baritone/src/main/java/baritone/utils/ToolSet.java

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
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package baritone.utils;
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import baritone.Baritone;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.init.Enchantments;
import net.minecraft.init.MobEffects;
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import net.minecraft.item.ItemStack;
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import java.util.HashMap;
import java.util.Map;
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/**
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* A cached list of the best tools on the hotbar for any block
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*
* @author avecowa, Brady, leijurv
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*/
public class ToolSet implements Helper {
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/**
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* A cache mapping a {@link Block} to how long it will take to break
* with this toolset, given the optimum tool is used.
*/
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private Map<Block, Double> breakStrengthCache = new HashMap<>();
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/**
* Calculate which tool on the hotbar is best for mining
*
* @param b the blockstate to be mined
* @return a byte indicating the index in the tools array that worked best
*/
public byte getBestSlot(IBlockState b) {
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byte best = 0;
double value = -1;
for (byte i = 0; i < 9; i++) {
double v = calculateStrVsBlock(i, b);
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if (v > value || value == -1) {
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value = v;
best = i;
}
}
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return best;
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}
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/**
* Using the best tool on the hotbar, how long would it take to mine this block
*
* @param state the blockstate to be mined
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* @return how long it would take in ticks
*/
public double getStrVsBlock(IBlockState state) {
return this.breakStrengthCache.computeIfAbsent(state.getBlock(), b -> calculateStrVsBlock(getBestSlot(state), state));
}
/**
* Calculates how long would it take to mine the specified block given the best tool
* in this toolset is used. A negative value is returned if the specified block is unbreakable.
*
* @param state the blockstate to be mined
* @return how long it would take in ticks
*/
private double calculateStrVsBlock(byte slot, IBlockState state) {
// Calculate the slot with the best item
ItemStack contents = player().inventory.getStackInSlot(slot);
float blockHard = state.getBlockHardness(null, null);
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if (blockHard < 0) {
return -1;
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}
float speed = contents.getDestroySpeed(state);
if (speed > 1) {
int effLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.EFFICIENCY, contents);
if (effLevel > 0 && !contents.isEmpty()) {
speed += effLevel * effLevel + 1;
}
}
if (Baritone.settings().considerPotionEffects.get()) {
if (player().isPotionActive(MobEffects.HASTE)) {
speed *= 1 + (player().getActivePotionEffect(MobEffects.HASTE).getAmplifier() + 1) * 0.2;
}
if (player().isPotionActive(MobEffects.MINING_FATIGUE)) {
switch (player().getActivePotionEffect(MobEffects.MINING_FATIGUE).getAmplifier()) {
case 0:
speed *= 0.3;
break;
case 1:
speed *= 0.09;
break;
case 2:
speed *= 0.0027;
break;
default:
speed *= 0.00081;
break;
}
}
}
speed /= blockHard;
if (state.getMaterial().isToolNotRequired() || (!contents.isEmpty() && contents.canHarvestBlock(state))) {
return speed / 30;
} else {
return speed / 100;
}
}
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}