mirror of https://github.com/cabaletta/baritone
Add versions in parenthesis for todos to fix stuff
This commit is contained in:
parent
84d961cbab
commit
1390e04435
|
@ -36,7 +36,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
@Mixin(RenderChunk.class)
|
@Mixin(RenderChunk.class)
|
||||||
public class MixinRenderChunk {
|
public class MixinRenderChunk {
|
||||||
|
|
||||||
// TODO: Resolve this issue
|
// TODO: (1.13.2) Resolve this issue
|
||||||
// Looks like generateCache will return null if the chunk is empty, so we're probably going to want to hook that method
|
// Looks like generateCache will return null if the chunk is empty, so we're probably going to want to hook that method
|
||||||
/*
|
/*
|
||||||
@Redirect(
|
@Redirect(
|
||||||
|
|
|
@ -91,7 +91,7 @@ public class GuiClickMeme extends GuiScreen {
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vec3d toWorld(double x, double y, double z) {
|
public Vec3d toWorld(double x, double y, double z) {
|
||||||
// TODO: Fix unproject
|
// TODO: (1.13.2) Fix unproject
|
||||||
// boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
// boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||||
// if (result) {
|
// if (result) {
|
||||||
// return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
// return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
||||||
|
|
Loading…
Reference in New Issue