alertmanager/dispatch.go
Fabian Reinartz ce74f8363b Simplify initialization
No longer update components based on a new configuration. Generally,
destroying and recreating has no performance impact and is less
error-prone.
This also removes the Reloadable interface and simplifies the entire
startup contraption.
2015-10-11 16:54:39 +02:00

293 lines
6.6 KiB
Go

package main
import (
"fmt"
"sync"
"time"
"github.com/prometheus/common/log"
"github.com/prometheus/common/model"
"golang.org/x/net/context"
"github.com/prometheus/alertmanager/config"
"github.com/prometheus/alertmanager/notify"
"github.com/prometheus/alertmanager/provider"
"github.com/prometheus/alertmanager/types"
)
const ResolveTimeout = 5 * time.Minute
// Dispatcher sorts incoming alerts into aggregation groups and
// assigns the correct notifiers to each.
type Dispatcher struct {
routes Routes
alerts provider.Alerts
notifier notify.Notifier
aggrGroups map[model.Fingerprint]*aggrGroup
done chan struct{}
ctx context.Context
cancel func()
log log.Logger
}
// NewDispatcher returns a new Dispatcher.
func NewDispatcher(ap provider.Alerts, r []*config.Route, n notify.Notifier) *Dispatcher {
disp := &Dispatcher{
alerts: ap,
notifier: n,
routes: NewRoutes(r, nil),
log: log.With("component", "dispatcher"),
}
return disp
}
// Run starts dispatching alerts incoming via the updates channel.
func (d *Dispatcher) Run() {
d.done = make(chan struct{})
d.aggrGroups = map[model.Fingerprint]*aggrGroup{}
d.ctx, d.cancel = context.WithCancel(context.Background())
d.run(d.alerts.Subscribe())
close(d.done)
}
func (d *Dispatcher) run(it provider.AlertIterator) {
cleanup := time.NewTicker(5 * time.Minute)
defer cleanup.Stop()
defer it.Close()
for {
select {
case alert := <-it.Next():
d.log.With("alert", alert).Debug("Received alert")
// Log errors but keep trying.
if err := it.Err(); err != nil {
log.Errorf("Error on alert update: %s", err)
continue
}
for _, r := range d.routes.Match(alert.Labels) {
d.processAlert(alert, r)
}
case <-cleanup.C:
for _, ag := range d.aggrGroups {
if ag.empty() {
ag.stop()
delete(d.aggrGroups, ag.fingerprint())
}
}
case <-d.ctx.Done():
return
}
}
}
// Stop the dispatcher.
func (d *Dispatcher) Stop() {
if d == nil || d.cancel == nil {
return
}
d.cancel()
d.cancel = nil
<-d.done
}
// notifyFunc is a function that performs notifcation for the alert
// with the given fingerprint. It aborts on context cancelation.
// Returns false iff notifying failed.
type notifyFunc func(context.Context, ...*types.Alert) bool
// processAlert determins in which aggregation group the alert falls
// and insert it.
func (d *Dispatcher) processAlert(alert *types.Alert, opts *RouteOpts) {
group := model.LabelSet{}
for ln, lv := range alert.Labels {
if _, ok := opts.GroupBy[ln]; ok {
group[ln] = lv
}
}
fp := group.Fingerprint()
// If the group does not exist, create it.
ag, ok := d.aggrGroups[fp]
if !ok {
ag = newAggrGroup(d.ctx, group, opts)
d.aggrGroups[fp] = ag
ag.log = log.With("aggrGroup", ag)
go ag.run(func(ctx context.Context, alerts ...*types.Alert) bool {
err := d.notifier.Notify(ctx, alerts...)
if err != nil {
log.Errorf("Notify for %d alerts failed: %s %T", len(alerts), err, err)
}
return err != nil
})
}
ag.insert(alert)
}
// aggrGroup aggregates alert fingerprints into groups to which a
// common set of routing options applies.
// It emits notifications in the specified intervals.
type aggrGroup struct {
labels model.LabelSet
opts *RouteOpts
log log.Logger
ctx context.Context
cancel func()
done chan struct{}
next *time.Timer
mtx sync.RWMutex
alerts map[model.Fingerprint]*types.Alert
hasSent bool
}
// newAggrGroup returns a new aggregation group.
func newAggrGroup(ctx context.Context, labels model.LabelSet, opts *RouteOpts) *aggrGroup {
ag := &aggrGroup{
labels: labels,
opts: opts,
alerts: map[model.Fingerprint]*types.Alert{},
}
ag.ctx, ag.cancel = context.WithCancel(ctx)
// Set an initial one-time wait before flushing
// the first batch of notifications.
ag.next = time.NewTimer(ag.opts.GroupWait)
return ag
}
func (ag *aggrGroup) String() string {
return fmt.Sprintf("%v", ag.fingerprint())
}
func (ag *aggrGroup) run(nf notifyFunc) {
ag.done = make(chan struct{})
defer close(ag.done)
defer ag.next.Stop()
timeout := ag.opts.GroupInterval
if timeout < notify.MinTimeout {
timeout = notify.MinTimeout
}
for {
select {
case now := <-ag.next.C:
// Give the notifcations time until the next flush to
// finish before terminating them.
ctx, cancel := context.WithTimeout(ag.ctx, timeout)
// The now time we retrieve from the ticker is the only reliable
// point of time reference for the subsequent notification pipeline.
// Calculating the current time directly is prone to flaky behavior,
// which usually only becomes apparent in tests.
ctx = notify.WithNow(ctx, now)
// Populate context with information needed along the pipeline.
ctx = notify.WithDestination(ctx, ag.opts.SendTo)
ctx = notify.WithGroup(ctx, ag.String())
ctx = notify.WithRepeatInterval(ctx, ag.opts.RepeatInterval)
ctx = notify.WithSendResolved(ctx, ag.opts.SendResolved)
// Wait the configured interval before calling flush again.
ag.next.Reset(ag.opts.GroupInterval)
ag.flush(func(alerts ...*types.Alert) bool {
return nf(ctx, alerts...)
})
cancel()
case <-ag.ctx.Done():
return
}
}
}
func (ag *aggrGroup) stop() {
// Calling cancel will terminate all in-process notifications
// and the run() loop.
ag.cancel()
<-ag.done
}
func (ag *aggrGroup) fingerprint() model.Fingerprint {
return ag.labels.Fingerprint()
}
// insert the alert into the aggregation group. If the aggregation group
// is empty afterwards, true is returned.
func (ag *aggrGroup) insert(alert *types.Alert) {
ag.mtx.Lock()
defer ag.mtx.Unlock()
ag.alerts[alert.Fingerprint()] = alert
// Immediately trigger a flush if the wait duration for this
// alert is already over.
if !ag.hasSent && alert.UpdatedAt.Add(ag.opts.GroupWait).Before(time.Now()) {
ag.next.Reset(0)
}
}
func (ag *aggrGroup) empty() bool {
ag.mtx.RLock()
defer ag.mtx.RUnlock()
return len(ag.alerts) == 0
}
// flush sends notifications for all new alerts.
func (ag *aggrGroup) flush(notify func(...*types.Alert) bool) {
if ag.empty() {
return
}
ag.mtx.Lock()
var (
alerts = make(map[model.Fingerprint]*types.Alert, len(ag.alerts))
alertsSlice = make([]*types.Alert, 0, len(ag.alerts))
)
for fp, alert := range ag.alerts {
alerts[fp] = alert
alertsSlice = append(alertsSlice, alert)
}
ag.mtx.Unlock()
ag.log.Debugln("flushing", alertsSlice)
if notify(alertsSlice...) {
ag.mtx.Lock()
for fp, a := range alerts {
// Only delete if the fingerprint has not been inserted
// again since we notified about it.
if a.Resolved() && ag.alerts[fp] == a {
delete(ag.alerts, fp)
}
}
ag.mtx.Unlock()
}
ag.hasSent = true
}