mirror of https://github.com/cabaletta/baritone
Add `BlockChangeEvent`
Moves the cache repack on block change functionality into `GameEventHandler`
This commit is contained in:
parent
efae476bc0
commit
1837b66bb5
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@ -23,6 +23,7 @@ import baritone.api.command.ICommandSystem;
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import baritone.api.schematic.ISchematicSystem;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.network.NetHandlerPlayClient;
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import java.util.List;
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import java.util.Objects;
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@ -82,6 +83,22 @@ public interface IBaritoneProvider {
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return null;
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}
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/**
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* Provides the {@link IBaritone} instance for the player with the specified connection.
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*
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* @param connection The connection
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* @return The {@link IBaritone} instance.
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*/
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default IBaritone getBaritoneForConnection(NetHandlerPlayClient connection) {
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for (IBaritone baritone : this.getAllBaritones()) {
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final EntityPlayerSP player = baritone.getPlayerContext().player();
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if (player != null && player.connection == connection) {
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return baritone;
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}
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}
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return null;
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}
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/**
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* Creates and registers a new {@link IBaritone} instance using the specified {@link Minecraft}. The existing
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* instance is returned if already registered.
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@ -0,0 +1,49 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.api.event.events;
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import baritone.api.utils.Pair;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import java.util.Collections;
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import java.util.List;
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import java.util.Set;
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/**
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* @author Brady
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*/
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public final class BlockChangeEvent {
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private final Set<ChunkPos> affectedChunks;
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private final List<Pair<BlockPos, IBlockState>> blocks;
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public BlockChangeEvent(ChunkPos pos, List<Pair<BlockPos, IBlockState>> blocks) {
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this.affectedChunks = Collections.singleton(pos);
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this.blocks = blocks;
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}
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public Set<ChunkPos> getAffectedChunks() {
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return this.affectedChunks;
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}
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public List<Pair<BlockPos, IBlockState>> getBlocks() {
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return this.blocks;
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}
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}
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@ -57,31 +57,38 @@ public final class ChunkEvent {
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/**
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* @return The state of the event
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*/
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public final EventState getState() {
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public EventState getState() {
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return this.state;
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}
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/**
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* @return The type of chunk event that occurred;
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*/
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public final Type getType() {
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public Type getType() {
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return this.type;
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}
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/**
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* @return The Chunk X position.
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*/
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public final int getX() {
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public int getX() {
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return this.x;
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}
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/**
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* @return The Chunk Z position.
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*/
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public final int getZ() {
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public int getZ() {
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return this.z;
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}
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/**
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* @return {@code true} if the event was fired after a chunk population
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*/
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public boolean isPostPopulate() {
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return this.state == EventState.POST && this.type.isPopulate();
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}
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public enum Type {
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/**
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@ -45,6 +45,9 @@ public interface AbstractGameEventListener extends IGameEventListener {
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@Override
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default void onChunkEvent(ChunkEvent event) {}
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@Override
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default void onBlockChange(BlockChangeEvent event) {}
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@Override
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default void onRenderPass(RenderEvent event) {}
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@ -72,6 +72,13 @@ public interface IGameEventListener {
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*/
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void onChunkEvent(ChunkEvent event);
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/**
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* Runs after a single or multi block change packet is received and processed.
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*
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* @param event The event
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*/
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void onBlockChange(BlockChangeEvent event);
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/**
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* Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
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* <p>
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@ -17,24 +17,29 @@
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package baritone.launch.mixins;
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import baritone.Baritone;
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import baritone.api.BaritoneAPI;
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import baritone.api.IBaritone;
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import baritone.api.event.events.BlockChangeEvent;
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import baritone.api.event.events.ChunkEvent;
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import baritone.api.event.events.type.EventState;
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import baritone.cache.CachedChunk;
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import net.minecraft.client.entity.EntityPlayerSP;
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import baritone.api.utils.Pair;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.network.NetHandlerPlayClient;
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import net.minecraft.network.play.server.SPacketBlockChange;
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import net.minecraft.network.play.server.SPacketChunkData;
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import net.minecraft.network.play.server.SPacketCombatEvent;
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import net.minecraft.network.play.server.SPacketMultiBlockChange;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.stream.Collectors;
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/**
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* @author Brady
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* @since 8/3/2018
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@ -50,19 +55,18 @@ public class MixinNetHandlerPlayClient {
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)
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)
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private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.PRE,
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packetIn.isFullChunk() ? ChunkEvent.Type.POPULATE_FULL : ChunkEvent.Type.POPULATE_PARTIAL,
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packetIn.getChunkX(),
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packetIn.getChunkZ()
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)
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);
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}
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IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForConnection((NetHandlerPlayClient) (Object) this);
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if (baritone == null) {
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return;
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}
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baritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.PRE,
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packetIn.isFullChunk() ? ChunkEvent.Type.POPULATE_FULL : ChunkEvent.Type.POPULATE_PARTIAL,
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packetIn.getChunkX(),
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packetIn.getChunkZ()
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)
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);
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}
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@Inject(
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@ -70,19 +74,18 @@ public class MixinNetHandlerPlayClient {
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at = @At("RETURN")
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)
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private void postHandleChunkData(SPacketChunkData packetIn, CallbackInfo ci) {
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.POST,
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packetIn.isFullChunk() ? ChunkEvent.Type.POPULATE_FULL : ChunkEvent.Type.POPULATE_PARTIAL,
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packetIn.getChunkX(),
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packetIn.getChunkZ()
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)
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);
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}
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IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForConnection((NetHandlerPlayClient) (Object) this);
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if (baritone == null) {
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return;
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}
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baritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.POST,
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packetIn.isFullChunk() ? ChunkEvent.Type.POPULATE_FULL : ChunkEvent.Type.POPULATE_PARTIAL,
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packetIn.getChunkX(),
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packetIn.getChunkZ()
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)
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);
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}
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@Inject(
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@ -90,25 +93,14 @@ public class MixinNetHandlerPlayClient {
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at = @At("RETURN")
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)
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private void postHandleBlockChange(SPacketBlockChange packetIn, CallbackInfo ci) {
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if (!Baritone.settings().repackOnAnyBlockChange.value) {
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IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForConnection((NetHandlerPlayClient) (Object) this);
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if (baritone == null) {
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return;
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}
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if (!CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(packetIn.getBlockState().getBlock())) {
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return;
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}
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.POST,
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ChunkEvent.Type.POPULATE_FULL,
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packetIn.getBlockPosition().getX() >> 4,
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packetIn.getBlockPosition().getZ() >> 4
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)
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);
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}
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}
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final ChunkPos pos = new ChunkPos(packetIn.getBlockPosition().getX() >> 4, packetIn.getBlockPosition().getZ() >> 4);
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final Pair<BlockPos, IBlockState> changed = new Pair<>(packetIn.getBlockPosition(), packetIn.getBlockState());
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baritone.getGameEventHandler().onBlockChange(new BlockChangeEvent(pos, Collections.singletonList(changed)));
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}
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@Inject(
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@ -116,35 +108,20 @@ public class MixinNetHandlerPlayClient {
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at = @At("RETURN")
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)
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private void postHandleMultiBlockChange(SPacketMultiBlockChange packetIn, CallbackInfo ci) {
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if (!Baritone.settings().repackOnAnyBlockChange.value) {
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IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForConnection((NetHandlerPlayClient) (Object) this);
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if (baritone == null) {
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return;
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}
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if (packetIn.getChangedBlocks().length == 0) {
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return;
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}
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https://docs.oracle.com/javase/specs/jls/se7/html/jls-14.html#jls-14.15
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{
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for (SPacketMultiBlockChange.BlockUpdateData update : packetIn.getChangedBlocks()) {
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if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(update.getBlockState().getBlock())) {
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break https;
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}
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}
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return;
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}
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ChunkPos pos = new ChunkPos(packetIn.getChangedBlocks()[0].getPos());
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.POST,
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ChunkEvent.Type.POPULATE_FULL,
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pos.x,
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pos.z
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)
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);
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}
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}
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// All blocks have the same ChunkPos
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final ChunkPos pos = new ChunkPos(packetIn.getChangedBlocks()[0].getPos());
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baritone.getGameEventHandler().onBlockChange(new BlockChangeEvent(
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pos,
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Arrays.stream(packetIn.getChangedBlocks())
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.map(data -> new Pair<>(data.getPos(), data.getBlockState()))
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.collect(Collectors.toList())
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));
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}
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@Inject(
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@ -155,11 +132,10 @@ public class MixinNetHandlerPlayClient {
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)
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)
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private void onPlayerDeath(SPacketCombatEvent packetIn, CallbackInfo ci) {
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onPlayerDeath();
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}
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IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForConnection((NetHandlerPlayClient) (Object) this);
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if (baritone == null) {
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return;
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}
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baritone.getGameEventHandler().onPlayerDeath();
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}
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}
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@ -23,8 +23,11 @@ import baritone.api.event.events.type.EventState;
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import baritone.api.event.listener.IEventBus;
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import baritone.api.event.listener.IGameEventListener;
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import baritone.api.utils.Helper;
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import baritone.api.utils.Pair;
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import baritone.cache.CachedChunk;
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import baritone.cache.WorldProvider;
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import baritone.utils.BlockStateInterface;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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@ -75,13 +78,10 @@ public final class GameEventHandler implements IEventBus, Helper {
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}
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@Override
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public final void onChunkEvent(ChunkEvent event) {
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public void onChunkEvent(ChunkEvent event) {
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EventState state = event.getState();
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ChunkEvent.Type type = event.getType();
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boolean isPostPopulate = state == EventState.POST
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&& (type == ChunkEvent.Type.POPULATE_FULL || type == ChunkEvent.Type.POPULATE_PARTIAL);
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World world = baritone.getPlayerContext().world();
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// Whenever the server sends us to another dimension, chunks are unloaded
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@ -91,7 +91,7 @@ public final class GameEventHandler implements IEventBus, Helper {
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&& type == ChunkEvent.Type.UNLOAD
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&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
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if (isPostPopulate || isPreUnload) {
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if (event.isPostPopulate() || isPreUnload) {
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baritone.getWorldProvider().ifWorldLoaded(worldData -> {
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Chunk chunk = world.getChunk(event.getX(), event.getZ());
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worldData.getCachedWorld().queueForPacking(chunk);
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@ -102,6 +102,26 @@ public final class GameEventHandler implements IEventBus, Helper {
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listeners.forEach(l -> l.onChunkEvent(event));
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}
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@Override
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public void onBlockChange(BlockChangeEvent event) {
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if (Baritone.settings().repackOnAnyBlockChange.value) {
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final boolean keepingTrackOf = event.getBlocks().stream()
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.map(Pair::second).map(IBlockState::getBlock)
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.anyMatch(CachedChunk.BLOCKS_TO_KEEP_TRACK_OF::contains);
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if (keepingTrackOf) {
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baritone.getWorldProvider().ifWorldLoaded(worldData -> {
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final World world = baritone.getPlayerContext().world();
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event.getAffectedChunks().stream()
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.map(pos -> world.getChunk(pos.x, pos.z))
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.forEach(worldData.getCachedWorld()::queueForPacking);
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});
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}
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}
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listeners.forEach(l -> l.onBlockChange(event));
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}
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@Override
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public final void onRenderPass(RenderEvent event) {
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listeners.forEach(l -> l.onRenderPass(event));
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