alertmanager/types/types.go

466 lines
12 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2015 Prometheus Team
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package types
import (
"strings"
"sync"
"time"
"github.com/prometheus/client_golang/prometheus"
"github.com/prometheus/common/model"
)
// AlertState is used as part of AlertStatus.
type AlertState string
// Possible values for AlertState.
const (
AlertStateUnprocessed AlertState = "unprocessed"
AlertStateActive AlertState = "active"
AlertStateSuppressed AlertState = "suppressed"
)
// AlertStatus stores the state of an alert and, as applicable, the IDs of
// silences silencing the alert and of other alerts inhibiting the alert. Note
// that currently, SilencedBy is supposed to be the complete set of the relevant
// silences while InhibitedBy may contain only a subset of the inhibiting alerts
// in practice exactly one ID. (This somewhat confusing semantics might change
// in the future.)
type AlertStatus struct {
State AlertState `json:"state"`
SilencedBy []string `json:"silencedBy"`
InhibitedBy []string `json:"inhibitedBy"`
}
// Marker helps to mark alerts as silenced and/or inhibited.
// All methods are goroutine-safe.
type Marker interface {
// SetActive sets the provided alert to AlertStateActive and deletes all
// SilencedBy and InhibitedBy entries.
SetActive(alert model.Fingerprint)
// SetSilenced replaces the previous SilencedBy by the provided IDs of
// silences. The set of provided IDs is supposed to represent the
// complete set of relevant silences. If no ID is provided and
// InhibitedBy is already empty, this call is equivalent
// SetActive. Otherwise, it sets AlertStateSuppressed.
SetSilenced(alert model.Fingerprint, silenceIDs ...string)
// SetInhibited replaces the previous InhibitedBy by the provided IDs of
// alerts. In contrast to SetSilenced, the set of provided IDs is not
// expected to represent the complete set of inhibiting alerts. (In
// practice, this method is only called with one or zero IDs. However,
// this expectation might change in the future.) If no ID is provided and
// SilencedBy is already empty, this call is equivalent to
// SetActive. Otherwise, it sets AlertStateSuppressed.
SetInhibited(alert model.Fingerprint, alertIDs ...string)
// Count alerts of the given state(s). With no state provided, count all
// alerts.
Count(...AlertState) int
// Status of the given alert.
Status(model.Fingerprint) AlertStatus
// Delete the given alert.
Delete(model.Fingerprint)
// Various methods to inquire if the given alert is in a certain
// AlertState. Silenced also returns all the silencing silences, while
// Inhibited may return only a subset of inhibiting alerts.
Unprocessed(model.Fingerprint) bool
Active(model.Fingerprint) bool
Silenced(model.Fingerprint) ([]string, bool)
Inhibited(model.Fingerprint) ([]string, bool)
}
// NewMarker returns an instance of a Marker implementation.
func NewMarker(r prometheus.Registerer) Marker {
m := &memMarker{
m: map[model.Fingerprint]*AlertStatus{},
}
m.registerMetrics(r)
return m
}
type memMarker struct {
m map[model.Fingerprint]*AlertStatus
mtx sync.RWMutex
}
func (m *memMarker) registerMetrics(r prometheus.Registerer) {
newAlertMetricByState := func(st AlertState) prometheus.GaugeFunc {
return prometheus.NewGaugeFunc(
prometheus.GaugeOpts{
Name: "alertmanager_alerts",
Help: "How many alerts by state.",
ConstLabels: prometheus.Labels{"state": string(st)},
},
func() float64 {
return float64(m.Count(st))
},
)
}
alertsActive := newAlertMetricByState(AlertStateActive)
alertsSuppressed := newAlertMetricByState(AlertStateSuppressed)
r.MustRegister(alertsActive)
r.MustRegister(alertsSuppressed)
}
// Count implements Marker.
func (m *memMarker) Count(states ...AlertState) int {
count := 0
m.mtx.RLock()
defer m.mtx.RUnlock()
if len(states) == 0 {
count = len(m.m)
} else {
for _, status := range m.m {
for _, state := range states {
if status.State == state {
count++
}
}
}
}
return count
}
// SetSilenced implements Marker.
func (m *memMarker) SetSilenced(alert model.Fingerprint, ids ...string) {
m.mtx.Lock()
s, found := m.m[alert]
if !found {
s = &AlertStatus{}
m.m[alert] = s
}
// If there are any silence or alert IDs associated with the
// fingerprint, it is suppressed. Otherwise, set it to
// AlertStateUnprocessed.
if len(ids) == 0 && len(s.InhibitedBy) == 0 {
m.mtx.Unlock()
m.SetActive(alert)
return
}
s.State = AlertStateSuppressed
s.SilencedBy = ids
m.mtx.Unlock()
}
// SetInhibited implements Marker.
func (m *memMarker) SetInhibited(alert model.Fingerprint, ids ...string) {
m.mtx.Lock()
s, found := m.m[alert]
if !found {
s = &AlertStatus{}
m.m[alert] = s
}
// If there are any silence or alert IDs associated with the
// fingerprint, it is suppressed. Otherwise, set it to
// AlertStateUnprocessed.
if len(ids) == 0 && len(s.SilencedBy) == 0 {
m.mtx.Unlock()
m.SetActive(alert)
return
}
s.State = AlertStateSuppressed
s.InhibitedBy = ids
m.mtx.Unlock()
}
// SetActive implements Marker.
func (m *memMarker) SetActive(alert model.Fingerprint) {
m.mtx.Lock()
defer m.mtx.Unlock()
s, found := m.m[alert]
if !found {
s = &AlertStatus{
SilencedBy: []string{},
InhibitedBy: []string{},
}
m.m[alert] = s
}
s.State = AlertStateActive
s.SilencedBy = []string{}
s.InhibitedBy = []string{}
}
// Status implements Marker.
func (m *memMarker) Status(alert model.Fingerprint) AlertStatus {
m.mtx.RLock()
defer m.mtx.RUnlock()
s, found := m.m[alert]
if !found {
s = &AlertStatus{
State: AlertStateUnprocessed,
SilencedBy: []string{},
InhibitedBy: []string{},
}
}
return *s
}
// Delete implements Marker.
func (m *memMarker) Delete(alert model.Fingerprint) {
m.mtx.Lock()
defer m.mtx.Unlock()
delete(m.m, alert)
}
// Unprocessed implements Marker.
func (m *memMarker) Unprocessed(alert model.Fingerprint) bool {
return m.Status(alert).State == AlertStateUnprocessed
}
// Active implements Marker.
func (m *memMarker) Active(alert model.Fingerprint) bool {
return m.Status(alert).State == AlertStateActive
}
// Inhibited implements Marker.
func (m *memMarker) Inhibited(alert model.Fingerprint) ([]string, bool) {
s := m.Status(alert)
return s.InhibitedBy,
s.State == AlertStateSuppressed && len(s.InhibitedBy) > 0
}
// Silenced returns whether the alert for the given Fingerprint is in the
// Silenced state and any associated silence IDs.
func (m *memMarker) Silenced(alert model.Fingerprint) ([]string, bool) {
s := m.Status(alert)
return s.SilencedBy,
s.State == AlertStateSuppressed && len(s.SilencedBy) > 0
}
// MultiError contains multiple errors and implements the error interface. Its
// zero value is ready to use. All its methods are goroutine safe.
type MultiError struct {
mtx sync.Mutex
errors []error
}
// Add adds an error to the MultiError.
func (e *MultiError) Add(err error) {
e.mtx.Lock()
defer e.mtx.Unlock()
e.errors = append(e.errors, err)
}
// Len returns the number of errors added to the MultiError.
func (e *MultiError) Len() int {
e.mtx.Lock()
defer e.mtx.Unlock()
return len(e.errors)
}
// Errors returns the errors added to the MuliError. The returned slice is a
// copy of the internal slice of errors.
func (e *MultiError) Errors() []error {
e.mtx.Lock()
defer e.mtx.Unlock()
return append(make([]error, 0, len(e.errors)), e.errors...)
}
func (e *MultiError) Error() string {
e.mtx.Lock()
defer e.mtx.Unlock()
es := make([]string, 0, len(e.errors))
for _, err := range e.errors {
es = append(es, err.Error())
}
return strings.Join(es, "; ")
}
// Alert wraps a model.Alert with additional information relevant
// to internal of the Alertmanager.
// The type is never exposed to external communication and the
// embedded alert has to be sanitized beforehand.
type Alert struct {
model.Alert
// The authoritative timestamp.
UpdatedAt time.Time
Timeout bool
}
// AlertSlice is a sortable slice of Alerts.
type AlertSlice []*Alert
func (as AlertSlice) Less(i, j int) bool {
// Look at labels.job, then labels.instance.
for _, overrideKey := range [...]model.LabelName{"job", "instance"} {
iVal, iOk := as[i].Labels[overrideKey]
jVal, jOk := as[j].Labels[overrideKey]
if !iOk && !jOk {
continue
}
if !iOk {
return false
}
if !jOk {
return true
}
if iVal != jVal {
return iVal < jVal
}
}
return as[i].Labels.Before(as[j].Labels)
}
func (as AlertSlice) Swap(i, j int) { as[i], as[j] = as[j], as[i] }
func (as AlertSlice) Len() int { return len(as) }
// Alerts turns a sequence of internal alerts into a list of
// exposable model.Alert structures.
func Alerts(alerts ...*Alert) model.Alerts {
res := make(model.Alerts, 0, len(alerts))
for _, a := range alerts {
v := a.Alert
// If the end timestamp is not reached yet, do not expose it.
if !a.Resolved() {
v.EndsAt = time.Time{}
}
res = append(res, &v)
}
return res
}
// Merge merges the timespan of two alerts based and overwrites annotations
// based on the authoritative timestamp. A new alert is returned, the labels
// are assumed to be equal.
func (a *Alert) Merge(o *Alert) *Alert {
// Let o always be the younger alert.
if o.UpdatedAt.Before(a.UpdatedAt) {
return o.Merge(a)
}
res := *o
// Always pick the earliest starting time.
if a.StartsAt.Before(o.StartsAt) {
res.StartsAt = a.StartsAt
}
if o.Resolved() {
// The latest explicit resolved timestamp wins if both alerts are effectively resolved.
if a.Resolved() && a.EndsAt.After(o.EndsAt) {
res.EndsAt = a.EndsAt
}
} else {
// A non-timeout timestamp always rules if it is the latest.
if a.EndsAt.After(o.EndsAt) && !a.Timeout {
res.EndsAt = a.EndsAt
}
}
return &res
}
// A Muter determines whether a given label set is muted. Implementers that
// maintain an underlying Marker are expected to update it during a call of
// Mutes.
type Muter interface {
Mutes(model.LabelSet) bool
}
// A MuteFunc is a function that implements the Muter interface.
type MuteFunc func(model.LabelSet) bool
// Mutes implements the Muter interface.
func (f MuteFunc) Mutes(lset model.LabelSet) bool { return f(lset) }
// A Silence determines whether a given label set is muted.
type Silence struct {
// A unique identifier across all connected instances.
ID string `json:"id"`
// A set of matchers determining if a label set is affect
// by the silence.
Matchers Matchers `json:"matchers"`
// Time range of the silence.
//
// * StartsAt must not be before creation time
// * EndsAt must be after StartsAt
// * Deleting a silence means to set EndsAt to now
// * Time range must not be modified in different ways
//
// TODO(fabxc): this may potentially be extended by
// creation and update timestamps.
StartsAt time.Time `json:"startsAt"`
EndsAt time.Time `json:"endsAt"`
// The last time the silence was updated.
UpdatedAt time.Time `json:"updatedAt"`
// Information about who created the silence for which reason.
CreatedBy string `json:"createdBy"`
Comment string `json:"comment,omitempty"`
Status SilenceStatus `json:"status"`
}
// Expired return if the silence is expired
// meaning that both StartsAt and EndsAt are equal
func (s *Silence) Expired() bool {
return s.StartsAt.Equal(s.EndsAt)
}
// SilenceStatus stores the state of a silence.
type SilenceStatus struct {
State SilenceState `json:"state"`
}
// SilenceState is used as part of SilenceStatus.
type SilenceState string
// Possible values for SilenceState.
const (
SilenceStateExpired SilenceState = "expired"
SilenceStateActive SilenceState = "active"
SilenceStatePending SilenceState = "pending"
)
// CalcSilenceState returns the SilenceState that a silence with the given start
// and end time would have right now.
func CalcSilenceState(start, end time.Time) SilenceState {
current := time.Now()
if current.Before(start) {
return SilenceStatePending
}
if current.Before(end) {
return SilenceStateActive
}
return SilenceStateExpired
}