventoryPauserProcess(this));
this.followProcess = this.registerProcess(FollowProcess::new);
this.mineProcess = this.registerProcess(MineProcess::new);
this.customGoalProcess = this.registerProcess(CustomGoalProcess::new); // very high iq
this.getToBlockProcess = this.registerProcess(GetToBlockProcess::new);
this.builderProcess = this.registerProcess(BuilderProcess::new);
this.exploreProcess = this.registerProcess(ExploreProcess::new);
this.farmProcess = this.registerProcess(FarmProcess::new);
this.inventoryPauserProcess = this.registerProcess(InventoryPauserProcess::new);
this.registerProcess(BackfillProcess::new);
}
this.worldProvider = new WorldProvider(this);
@ -126,15 +129,27 @@ public class Baritone implements IBaritone {
new ExampleBaritoneControl(this);
}
public void registerBehavior(IBehavior behavior) {
this.gameEventHandler.registerEventListener(behavior);
}
public <T extends IBehavior> T registerBehavior(Function<Baritone, T> constructor) {
final T behavior = constructor.apply(this);
this.registerBehavior(behavior);
return behavior;
}
public <T extends IBaritoneProcess> T registerProcess(Function<Baritone, T> constructor) {
final T behavior = constructor.apply(this);
this.pathingControlManager.registerProcess(behavior);
return behavior;
}
@Override
public PathingControlManager getPathingControlManager() {
return this.pathingControlManager;
}
public void registerBehavior(Behavior behavior) {
this.gameEventHandler.registerEventListener(behavior);
}
@Override
public InputOverrideHandler getInputOverrideHandler() {
return this.inputOverrideHandler;
@ -174,6 +189,7 @@ public class Baritone implements IBaritone {
return this.lookBehavior;
}
@Override
public ExploreProcess getExploreProcess() {
return this.exploreProcess;
}
@ -183,6 +199,7 @@ public class Baritone implements IBaritone {
return this.mineProcess;
}
@Override
public FarmProcess getFarmProcess() {
return this.farmProcess;
}
@ -221,19 +238,19 @@ public class Baritone implements IBaritone {
new Thread(() -> {
try {
Thread.sleep(100);
Helper.mc.addScheduledTask(() -> Helper.mc.displayGuiScreen(new GuiClick()));
mc.addScheduledTask(() -> mc.displayGuiScreen(new GuiClick()));
} catch (Exception ignored) {}
}).start();
}
public Path getDirectory() {
return this.directory;
}
public static Settings settings() {
return BaritoneAPI.getSettings();
}
public static File getDir() {
return dir;
}
public static Executor getExecutor() {
return threadPool;
}

View File

@ -19,7 +19,6 @@ package baritone;
import baritone.api.IBaritone;
import baritone.api.IBaritoneProvider;
import baritone.api.bot.IBaritoneUser;
import baritone.api.bot.IUserManager;
import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommandSystem;
@ -27,11 +26,13 @@ import baritone.api.schematic.ISchematicSystem;
import baritone.bot.UserManager;
import baritone.cache.FasterWorldScanner;
import baritone.command.CommandSystem;
import baritone.utils.player.PrimaryPlayerContext;
import baritone.command.ExampleBaritoneControl;
import baritone.utils.schematic.SchematicSystem;
import net.minecraft.client.Minecraft;
import java.util.AbstractList;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
/**
* @author Brady
@ -39,22 +40,40 @@ import java.util.List;
*/
public final class BaritoneProvider implements IBaritoneProvider {
private final IBaritone primary;
private final List<IBaritone> all;
private final List<IBaritone> allView;
public BaritoneProvider() {
this.primary = new Baritone(PrimaryPlayerContext.INSTANCE);
this.all = this.new BaritoneList();
this.all = new CopyOnWriteArrayList<>();
this.allView = Collections.unmodifiableList(this.all);
// Setup chat control, just for the primary instance
final Baritone primary = (Baritone) this.createBaritone(Minecraft.getMinecraft());
primary.registerBehavior(ExampleBaritoneControl::new);
}
@Override
public IBaritone getPrimaryBaritone() {
return this.primary;
return this.all.get(0);
}
@Override
public List<IBaritone> getAllBaritones() {
return this.all;
return this.allView;
}
@Override
public synchronized IBaritone createBaritone(Minecraft minecraft) {
IBaritone baritone = this.getBaritoneForMinecraft(minecraft);
if (baritone == null) {
this.all.add(baritone = new Baritone(minecraft));
}
return baritone;
}
@Override
public synchronized boolean destroyBaritone(IBaritone baritone) {
return baritone != this.getPrimaryBaritone() && this.all.remove(baritone);
}
@Override
@ -76,27 +95,4 @@ public final class BaritoneProvider implements IBaritoneProvider {
public ISchematicSystem getSchematicSystem() {
return SchematicSystem.INSTANCE;
}
private final class BaritoneList extends AbstractList<IBaritone> {
@Override
public int size() {
return 1 + this.getUsers().size();
}
@Override
public IBaritone get(int index) {
if (index < 0 || index >= this.size()) {
throw new IndexOutOfBoundsException();
}
if (index == 0) {
return BaritoneProvider.this.primary;
}
return this.getUsers().get(index - 1).getBaritone();
}
private List<IBaritoneUser> getUsers() {
return BaritoneProvider.this.getUserManager().getUsers();
}
}
}

View File

@ -35,6 +35,5 @@ public class Behavior implements IBehavior {
protected Behavior(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
baritone.registerBehavior(this);
}
}

View File

@ -20,40 +20,57 @@ package baritone.behavior;
import baritone.Baritone;
import baritone.api.Settings;
import baritone.api.behavior.ILookBehavior;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RotationMoveEvent;
import baritone.api.behavior.look.IAimProcessor;
import baritone.api.behavior.look.ITickableAimProcessor;
import baritone.api.event.events.*;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.Rotation;
import baritone.behavior.look.ForkableRandom;
import net.minecraft.network.play.client.CPacketPlayer;
import java.util.Optional;
public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
* The current look target, may be {@code null}.
*/
private Rotation target;
private Target target;
/**
* Whether or not rotations are currently being forced
* The rotation known to the server. Returned by {@link #getEffectiveRotation()} for use in {@link IPlayerContext}.
*/
private boolean force;
private Rotation serverRotation;
/**
* The last player yaw angle. Used when free looking
* The last player rotation. Used to restore the player's angle when using free look.
*
* @see Settings#freeLook
*/
private float lastYaw;
private Rotation prevRotation;
private final AimProcessor processor;
public LookBehavior(Baritone baritone) {
super(baritone);
this.processor = new AimProcessor(baritone.getPlayerContext());
}
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
this.force = force || !Baritone.settings().freeLook.value;
public void updateTarget(Rotation rotation, boolean blockInteract) {
this.target = new Target(rotation, blockInteract);
}
@Override
public IAimProcessor getAimProcessor() {
return this.processor;
}
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.IN) {
this.processor.tick();
}
}
@Override
@ -61,35 +78,30 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
if (this.target == null) {
return;
}
// Whether or not we're going to silently set our angles
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
switch (event.getState()) {
case PRE: {
if (this.force) {
ctx.player().rotationYaw = this.target.getYaw();
float oldPitch = ctx.player().rotationPitch;
float desiredPitch = this.target.getPitch();
ctx.player().rotationPitch = desiredPitch;
ctx.player().rotationYaw += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
ctx.player().rotationPitch += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
nudgeToLevel();
}
this.target = null;
if (this.target.mode == Target.Mode.NONE) {
// Just return for PRE, we still want to set target to null on POST
return;
}
if (silent) {
this.lastYaw = ctx.player().rotationYaw;
ctx.player().rotationYaw = this.target.getYaw();
if (this.target.mode == Target.Mode.SERVER) {
this.prevRotation = new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch);
}
final Rotation actual = this.processor.peekRotation(this.target.rotation);
ctx.player().rotationYaw = actual.getYaw();
ctx.player().rotationPitch = actual.getPitch();
break;
}
case POST: {
if (silent) {
ctx.player().rotationYaw = this.lastYaw;
this.target = null;
// Reset the player's rotations back to their original values
if (this.prevRotation != null) {
ctx.player().rotationYaw = this.prevRotation.getYaw();
ctx.player().rotationPitch = this.prevRotation.getPitch();
this.prevRotation = null;
}
// The target is done being used for this game tick, so it can be invalidated
this.target = null;
break;
}
default:
@ -97,34 +109,214 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
}
}
@Override
public void onSendPacket(PacketEvent event) {
if (!(event.getPacket() instanceof CPacketPlayer)) {
return;
}
final CPacketPlayer packet = (CPacketPlayer) event.getPacket();
if (packet instanceof CPacketPlayer.Rotation || packet instanceof CPacketPlayer.PositionRotation) {
this.serverRotation = new Rotation(packet.getYaw(0.0f), packet.getPitch(0.0f));
}
}
@Override
public void onWorldEvent(WorldEvent event) {
this.serverRotation = null;
this.target = null;
}
public void pig() {
if (this.target != null) {
ctx.player().rotationYaw = this.target.getYaw();
final Rotation actual = this.processor.peekRotation(this.target.rotation);
ctx.player().rotationYaw = actual.getYaw();
}
}
public Optional<Rotation> getEffectiveRotation() {
if (Baritone.settings().freeLook.value || Baritone.settings().blockFreeLook.value) {
return Optional.ofNullable(this.serverRotation);
}
// If neither of the freeLook settings are on, just defer to the player's actual rotations
return Optional.empty();
}
@Override
public void onPlayerRotationMove(RotationMoveEvent event) {
if (this.target != null) {
final Rotation actual = this.processor.peekRotation(this.target.rotation);
event.setYaw(actual.getYaw());
event.setPitch(actual.getPitch());
}
}
event.setYaw(this.target.getYaw());
private static final class AimProcessor extends AbstractAimProcessor {
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
this.target = null;
public AimProcessor(final IPlayerContext ctx) {
super(ctx);
}
@Override
protected Rotation getPrevRotation() {
// Implementation will use LookBehavior.serverRotation
return ctx.playerRotations();
}
}
private static abstract class AbstractAimProcessor implements ITickableAimProcessor {
protected final IPlayerContext ctx;
private final ForkableRandom rand;
private double randomYawOffset;
private double randomPitchOffset;
public AbstractAimProcessor(IPlayerContext ctx) {
this.ctx = ctx;
this.rand = new ForkableRandom();
}
private AbstractAimProcessor(final AbstractAimProcessor source) {
this.ctx = source.ctx;
this.rand = source.rand.fork();
this.randomYawOffset = source.randomYawOffset;
this.randomPitchOffset = source.randomPitchOffset;
}
@Override
public final Rotation peekRotation(final Rotation rotation) {
final Rotation prev = this.getPrevRotation();
float desiredYaw = rotation.getYaw();
float desiredPitch = rotation.getPitch();
// In other words, the target doesn't care about the pitch, so it used playerRotations().getPitch()
// and it's safe to adjust it to a normal level
if (desiredPitch == prev.getPitch()) {
desiredPitch = nudgeToLevel(desiredPitch);
}
desiredYaw += this.randomYawOffset;
desiredPitch += this.randomPitchOffset;
return new Rotation(
this.calculateMouseMove(prev.getYaw(), desiredYaw),
this.calculateMouseMove(prev.getPitch(), desiredPitch)
).clamp();
}
@Override
public final void tick() {
this.randomYawOffset = (this.rand.nextDouble() - 0.5) * Baritone.settings().randomLooking.value;
this.randomPitchOffset = (this.rand.nextDouble() - 0.5) * Baritone.settings().randomLooking.value;
}
@Override
public final void advance(int ticks) {
for (int i = 0; i < ticks; i++) {
this.tick();
}
}
@Override
public Rotation nextRotation(final Rotation rotation) {
final Rotation actual = this.peekRotation(rotation);
this.tick();
return actual;
}
@Override
public final ITickableAimProcessor fork() {
return new AbstractAimProcessor(this) {
private Rotation prev = AbstractAimProcessor.this.getPrevRotation();
@Override
public Rotation nextRotation(final Rotation rotation) {
return (this.prev = super.nextRotation(rotation));
}
@Override
protected Rotation getPrevRotation() {
return this.prev;
}
};
}
protected abstract Rotation getPrevRotation();
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private float nudgeToLevel(float pitch) {
if (pitch < -20) {
return pitch + 1;
} else if (pitch > 10) {
return pitch - 1;
}
return pitch;
}
private float calculateMouseMove(float current, float target) {
final float delta = target - current;
final int deltaPx = angleToMouse(delta);
return current + mouseToAngle(deltaPx);
}
private int angleToMouse(float angleDelta) {
final float minAngleChange = mouseToAngle(1);
return Math.round(angleDelta / minAngleChange);
}
private float mouseToAngle(int mouseDelta) {
final float f = ctx.minecraft().gameSettings.mouseSensitivity * 0.6f + 0.2f;
return mouseDelta * f * f * f * 8.0f * 0.15f;
}
}
private static class Target {
public final Rotation rotation;
public final Mode mode;
public Target(Rotation rotation, boolean blockInteract) {
this.rotation = rotation;
this.mode = Mode.resolve(blockInteract);
}
enum Mode {
/**
* Rotation will be set client-side and is visual to the player
*/
CLIENT,
/**
* Rotation will be set server-side and is silent to the player
*/
SERVER,
/**
* Rotation will remain unaffected on both the client and server
*/
NONE;
static Mode resolve(boolean blockInteract) {
final Settings settings = Baritone.settings();
final boolean antiCheat = settings.antiCheatCompatibility.value;
final boolean blockFreeLook = settings.blockFreeLook.value;
final boolean freeLook = settings.freeLook.value;
if (!freeLook && !blockFreeLook) return CLIENT;
if (!blockFreeLook && blockInteract) return CLIENT;
// Regardless of if antiCheatCompatibility is enabled, if a blockInteract is requested then the player
// rotation needs to be set somehow, otherwise Baritone will halt since objectMouseOver() will just be
// whatever the player is mousing over visually. Let's just settle for setting it silently.
if (antiCheat || blockInteract) return SERVER;
// Pathing regularly without antiCheatCompatibility, don't set the player rotation
return NONE;
}
}
}
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private void nudgeToLevel() {
if (ctx.player().rotationPitch < -20) {
ctx.player().rotationPitch++;
} else if (ctx.player().rotationPitch > 10) {
ctx.player().rotationPitch--;
}
}
}

View File

@ -239,11 +239,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
if (current != null) {
switch (event.getState()) {
case PRE:
lastAutoJump = mc.gameSettings.autoJump;
mc.gameSettings.autoJump = false;
lastAutoJump = ctx.minecraft().gameSettings.autoJump;
ctx.minecraft().gameSettings.autoJump = false;
break;
case POST:
mc.gameSettings.autoJump = lastAutoJump;
ctx.minecraft().gameSettings.autoJump = lastAutoJump;
break;
default:
break;

View File

@ -0,0 +1,85 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior.look;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicLong;
import java.util.function.LongSupplier;
/**
* Implementation of Xoroshiro256++
* <p>
* Extended to produce random double-precision floating point numbers, and allow copies to be spawned via {@link #fork},
* which share the same internal state as the source object.
*
* @author Brady
*/
public final class ForkableRandom {
private static final double DOUBLE_UNIT = 0x1.0p-53;
private final long[] s;
public ForkableRandom() {
this(System.nanoTime() ^ System.currentTimeMillis());
}
public ForkableRandom(long seedIn) {
final AtomicLong seed = new AtomicLong(seedIn);
final LongSupplier splitmix64 = () -> {
long z = seed.addAndGet(0x9e3779b97f4a7c15L);
z = (z ^ (z >>> 30)) * 0xbf58476d1ce4e5b9L;
z = (z ^ (z >>> 27)) * 0x94d049bb133111ebL;
return z ^ (z >>> 31);
};
this.s = new long[] {
splitmix64.getAsLong(),
splitmix64.getAsLong(),
splitmix64.getAsLong(),
splitmix64.getAsLong()
};
}
private ForkableRandom(long[] s) {
this.s = s;
}
public double nextDouble() {
return (this.next() >>> 11) * DOUBLE_UNIT;
}
public long next() {
final long result = rotl(this.s[0] + this.s[3], 23) + this.s[0];
final long t = this.s[1] << 17;
this.s[2] ^= this.s[0];
this.s[3] ^= this.s[1];
this.s[1] ^= this.s[2];
this.s[0] ^= this.s[3];
this.s[2] ^= t;
this.s[3] = rotl(this.s[3], 45);
return result;
}
public ForkableRandom fork() {
return new ForkableRandom(Arrays.copyOf(this.s, 4));
}
private static long rotl(long x, int k) {
return (x << k) | (x >>> (64 - k));
}
}

View File

@ -1,63 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.api.bot.IBaritoneUser;
import baritone.api.cache.IWorldData;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.IPlayerController;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.world.World;
public final class BotPlayerContext implements IPlayerContext {
/**
* The backing {@link IBaritoneUser}
*/
private final IBaritoneUser bot;
public BotPlayerContext(IBaritoneUser bot) {
this.bot = bot;
}
@Override
public EntityPlayerSP player() {
if (bot.getPlayer() == null) {
return null;
}
return bot.getPlayer();
}
@Override
public IPlayerController playerController() {
if (bot.getPlayer() == null) {
return null;
}
return bot.getPlayerController();
}
@Override
public World world() {
return bot.getWorld();
}
@Override
public IWorldData worldData() {
return bot.getBaritone().getWorldProvider().getCurrentWorld();
}
}

View File

@ -18,114 +18,87 @@
package baritone.cache;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.cache.IWorldProvider;
import baritone.api.utils.Helper;
import baritone.bot.BotPlayerContext;
import baritone.api.utils.IPlayerContext;
import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.util.Tuple;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Consumer;
import java.util.Optional;
/**
* @author Brady
* @since 8/4/2018
*/
public class WorldProvider implements IWorldProvider, Helper {
public class WorldProvider implements IWorldProvider {
private static final Map<Path, WorldData> worldCache = new HashMap<>(); // this is how the bots have the same cached world
private static final Map<Path, WorldData> worldCache = new HashMap<>();
private Baritone baritone;
private final Baritone baritone;
private final IPlayerContext ctx;
private WorldData currentWorld;
private World mcWorld; // this let's us detect a broken load/unload hook
/**
* This lets us detect a broken load/unload hook.
* @see #detectAndHandleBrokenLoading()
*/
private World mcWorld;
public WorldProvider(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
}
@Override
public final WorldData getCurrentWorld() {
detectAndHandleBrokenLoading();
this.detectAndHandleBrokenLoading();
return this.currentWorld;
}
/**
* Called when a new world is initialized to discover the
*
* @param dimension The ID of the world's dimension
* @param world The new world
*/
public final void initWorld(int dimension) {
File directory;
File readme;
public final void initWorld(World world) {
this.getSaveDirectories(world).ifPresent(dirs -> {
final Path worldDir = dirs.getFirst();
final Path readmeDir = dirs.getSecond();
IntegratedServer integratedServer = mc.getIntegratedServer();
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (mc.isSingleplayer()) {
WorldServer localServerWorld = integratedServer.getWorld(dimension);
IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();
directory = loader.getChunkSaveLocation();
// Gets the "depth" of this directory relative the the game's run directory, 2 is the location of the world
if (directory.toPath().relativize(mc.gameDir.toPath()).getNameCount() != 2) {
// subdirectory of the main save directory for this world
directory = directory.getParentFile();
}
directory = new File(directory, "baritone");
readme = directory;
} else { // Otherwise, the server must be remote...
String folderName;
if (mc.getCurrentServerData() != null) {
folderName = mc.getCurrentServerData().serverIP;
} else {
//replaymod causes null currentServerData and false singleplayer.
System.out.println("World seems to be a replay. Not loading Baritone cache.");
currentWorld = null;
mcWorld = mc.world;
return;
}
if (SystemUtils.IS_OS_WINDOWS) {
folderName = folderName.replace(":", "_");
}
directory = new File(Baritone.getDir(), folderName);
readme = Baritone.getDir();
}
// lol wtf is this baritone folder in my minecraft save?
try (FileOutputStream out = new FileOutputStream(new File(readme, "readme.txt"))) {
// good thing we have a readme
out.write("https://github.com/cabaletta/baritone\n".getBytes());
} catch (IOException ignored) {}
if (this.baritone.getPlayerContext() instanceof BotPlayerContext) {
directory = new File(directory, "bot");
}
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
// lol wtf is this baritone folder in my minecraft save?
// good thing we have a readme
Files.createDirectories(readmeDir);
Files.write(
readmeDir.resolve("readme.txt"),
"https://github.com/cabaletta/baritone\n".getBytes(StandardCharsets.US_ASCII)
);
} catch (IOException ignored) {}
}
System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
}
this.mcWorld = mc.world;
// We will actually store the world data in a subfolder: "DIM<id>"
final Path worldDataDir = this.getWorldDataDirectory(worldDir, world);
try {
Files.createDirectories(worldDataDir);
} catch (IOException ignored) {}
System.out.println("Baritone world data dir: " + worldDataDir);
synchronized (worldCache) {
final int dimension = world.provider.getDimensionType().getId();
this.currentWorld = worldCache.computeIfAbsent(worldDataDir, d -> new WorldData(d, dimension));
}
this.mcWorld = ctx.world();
});
}
public final void closeWorld() {
@ -138,26 +111,79 @@ public class WorldProvider implements IWorldProvider, Helper {
world.onClose();
}
public final void ifWorldLoaded(Consumer<WorldData> currentWorldConsumer) {
detectAndHandleBrokenLoading();
if (this.currentWorld != null) {
currentWorldConsumer.accept(this.currentWorld);
}
private Path getWorldDataDirectory(Path parent, World world) {
return parent.resolve("DIM" + world.provider.getDimensionType().getId());
}
private final void detectAndHandleBrokenLoading() {
if (this.mcWorld != mc.world) {
/**
* @param world The world
* @return An {@link Optional} containing the world's baritone dir and readme dir, or {@link Optional#empty()} if
* the world isn't valid for caching.
*/
private Optional<Tuple<Path, Path>> getSaveDirectories(World world) {
Path worldDir;
Path readmeDir;
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (ctx.minecraft().isSingleplayer()) {
final int dimension = world.provider.getDimensionType().getId();
final WorldServer localServerWorld = ctx.minecraft().getIntegratedServer().getWorld(dimension);
final IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
final IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();
worldDir = loader.getChunkSaveLocation().toPath();
// Gets the "depth" of this directory relative to the game's run directory, 2 is the location of the world
if (worldDir.relativize(ctx.minecraft().gameDir.toPath()).getNameCount() != 2) {
// subdirectory of the main save directory for this world
worldDir = worldDir.getParent();
}
worldDir = worldDir.resolve("baritone");
readmeDir = worldDir;
} else { // Otherwise, the server must be remote...
String folderName;
final ServerData serverData = ctx.minecraft().getCurrentServerData();
if (serverData != null) {
folderName = serverData.serverIP;
} else {
//replaymod causes null currentServerData and false singleplayer.
System.out.println("World seems to be a replay. Not loading Baritone cache.");
currentWorld = null;
mcWorld = ctx.world();
return Optional.empty();
}
if (SystemUtils.IS_OS_WINDOWS) {
folderName = folderName.replace(":", "_");
}
// TODO: This should probably be in "baritone/servers"
worldDir = baritone.getDirectory().resolve(folderName);
// Just write the readme to the baritone directory instead of each server save in it
readmeDir = baritone.getDirectory();
}
if (this.baritone != BaritoneAPI.getProvider().getPrimaryBaritone()) {
worldDir = worldDir.resolve("bot");
}
return Optional.of(new Tuple<>(worldDir, readmeDir));
}
/**
* Why does this exist instead of fixing the event? Some mods break the event. Lol.
*/
private void detectAndHandleBrokenLoading() {
if (this.mcWorld != ctx.world()) {
if (this.currentWorld != null) {
System.out.println("mc.world unloaded unnoticed! Unloading Baritone cache now.");
closeWorld();
}
if (mc.world != null) {
if (ctx.world() != null) {
System.out.println("mc.world loaded unnoticed! Loading Baritone cache now.");
initWorld(mc.world.provider.getDimensionType().getId());
initWorld(ctx.world());
}
} else if (currentWorld == null && mc.world != null && (mc.isSingleplayer() || mc.getCurrentServerData() != null)) {
} else if (this.currentWorld == null && ctx.world() != null && (ctx.minecraft().isSingleplayer() || ctx.minecraft().getCurrentServerData() != null)) {
System.out.println("Retrying to load Baritone cache");
initWorld(mc.world.provider.getDimensionType().getId());
initWorld(ctx.world());
}
}
}

View File

@ -17,8 +17,8 @@
package baritone.command;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.command.argument.ICommandArgument;
import baritone.api.command.exception.CommandNotEnoughArgumentsException;
@ -30,6 +30,7 @@ import baritone.api.event.events.TabCompleteEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.utils.Helper;
import baritone.api.utils.SettingsUtil;
import baritone.behavior.Behavior;
import baritone.command.argument.ArgConsumer;
import baritone.command.argument.CommandArguments;
import baritone.command.manager.CommandManager;
@ -49,14 +50,14 @@ import java.util.stream.Stream;
import static baritone.api.command.IBaritoneChatControl.FORCE_COMMAND_PREFIX;
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
public class ExampleBaritoneControl extends Behavior implements Helper {
private static final Settings settings = BaritoneAPI.getSettings();
private final ICommandManager manager;
public ExampleBaritoneControl(IBaritone baritone) {
public ExampleBaritoneControl(Baritone baritone) {
super(baritone);
this.manager = baritone.getCommandManager();
baritone.getGameEventHandler().registerEventListener(this);
}
@Override
@ -100,7 +101,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
return false;
} else if (msg.trim().equalsIgnoreCase("orderpizza")) {
try {
((IGuiScreen) mc.currentScreen).openLink(new URI("https://www.dominos.com/en/pages/order/"));
((IGuiScreen) ctx.minecraft().currentScreen).openLink(new URI("https://www.dominos.com/en/pages/order/"));
} catch (NullPointerException | URISyntaxException ignored) {}
return false;
}

View File

@ -373,6 +373,8 @@ public class ArgConsumer implements IArgConsumer {
public <T extends IDatatype> Stream<String> tabCompleteDatatype(T datatype) {
try {
return datatype.tabComplete(this.context);
} catch (CommandException ignored) {
// NOP
} catch (Exception e) {
e.printStackTrace();
}

View File

@ -26,7 +26,6 @@ import baritone.api.command.datatypes.RelativeFile;
import baritone.api.command.exception.CommandException;
import baritone.api.command.exception.CommandInvalidStateException;
import baritone.api.utils.BetterBlockPos;
import net.minecraft.client.Minecraft;
import org.apache.commons.io.FilenameUtils;
import java.io.File;
@ -36,10 +35,11 @@ import java.util.stream.Stream;
public class BuildCommand extends Command {
private static final File schematicsDir = new File(Minecraft.getMinecraft().gameDir, "schematics");
private final File schematicsDir;
public BuildCommand(IBaritone baritone) {
super(baritone, "build");
this.schematicsDir = new File(baritone.getPlayerContext().minecraft().gameDir, "schematics");
}
@Override

View File

@ -21,10 +21,7 @@ import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.exception.CommandException;
import baritone.api.command.exception.CommandInvalidStateException;
import baritone.api.pathing.goals.GoalBlock;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import java.util.Arrays;
import java.util.List;
@ -39,11 +36,7 @@ public class ComeCommand extends Command {
@Override
public void execute(String label, IArgConsumer args) throws CommandException {
args.requireMax(0);
Entity entity = mc.getRenderViewEntity();
if (entity == null) {
throw new CommandInvalidStateException("render view entity is null");
}
baritone.getCustomGoalProcess().setGoalAndPath(new GoalBlock(new BlockPos(entity)));
baritone.getCustomGoalProcess().setGoalAndPath(new GoalBlock(ctx.viewerPos()));
logDirect("Coming");
}

View File

@ -41,7 +41,7 @@ public class ExploreFilterCommand extends Command {
@Override
public void execute(String label, IArgConsumer args) throws CommandException {
args.requireMax(2);
File file = args.getDatatypePost(RelativeFile.INSTANCE, mc.gameDir.getAbsoluteFile().getParentFile());
File file = args.getDatatypePost(RelativeFile.INSTANCE, ctx.minecraft().gameDir.getAbsoluteFile().getParentFile());
boolean invert = false;
if (args.hasAny()) {
if (args.getString().equalsIgnoreCase("invert")) {
@ -65,7 +65,7 @@ public class ExploreFilterCommand extends Command {
@Override
public Stream<String> tabComplete(String label, IArgConsumer args) throws CommandException {
if (args.hasExactlyOne()) {
return RelativeFile.tabComplete(args, RelativeFile.gameDir());
return RelativeFile.tabComplete(args, RelativeFile.gameDir(ctx.minecraft()));
}
return Stream.empty();
}

View File

@ -20,7 +20,6 @@ package baritone.command.defaults;
import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.datatypes.BlockById;
import baritone.api.command.datatypes.ForBlockOptionalMeta;
import baritone.api.command.datatypes.RelativeCoordinate;
import baritone.api.command.datatypes.RelativeGoal;
@ -61,7 +60,8 @@ public class GotoCommand extends Command {
public Stream<String> tabComplete(String label, IArgConsumer args) throws CommandException {
// since it's either a goal or a block, I don't think we can tab complete properly?
// so just tab complete for the block variant
return args.tabCompleteDatatype(BlockById.INSTANCE);
args.requireMax(1);
return args.tabCompleteDatatype(ForBlockOptionalMeta.INSTANCE);
}
@Override

View File

@ -21,7 +21,6 @@ import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.datatypes.BlockById;
import baritone.api.command.datatypes.ForBlockOptionalMeta;
import baritone.api.command.exception.CommandException;
import baritone.api.utils.BlockOptionalMeta;
@ -52,8 +51,12 @@ public class MineCommand extends Command {
}
@Override
public Stream<String> tabComplete(String label, IArgConsumer args) {
return args.tabCompleteDatatype(BlockById.INSTANCE);
public Stream<String> tabComplete(String label, IArgConsumer args) throws CommandException {
args.getAsOrDefault(Integer.class, 0);
while (args.has(2)) {
args.getDatatypeFor(ForBlockOptionalMeta.INSTANCE);
}
return args.tabCompleteDatatype(ForBlockOptionalMeta.INSTANCE);
}
@Override

View File

@ -37,8 +37,8 @@ public class RenderCommand extends Command {
public void execute(String label, IArgConsumer args) throws CommandException {
args.requireMax(0);
BetterBlockPos origin = ctx.playerFeet();
int renderDistance = (mc.gameSettings.renderDistanceChunks + 1) * 16;
mc.renderGlobal.markBlockRangeForRenderUpdate(
int renderDistance = (ctx.minecraft().gameSettings.renderDistanceChunks + 1) * 16;
ctx.minecraft().renderGlobal.markBlockRangeForRenderUpdate(
origin.x - renderDistance,
0,
origin.z - renderDistance,

View File

@ -92,7 +92,7 @@ public class SelCommand extends Command {
if (action == Action.POS2 && pos1 == null) {
throw new CommandInvalidStateException("Set pos1 first before using pos2");
}
BetterBlockPos playerPos = mc.getRenderViewEntity() != null ? BetterBlockPos.from(new BlockPos(mc.getRenderViewEntity())) : ctx.playerFeet();
BetterBlockPos playerPos = ctx.viewerPos();
BetterBlockPos pos = args.hasAny() ? args.getDatatypePost(RelativeBlockPos.INSTANCE, playerPos) : playerPos;
args.requireMax(0);
if (action == Action.POS1) {
@ -198,7 +198,7 @@ public class SelCommand extends Command {
baritone.getBuilderProcess().build("Fill", composite, origin);
logDirect("Filling now");
} else if (action == Action.COPY) {
BetterBlockPos playerPos = mc.getRenderViewEntity() != null ? BetterBlockPos.from(new BlockPos(mc.getRenderViewEntity())) : ctx.playerFeet();
BetterBlockPos playerPos = ctx.viewerPos();
BetterBlockPos pos = args.hasAny() ? args.getDatatypePost(RelativeBlockPos.INSTANCE, playerPos) : playerPos;
args.requireMax(0);
ISelection[] selections = manager.getSelections();
@ -239,7 +239,7 @@ public class SelCommand extends Command {
clipboardOffset = origin.subtract(pos);
logDirect("Selection copied");
} else if (action == Action.PASTE) {
BetterBlockPos playerPos = mc.getRenderViewEntity() != null ? BetterBlockPos.from(new BlockPos(mc.getRenderViewEntity())) : ctx.playerFeet();
BetterBlockPos playerPos = ctx.viewerPos();
BetterBlockPos pos = args.hasAny() ? args.getDatatypePost(RelativeBlockPos.INSTANCE, playerPos) : playerPos;
args.requireMax(0);
if (clipboard == null) {

View File

@ -22,12 +22,14 @@ import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.datatypes.RelativeFile;
import baritone.api.command.exception.CommandException;
import baritone.api.command.exception.CommandInvalidStateException;
import baritone.api.command.exception.CommandInvalidTypeException;
import baritone.api.command.helpers.Paginator;
import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.utils.SettingsUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
@ -221,6 +223,9 @@ public class SetCommand extends Command {
.addToggleableSettings()
.filterPrefix(args.getString())
.stream();
} else if (Arrays.asList("ld", "load").contains(arg.toLowerCase(Locale.US))) {
// settings always use the directory of the main Minecraft instance
return RelativeFile.tabComplete(args, Minecraft.getMinecraft().gameDir.toPath().resolve("baritone").toFile());
}
Settings.Setting setting = Baritone.settings().byLowerName.get(arg.toLowerCase(Locale.US));
if (setting != null) {

View File

@ -54,7 +54,7 @@ public class SurfaceCommand extends Command {
for (int currentIteratedY = startingYPos; currentIteratedY < worldHeight; currentIteratedY++) {
final BetterBlockPos newPos = new BetterBlockPos(playerPos.getX(), currentIteratedY, playerPos.getZ());
if (!(mc.world.getBlockState(newPos).getBlock() instanceof BlockAir) && newPos.getY() > playerPos.getY()) {
if (!(ctx.world().getBlockState(newPos).getBlock() instanceof BlockAir) && newPos.getY() > playerPos.getY()) {
Goal goal = new GoalBlock(newPos.up());
logDirect(String.format("Going to: %s", goal.toString()));
baritone.getCustomGoalProcess().setGoalAndPath(goal);

View File

@ -21,6 +21,7 @@ import baritone.Baritone;
import baritone.api.IBaritone;
import baritone.api.command.ICommand;
import baritone.api.command.argument.ICommandArgument;
import baritone.api.command.exception.CommandException;
import baritone.api.command.exception.CommandUnhandledException;
import baritone.api.command.exception.ICommandException;
import baritone.api.command.helpers.TabCompleteHelper;
@ -151,9 +152,12 @@ public class CommandManager implements ICommandManager {
private Stream<String> tabComplete() {
try {
return this.command.tabComplete(this.label, this.args);
} catch (CommandException ignored) {
// NOP
} catch (Throwable t) {
return Stream.empty();
t.printStackTrace();
}
return Stream.empty();
}
}
}

View File

@ -114,7 +114,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) {
cache.closeWorld();
if (event.getWorld() != null) {
cache.initWorld(event.getWorld().provider.getDimensionType().getId());
cache.initWorld(event.getWorld());
}
}

View File

@ -91,8 +91,8 @@ public class CalculationContext {
this.baritone = baritone;
EntityPlayerSP player = baritone.getPlayerContext().player();
this.world = baritone.getPlayerContext().world();
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.worldData = (WorldData) baritone.getPlayerContext().worldData();
this.bsi = new BlockStateInterface(baritone.getPlayerContext(), forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();

View File

@ -164,7 +164,7 @@ public abstract class Movement implements IMovement, MovementHelper {
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
somethingInTheWay = true;
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
Optional<Rotation> reachable = RotationUtils.reachable(ctx, blockPos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
Rotation rotTowardsBlock = reachable.get();
state.setTarget(new MovementState.MovementTarget(rotTowardsBlock, true));

View File

@ -599,9 +599,9 @@ public interface MovementHelper extends ActionCosts, Helper {
static void moveTowards(IPlayerContext ctx, MovementState state, BlockPos pos) {
state.setTarget(new MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
VecUtils.getBlockPosCenter(pos),
ctx.playerRotations()).getYaw(), ctx.player().rotationPitch),
ctx.playerRotations()).withPitch(ctx.playerRotations().getPitch()),
false
)).setInput(Input.MOVE_FORWARD, true);
}
@ -684,7 +684,8 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceY = (placeAt.getY() + against1.getY() + 0.5D) * 0.5D;
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(wouldSneak ? RayTraceUtils.inferSneakingEyePosition(ctx.player()) : ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance(), wouldSneak);
Rotation actual = baritone.getLookBehavior().getAimProcessor().peekRotation(place);
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), actual, ctx.playerController().getBlockReachDistance(), wouldSneak);
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true));
found = true;

View File

@ -234,11 +234,10 @@ public class MovementDescend extends Movement {
if (safeMode()) {
double destX = (src.getX() + 0.5) * 0.17 + (dest.getX() + 0.5) * 0.83;
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
EntityPlayerSP player = ctx.player();
state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
new Vec3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
ctx.playerRotations()).withPitch(ctx.playerRotations().getPitch()),
false
)).setInput(Input.MOVE_FORWARD, true);
return state;

View File

@ -190,9 +190,9 @@ public class MovementPillar extends Movement {
boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
ctx.playerRotations());
if (!ladder) {
state.setTarget(new MovementState.MovementTarget(new Rotation(ctx.player().rotationYaw, rotation.getPitch()), true));
state.setTarget(new MovementState.MovementTarget(ctx.playerRotations().withPitch(rotation.getPitch()), true));
}
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
@ -251,7 +251,7 @@ public class MovementPillar extends Movement {
Block fr = frState.getBlock();
// TODO: Evaluate usage of getMaterial().isReplaceable()
if (!(fr instanceof BlockAir || frState.getMaterial().isReplaceable())) {
RotationUtils.reachable(ctx.player(), src, ctx.playerController().getBlockReachDistance())
RotationUtils.reachable(ctx, src, ctx.playerController().getBlockReachDistance())
.map(rot -> new MovementState.MovementTarget(rot, true))
.ifPresent(state::setTarget);
state.setInput(Input.JUMP, false); // breaking is like 5x slower when you're jumping

View File

@ -280,7 +280,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
IBlockState curr = bcc.bsi.get0(x, y, z);
if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired, false)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) {
return Optional.of(new Tuple<>(pos, rot.get()));
}
@ -351,9 +351,10 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(RayTraceUtils.inferSneakingEyePosition(ctx.player()), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance(), true);
Rotation actualRot = baritone.getLookBehavior().getAimProcessor().peekRotation(rot);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), actualRot, ctx.playerController().getBlockReachDistance(), true);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, actualRot);
if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
}
@ -688,7 +689,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
incorrectPositions.forEach(pos -> {
IBlockState state = bcc.bsi.get0(pos);
if (state.getBlock() instanceof BlockAir) {
if (approxPlaceable.contains(bcc.getSchematic(pos.x, pos.y, pos.z, state))) {
if (containsBlockState(approxPlaceable, bcc.getSchematic(pos.x, pos.y, pos.z, state))) {
placeable.add(pos);
} else {
IBlockState desired = bcc.getSchematic(pos.x, pos.y, pos.z, state);
@ -775,6 +776,14 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
&& Objects.equals(fallback, goal.fallback);
}
@Override
public int hashCode() {
int hash = -1701079641;
hash = hash * 1196141026 + primary.hashCode();
hash = hash * -80327868 + fallback.hashCode();
return hash;
}
@Override
public String toString() {
return "JankyComposite Primary: " + primary + " Fallback: " + fallback;
@ -806,6 +815,11 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
SettingsUtil.maybeCensor(z)
);
}
@Override
public int hashCode() {
return super.hashCode() * 1636324008;
}
}
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
@ -883,6 +897,15 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
&& Objects.equals(no, goal.no);
}
@Override
public int hashCode() {
int hash = 806368046;
hash = hash * 1412661222 + super.hashCode();
hash = hash * 1730799370 + (int) BetterBlockPos.longHash(no.getX(), no.getY(), no.getZ());
hash = hash * 260592149 + (allowSameLevel ? -1314802005 : 1565710265);
return hash;
}
@Override
public String toString() {
return String.format(
@ -906,6 +929,11 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return this.y * 100 + super.heuristic(x, y, z);
}
@Override
public int hashCode() {
return super.hashCode() * 1910811835;
}
@Override
public String toString() {
return String.format(
@ -977,6 +1005,15 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return true;
}
private boolean containsBlockState(Collection<IBlockState> states, IBlockState state) {
for (IBlockState testee : states) {
if (sameBlockstate(testee, state)) {
return true;
}
}
return false;
}
private boolean valid(IBlockState current, IBlockState desired, boolean itemVerify) {
if (desired == null) {
return true;

View File

@ -268,7 +268,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
both.addAll(openSoulsand);
for (BlockPos pos : both) {
boolean soulsand = openSoulsand.contains(pos);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance(), false);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx, pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance(), false);
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
if (result.typeOfHit == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
@ -286,7 +286,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
continue;
}
Vec3d faceCenter = new Vec3d(pos).add(0.5, 0.5, 0.5).add(new Vec3d(dir.getDirectionVec()).scale(0.5));
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, faceCenter, ctx.playerController().getBlockReachDistance(), false);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx, pos, faceCenter, ctx.playerController().getBlockReachDistance(), false);
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, this::isCocoa)) {
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
if (result.typeOfHit == RayTraceResult.Type.BLOCK && result.sideHit == dir) {

View File

@ -210,7 +210,7 @@ public final class GetToBlockProcess extends BaritoneProcessHelper implements IG
private boolean rightClick() {
for (BlockPos pos : knownLocations) {
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
Optional<Rotation> reachable = RotationUtils.reachable(ctx, pos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
baritone.getLookBehavior().updateTarget(reachable.get(), true);
if (knownLocations.contains(ctx.getSelectedBlock().orElse(null))) {

View File

@ -325,6 +325,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return super.equals(o);
}
@Override
public int hashCode() {
return super.hashCode() * 393857768;
}
@Override
public String toString() {
return String.format(
@ -412,7 +417,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
// is an x-ray and it'll get caught
if (filter.has(bsi.get0(x, y, z))) {
BlockPos pos = new BlockPos(x, y, z);
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx, pos, fakedBlockReachDistance).isPresent()) {
knownOreLocations.add(pos);
}
}

View File

@ -17,7 +17,6 @@
package baritone.utils;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
@ -26,7 +25,7 @@ import net.minecraft.util.math.RayTraceResult;
* @author Brady
* @since 8/25/2018
*/
public final class BlockBreakHelper implements Helper {
public final class BlockBreakHelper {
private final IPlayerContext ctx;
private boolean didBreakLastTick;

View File

@ -18,13 +18,12 @@
package baritone.utils;
import baritone.Baritone;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
public class BlockPlaceHelper implements Helper {
public class BlockPlaceHelper {
private final IPlayerContext ctx;
private int rightClickTimer;

View File

@ -27,7 +27,6 @@ import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
@ -44,7 +43,6 @@ public class BlockStateInterface {
private final Long2ObjectMap<Chunk> loadedChunks;
private final WorldData worldData;
protected final IBlockAccess world;
public final BlockPos.MutableBlockPos isPassableBlockPos;
public final IBlockAccess access;
public final BetterWorldBorder worldBorder;
@ -61,13 +59,9 @@ public class BlockStateInterface {
}
public BlockStateInterface(IPlayerContext ctx, boolean copyLoadedChunks) {
this(ctx.world(), (WorldData) ctx.worldData(), copyLoadedChunks);
}
public BlockStateInterface(World world, WorldData worldData, boolean copyLoadedChunks) {
this.world = world;
final World world = ctx.world();
this.worldBorder = new BetterWorldBorder(world.getWorldBorder());
this.worldData = worldData;
this.worldData = (WorldData) ctx.worldData();
Long2ObjectMap<Chunk> worldLoaded = ((IChunkProviderClient) world.getChunkProvider()).loadedChunks();
if (copyLoadedChunks) {
this.loadedChunks = new Long2ObjectOpenHashMap<>(worldLoaded); // make a copy that we can safely access from another thread
@ -75,11 +69,11 @@ public class BlockStateInterface {
this.loadedChunks = worldLoaded; // this will only be used on the main thread
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
if (!ctx.minecraft().isCallingFromMinecraftThread()) {
throw new IllegalStateException();
}
this.isPassableBlockPos = new BlockPos.MutableBlockPos();
this.access = new BlockStateInterfaceAccessWrapper(this);
this.access = new BlockStateInterfaceAccessWrapper(this, world);
}
public boolean worldContainsLoadedChunk(int blockX, int blockZ) {

View File

@ -37,9 +37,11 @@ import javax.annotation.Nullable;
public final class BlockStateInterfaceAccessWrapper implements IBlockAccess {
private final BlockStateInterface bsi;
private final IBlockAccess world;
BlockStateInterfaceAccessWrapper(BlockStateInterface bsi) {
BlockStateInterfaceAccessWrapper(BlockStateInterface bsi, IBlockAccess world) {
this.bsi = bsi;
this.world = world;
}
@Nullable
@ -76,6 +78,6 @@ public final class BlockStateInterfaceAccessWrapper implements IBlockAccess {
@Override
public WorldType getWorldType() {
return this.bsi.world.getWorldType();
return this.world.getWorldType();
}
}

View File

@ -117,21 +117,11 @@ public class GuiClick extends GuiScreen {
// drawSingleSelectionBox WHEN?
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
GlStateManager.disableDepth();
IRenderer.startLines(Color.RED, Baritone.settings().pathRenderLineWidthPixels.value, true);
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
BetterBlockPos b = new BetterBlockPos(clickStart);
IRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
GlStateManager.enableDepth();
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();
GlStateManager.disableBlend();
IRenderer.emitAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
IRenderer.endLines(true);
}
}
}

View File

@ -19,11 +19,12 @@ package baritone.utils;
import baritone.api.BaritoneAPI;
import baritone.api.Settings;
import baritone.api.utils.Helper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.AxisAlignedBB;
@ -35,7 +36,8 @@ public interface IRenderer {
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
RenderManager renderManager = Helper.mc.getRenderManager();
RenderManager renderManager = Minecraft.getMinecraft().getRenderManager();
TextureManager textureManager = Minecraft.getMinecraft().getTextureManager();
Settings settings = BaritoneAPI.getSettings();
float[] color = new float[] {1.0F, 1.0F, 1.0F, 255.0F};
@ -114,7 +116,7 @@ public interface IRenderer {
}
static void drawAABB(AxisAlignedBB aabb) {
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION);
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION_COLOR);
emitAABB(aabb);
tessellator.draw();
}

View File

@ -23,7 +23,6 @@ import baritone.api.event.events.TickEvent;
import baritone.api.utils.IInputOverrideHandler;
import baritone.api.utils.input.Input;
import baritone.behavior.Behavior;
import net.minecraft.client.Minecraft;
import net.minecraft.util.MovementInputFromOptions;
import java.util.HashMap;
@ -100,7 +99,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
}
} else {
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
ctx.player().movementInput = new MovementInputFromOptions(ctx.minecraft().gameSettings);
}
}
// only set it if it was previously incorrect

View File

@ -22,7 +22,7 @@ import baritone.api.event.events.RenderEvent;
import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.*;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.behavior.PathingBehavior;
import baritone.pathing.path.PathExecutor;
@ -52,27 +52,27 @@ public final class PathRenderer implements IRenderer {
private PathRenderer() {}
public static void render(RenderEvent event, PathingBehavior behavior) {
float partialTicks = event.getPartialTicks();
Goal goal = behavior.getGoal();
if (behavior.baritone.getPlayerContext().world() == null) {
final IPlayerContext ctx = behavior.ctx;
if (ctx.world() == null) {
return;
}
if (Helper.mc.currentScreen instanceof GuiClick && behavior.baritone == BaritoneAPI.getProvider().getPrimaryBaritone()) {
((GuiClick) Helper.mc.currentScreen).onRender();
if (ctx.minecraft().currentScreen instanceof GuiClick && behavior.baritone == BaritoneAPI.getProvider().getPrimaryBaritone()) {
((GuiClick) ctx.minecraft().currentScreen).onRender();
}
Entity renderView = Helper.mc.getRenderViewEntity();
final float partialTicks = event.getPartialTicks();
final Goal goal = behavior.getGoal();
if (renderView.world != BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world()) {
System.out.println("I have no idea what's going on");
System.out.println("The primary baritone is in a different world than the render view entity");
System.out.println("Not rendering the path");
final int thisPlayerDimension = ctx.world().provider.getDimensionType().getId();
final int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
if (thisPlayerDimension != currentRenderViewDimension) {
// this is a path for a bot in a different dimension, don't render it
return;
}
if (goal != null && settings.renderGoal.value) {
drawGoal(renderView, goal, partialTicks, settings.colorGoalBox.value);
drawGoal(ctx.player(), goal, partialTicks, settings.colorGoalBox.value);
}
if (!settings.renderPath.value) {
@ -82,9 +82,9 @@ public final class PathRenderer implements IRenderer {
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
if (current != null && settings.renderSelectionBoxes.value) {
drawManySelectionBoxes(renderView, current.toBreak(), settings.colorBlocksToBreak.value);
drawManySelectionBoxes(renderView, current.toPlace(), settings.colorBlocksToPlace.value);
drawManySelectionBoxes(renderView, current.toWalkInto(), settings.colorBlocksToWalkInto.value);
drawManySelectionBoxes(ctx.player(), current.toBreak(), settings.colorBlocksToBreak.value);
drawManySelectionBoxes(ctx.player(), current.toPlace(), settings.colorBlocksToPlace.value);
drawManySelectionBoxes(ctx.player(), current.toWalkInto(), settings.colorBlocksToWalkInto.value);
}
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
@ -107,12 +107,12 @@ public final class PathRenderer implements IRenderer {
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
drawPath(mr, 0, settings.colorMostRecentConsidered.value, settings.fadePath.value, 10, 20);
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), settings.colorMostRecentConsidered.value);
drawManySelectionBoxes(ctx.player(), Collections.singletonList(mr.getDest()), settings.colorMostRecentConsidered.value);
});
});
}
public static void drawPath(IPath path, int startIndex, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
private static void drawPath(IPath path, int startIndex, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
IRenderer.startLines(color, settings.pathRenderLineWidthPixels.value, settings.renderPathIgnoreDepth.value);
int fadeStart = fadeStart0 + startIndex;
@ -155,7 +155,7 @@ public final class PathRenderer implements IRenderer {
IRenderer.endLines(settings.renderPathIgnoreDepth.value);
}
public static void emitLine(double x1, double y1, double z1, double x2, double y2, double z2) {
private static void emitLine(double x1, double y1, double z1, double x2, double y2, double z2) {
double vpX = renderManager.viewerPosX;
double vpY = renderManager.viewerPosY;
double vpZ = renderManager.viewerPosZ;
@ -198,11 +198,11 @@ public final class PathRenderer implements IRenderer {
IRenderer.endLines(settings.renderSelectionBoxesIgnoreDepth.value);
}
public static void drawGoal(Entity player, Goal goal, float partialTicks, Color color) {
private static void drawGoal(Entity player, Goal goal, float partialTicks, Color color) {
drawGoal(player, goal, partialTicks, color, true);
}
public static void drawGoal(Entity player, Goal goal, float partialTicks, Color color, boolean setupRender) {
private static void drawGoal(Entity player, Goal goal, float partialTicks, Color color, boolean setupRender) {
double renderPosX = renderManager.viewerPosX;
double renderPosY = renderManager.viewerPosY;
double renderPosZ = renderManager.viewerPosZ;
@ -241,7 +241,7 @@ public final class PathRenderer implements IRenderer {
if (settings.renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT);
Helper.mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
textureManager.bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
if (settings.renderGoalIgnoreDepth.value) {
GlStateManager.disableDepth();

View File

@ -17,12 +17,13 @@
package baritone.utils.player;
import baritone.api.BaritoneAPI;
import baritone.Baritone;
import baritone.api.cache.IWorldData;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.IPlayerController;
import baritone.api.utils.*;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
/**
@ -31,27 +32,51 @@ import net.minecraft.world.World;
* @author Brady
* @since 11/12/2018
*/
public enum PrimaryPlayerContext implements IPlayerContext, Helper {
public final class BaritonePlayerContext implements IPlayerContext {
INSTANCE;
private final Baritone baritone;
private final Minecraft mc;
private final IPlayerController playerController;
public BaritonePlayerContext(Baritone baritone, Minecraft mc) {
this.baritone = baritone;
this.mc = mc;
this.playerController = new BaritonePlayerController(mc);
}
@Override
public Minecraft minecraft() {
return this.mc;
}
@Override
public EntityPlayerSP player() {
return mc.player;
return this.mc.player;
}
@Override
public IPlayerController playerController() {
return PrimaryPlayerController.INSTANCE;
return this.playerController;
}
@Override
public World world() {
return mc.world;
return this.mc.world;
}
@Override
public IWorldData worldData() {
return BaritoneAPI.getProvider().getPrimaryBaritone().getWorldProvider().getCurrentWorld();
return this.baritone.getWorldProvider().getCurrentWorld();
}
@Override
public BetterBlockPos viewerPos() {
final Entity entity = this.mc.getRenderViewEntity();
return entity == null ? this.playerFeet() : BetterBlockPos.from(new BlockPos(entity));
}
@Override
public Rotation playerRotations() {
return this.baritone.getLookBehavior().getEffectiveRotation().orElseGet(IPlayerContext.super::playerRotations);
}
}

View File

@ -0,0 +1,104 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.player;
import baritone.api.utils.IPlayerController;
import baritone.utils.accessor.IPlayerControllerMP;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.GameType;
import net.minecraft.world.World;
/**
* Implementation of {@link IPlayerController} that chains to the primary player controller's methods
*
* @author Brady
* @since 12/14/2018
*/
public final class BaritonePlayerController implements IPlayerController {
private final Minecraft mc;
public BaritonePlayerController(Minecraft mc) {
this.mc = mc;
}
@Override
public void syncHeldItem() {
((IPlayerControllerMP) mc.playerController).callSyncCurrentPlayItem();
}
@Override
public boolean hasBrokenBlock() {
return ((IPlayerControllerMP) mc.playerController).getCurrentBlock().getY() == -1;
}
@Override
public boolean onPlayerDamageBlock(BlockPos pos, EnumFacing side) {
return mc.playerController.onPlayerDamageBlock(pos, side);
}
@Override
public void resetBlockRemoving() {
mc.playerController.resetBlockRemoving();
}
@Override
public ItemStack windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player) {
return mc.playerController.windowClick(windowId, slotId, mouseButton, type, player);
}
@Override
public void setGameType(GameType type) {
mc.playerController.setGameType(type);
}
@Override
public GameType getGameType() {
return mc.playerController.getCurrentGameType();
}
@Override
public EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand) {
return mc.playerController.processRightClickBlock(player, (WorldClient) world, pos, direction, vec, hand);
}
@Override
public EnumActionResult processRightClick(EntityPlayerSP player, World world, EnumHand hand) {
return mc.playerController.processRightClick(player, world, hand);
}
@Override
public boolean clickBlock(BlockPos loc, EnumFacing face) {
return mc.playerController.clickBlock(loc, face);
}
@Override
public void setHittingBlock(boolean hittingBlock) {
((IPlayerControllerMP) mc.playerController).setIsHittingBlock(hittingBlock);
}
}