baritone/src/main/java/baritone/cache/WorldProvider.java

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
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package baritone.cache;
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import baritone.Baritone;
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import baritone.utils.Helper;
import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
import java.io.File;
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import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Consumer;
/**
* @author Brady
* @since 8/4/2018 11:06 AM
*/
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public enum WorldProvider implements Helper {
INSTANCE;
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private final Map<Path, WorldData> worldCache = new HashMap<>();
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private WorldData currentWorld;
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public final WorldData getCurrentWorld() {
return this.currentWorld;
}
public final void initWorld(WorldClient world) {
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int dimensionID = world.provider.getDimensionType().getId();
File directory;
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File readme;
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IntegratedServer integratedServer = mc.getIntegratedServer();
if (integratedServer != null) {
WorldServer localServerWorld = integratedServer.getWorld(dimensionID);
IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();
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directory = loader.getChunkSaveLocation();
// Gets the "depth" of this directory relative the the game's run directory, 2 is the location of the world
if (directory.toPath().relativize(mc.gameDir.toPath()).getNameCount() != 2) {
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// subdirectory of the main save directory for this world
directory = directory.getParentFile();
}
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directory = new File(directory, "baritone");
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readme = directory;
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} else {
//remote
directory = new File(Baritone.INSTANCE.getDir(), mc.getCurrentServerData().serverIP);
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readme = Baritone.INSTANCE.getDir();
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}
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// lol wtf is this baritone folder in my minecraft save?
try (FileOutputStream out = new FileOutputStream(new File(readme, "readme.txt"))) {
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// good thing we have a readme
out.write("https://github.com/cabaletta/baritone\n".getBytes());
} catch (IOException ignored) {}
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directory = new File(directory, "DIM" + dimensionID);
Path dir = directory.toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
} catch (IOException ignored) {}
}
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System.out.println("Baritone world data dir: " + dir);
this.currentWorld = this.worldCache.computeIfAbsent(dir, WorldData::new);
}
public final void closeWorld() {
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WorldData world = this.currentWorld;
this.currentWorld = null;
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if (world == null) {
return;
}
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world.onClose();
}
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public final void ifWorldLoaded(Consumer<WorldData> currentWorldConsumer) {
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if (this.currentWorld != null) {
currentWorldConsumer.accept(this.currentWorld);
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}
}
}