alertmanager/manager/aggregator.go
2013-08-02 17:25:39 +02:00

216 lines
5.1 KiB
Go

// Copyright 2013 Prometheus Team
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package manager
import (
"errors"
"log"
"sync"
"time"
)
const (
minimumRepeatRate = 5 * time.Minute
minimumRefreshPeriod = 5 * time.Minute
notificationRetryPeriod = 1 * time.Minute
)
// AggregationRule creates and manages the scope for received events.
type AggregationRule struct {
Filters Filters
RepeatRate time.Duration
NotificationConfigName string
}
type AggregationInstances []*AggregationInstance
type AggregationInstance struct {
Rule *AggregationRule
Event *Event
// When was this AggregationInstance created?
Created time.Time
// When was the last refresh received into this AggregationInstance?
LastRefreshed time.Time
// When was the last successful notification sent out for this
// AggregationInstance?
lastNotificationSent time.Time
// Timer used to trigger a notification retry/resend.
notificationResendTimer *time.Timer
// Timer used to trigger the deletion of the AggregationInstance after it
// hasn't been refreshed for too long.
expiryTimer *time.Timer
}
func (r *AggregationRule) Handles(e *Event) bool {
return r.Filters.Handles(e)
}
func (r *AggregationInstance) Ingest(e *Event) {
r.Event = e
r.LastRefreshed = time.Now()
r.expiryTimer.Reset(minimumRefreshPeriod)
}
func (r *AggregationInstance) SendNotification(n Notifier) {
if time.Since(r.lastNotificationSent) < r.Rule.RepeatRate {
return
}
err := n.QueueNotification(r.Event, r.Rule.NotificationConfigName)
if err != nil {
// BUG: Limit the number of retries.
log.Printf("Error while sending notification: %s, retrying in %v", err, notificationRetryPeriod)
r.resendNotificationAfter(notificationRetryPeriod, n)
return
}
r.resendNotificationAfter(r.Rule.RepeatRate, n)
r.lastNotificationSent = time.Now()
}
func (r *AggregationInstance) resendNotificationAfter(d time.Duration, n Notifier) {
r.notificationResendTimer = time.AfterFunc(d, func() {
r.SendNotification(n)
})
}
func (r *AggregationInstance) Close() {
if r.notificationResendTimer != nil {
r.notificationResendTimer.Stop()
}
if r.expiryTimer != nil {
r.expiryTimer.Stop()
}
}
type AggregationRules []*AggregationRule
type Aggregator struct {
Rules AggregationRules
Aggregates map[EventFingerprint]*AggregationInstance
Notifier Notifier
// Mutex to protect the above.
mu sync.Mutex
}
func NewAggregator(n Notifier) *Aggregator {
return &Aggregator{
Aggregates: make(map[EventFingerprint]*AggregationInstance),
Notifier: n,
}
}
func (a *Aggregator) Close() {
a.mu.Lock()
defer a.mu.Unlock()
for _, agg := range a.Aggregates {
agg.Close()
}
}
func (a *Aggregator) Receive(events Events) error {
a.mu.Lock()
defer a.mu.Unlock()
if len(a.Rules) == 0 {
return errors.New("No aggregation rules")
}
for _, e := range events {
for _, r := range a.Rules {
if r.Handles(e) {
fp := e.Fingerprint()
aggregation, ok := a.Aggregates[fp]
if !ok {
expTimer := time.AfterFunc(minimumRefreshPeriod, func() {
a.mu.Lock()
defer a.mu.Unlock()
a.removeAggregate(fp)
})
aggregation = &AggregationInstance{
Rule: r,
Created: time.Now(),
expiryTimer: expTimer,
}
a.Aggregates[fp] = aggregation
}
aggregation.Ingest(e)
aggregation.SendNotification(a.Notifier)
break
}
}
}
return nil
}
func (a *Aggregator) SetRules(rules AggregationRules) {
a.mu.Lock()
defer a.mu.Unlock()
log.Println("Replacing", len(rules), "aggregator rules...")
for _, rule := range rules {
if rule.RepeatRate < minimumRepeatRate {
log.Println("Rule repeat rate too low, setting to minimum value")
rule.RepeatRate = minimumRepeatRate
}
}
a.Rules = rules
// Reparent AggregationInstances to the first new matching rule, drop orphans
// that are not matched by any rule anymore. Expiry and notification resend
// timers are left untouched for reparented alerts, meaning that the last
// rule's RepeatRate needs to pass once before the new one is used.
for fp, agg := range a.Aggregates {
orphaned := true
for _, r := range a.Rules {
if r.Handles(agg.Event) {
agg.Rule = r
orphaned = false
break
}
}
if orphaned {
a.removeAggregate(fp)
}
}
}
func (a *Aggregator) AlertAggregates() AggregationInstances {
a.mu.Lock()
defer a.mu.Unlock()
aggs := make(AggregationInstances, 0, len(a.Aggregates))
for _, agg := range a.Aggregates {
aggs = append(aggs, agg)
}
return aggs
}
func (a *Aggregator) removeAggregate(fp EventFingerprint) {
log.Println("Deleting expired aggregation instance", a)
a.Aggregates[fp].Close()
delete(a.Aggregates, fp)
}