From 0b30e822c269e40f622b43ce6e81fb5eb5b9eafb Mon Sep 17 00:00:00 2001 From: Leijurv Date: Sat, 15 Sep 2018 08:00:24 -0700 Subject: [PATCH] fix flowing water detection for assumeWalkOnWater --- src/main/java/baritone/pathing/movement/MovementHelper.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/baritone/pathing/movement/MovementHelper.java b/src/main/java/baritone/pathing/movement/MovementHelper.java index 8f886f7e9..d602fdad5 100644 --- a/src/main/java/baritone/pathing/movement/MovementHelper.java +++ b/src/main/java/baritone/pathing/movement/MovementHelper.java @@ -250,7 +250,7 @@ public interface MovementHelper extends ActionCosts, Helper { if (up instanceof BlockLilyPad) { return true; } - if (BlockStateInterface.isFlowing(state)) { + if (BlockStateInterface.isFlowing(state) || block == Blocks.FLOWING_WATER) { // the only scenario in which we can walk on flowing water is if it's under still water with jesus off return BlockStateInterface.isWater(up) && !Baritone.settings().assumeWalkOnWater.get(); }