2018-08-08 03:16:53 +00:00
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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2018-08-08 04:15:22 +00:00
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* Baritone is distributed in the hope that it will be useful,
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2018-08-08 03:16:53 +00:00
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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2018-08-07 14:52:49 +00:00
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package baritone.bot.pathing.movement.movements;
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2018-08-07 21:36:32 +00:00
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import baritone.bot.pathing.movement.CalculationContext;
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2018-08-07 14:52:49 +00:00
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import baritone.bot.pathing.movement.Movement;
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import baritone.bot.pathing.movement.MovementHelper;
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import baritone.bot.pathing.movement.MovementState;
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import baritone.bot.utils.BlockStateInterface;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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public class MovementDiagonal extends Movement {
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2018-08-07 21:14:36 +00:00
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2018-08-07 14:52:49 +00:00
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public MovementDiagonal(BlockPos start, EnumFacing dir1, EnumFacing dir2) {
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this(start, start.offset(dir1), start.offset(dir2), dir2);
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2018-08-07 21:14:36 +00:00
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// super(start, start.offset(dir1).offset(dir2), new BlockPos[]{start.offset(dir1), start.offset(dir1).up(), start.offset(dir2), start.offset(dir2).up(), start.offset(dir1).offset(dir2), start.offset(dir1).offset(dir2).up()}, new BlockPos[]{start.offset(dir1).offset(dir2).down()});
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2018-08-07 14:52:49 +00:00
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}
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public MovementDiagonal(BlockPos start, BlockPos dir1, BlockPos dir2, EnumFacing drr2) {
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this(start, dir1.offset(drr2), dir1, dir2);
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}
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public MovementDiagonal(BlockPos start, BlockPos end, BlockPos dir1, BlockPos dir2) {
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2018-08-11 20:08:16 +00:00
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super(start, end, new BlockPos[]{dir1, dir1.up(), dir2, dir2.up(), end, end.up()}, new BlockPos[]{end.down()});
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2018-08-07 14:52:49 +00:00
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}
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@Override
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public MovementState updateState(MovementState state) {
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super.updateState(state);
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switch (state.getStatus()) {
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case PREPPING:
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case UNREACHABLE:
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case FAILED:
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return state;
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case WAITING:
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case RUNNING:
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break;
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default:
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return state;
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}
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if (playerFeet().equals(dest)) {
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state.setStatus(MovementState.MovementStatus.SUCCESS);
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return state;
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}
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2018-08-11 20:08:16 +00:00
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if (!BlockStateInterface.isLiquid(playerFeet())) {
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player().setSprinting(true);
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}
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2018-08-08 19:51:04 +00:00
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MovementHelper.moveTowards(state, dest);
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2018-08-07 14:52:49 +00:00
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return state;
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}
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@Override
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2018-08-07 21:36:32 +00:00
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protected double calculateCost(CalculationContext context) {
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if (getTotalHardnessOfBlocksToBreak(context.getToolSet()) != 0) {
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2018-08-07 14:52:49 +00:00
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return COST_INF;
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}
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if (!MovementHelper.canWalkOn(positionsToPlace[0])) {
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return COST_INF;
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}
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return Math.sqrt(2) * (BlockStateInterface.isWater(src) || BlockStateInterface.isWater(dest) ? WALK_ONE_IN_WATER_COST : WALK_ONE_BLOCK_COST);
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}
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}
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