baritone/src/main/java/baritone/bot/pathing/goals/GoalComposite.java

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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
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package baritone.bot.pathing.goals;
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import java.util.Arrays;
import java.util.Collection;
import net.minecraft.util.math.BlockPos;
/**
* A composite of many goals, any one of which satisfies the composite.
* For example, a GoalComposite of block goals for every oak log in loaded chunks
* would result in it pathing to the easiest oak log to get to
* @author avecowa
*/
public class GoalComposite implements Goal {
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public final Goal[] goals;
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public GoalComposite(Goal... goals) {
this.goals = goals;
}
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public GoalComposite(BlockPos... blocks) {
goals = new Goal[blocks.length];
for (int i = 0; i < blocks.length; i++) {
goals[i] = new GoalBlock(blocks[i]);
}
}
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public GoalComposite(Collection<BlockPos> blocks) {
goals = new Goal[blocks.size()];
int i = 0;
for (BlockPos pos : blocks) {
goals[i] = new GoalBlock(pos);
i++;
}
}
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public Goal[] goals() {
return goals;
}
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@Override
public boolean isInGoal(BlockPos pos) {
for (Goal g : goals) {
if (g.isInGoal(pos)) {
return true;
}
}
return false;
}
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@Override
public double heuristic(BlockPos pos) {
double min = Double.MAX_VALUE;
for (Goal g : goals) {
min = Math.min(min, g.heuristic(pos)); // whichever is closest
}
return min;
}
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@Override
public String toString() {
return "GoalComposite" + Arrays.toString(goals);
}
}