baritone/src/main/java/baritone/launch/mixins/MixinNetworkManager.java

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
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import baritone.Baritone;
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import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.type.EventState;
import io.netty.channel.Channel;
import io.netty.channel.ChannelHandlerContext;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/6/2018 9:30 PM
*/
@Mixin(NetworkManager.class)
public abstract class MixinNetworkManager {
@Shadow private Channel channel;
@Shadow protected abstract void channelRead0(ChannelHandlerContext p_channelRead0_1_, Packet<?> p_channelRead0_2_) throws Exception;
@Inject(
method = "dispatchPacket",
at = @At("HEAD")
)
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void >>[] futureListeners, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent(EventState.PRE, inPacket));
}
@Inject(
method = "dispatchPacket",
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void >>[] futureListeners, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent(EventState.POST, inPacket));
}
@Inject(
method = "channelRead0",
at = @At(
value = "INVOKE",
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
)
)
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent(EventState.PRE, packet));
}
@Inject(
method = "channelRead0",
at = @At("RETURN")
)
private void postProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
if (this.channel.isOpen())
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent(EventState.POST, packet));
}
}