f1b920bcc9
The current Alertmanager API v1 is undocumented and written by hand. This patch introduces a new Alertmanager API - v2. The API is fully generated via an OpenAPI 2.0 [1] specification (see `api/v2/openapi.yaml`) with the exception of the http handlers itself. Pros: - Generated server code - Ability to generate clients in all major languages (Go, Java, JS, Python, Ruby, Haskell, *elm* [3] ...) - Strict contract (OpenAPI spec) between server and clients. - Instant feedback on frontend-breaking changes, due to strictly typed frontend language elm. - Generated documentation (See Alertmanager online Swagger UI [4]) Cons: - Dependency on open api ecosystem including go-swagger [2] In addition this patch includes the following changes. - README.md: Add API section - test: Duplicate acceptance test to API v1 & API v2 version The Alertmanager acceptance test framework has a decent test coverage on the Alertmanager API. Introducing the Alertmanager API v2 does not go hand in hand with deprecating API v1. They should live alongside each other for a couple of minor Alertmanager versions. Instead of porting the acceptance test framework to use the new API v2, this patch duplicates the acceptance tests, one using the API v1, the other API v2. Once API v1 is removed we can simply remove `test/with_api_v1` and bring `test/with_api_v2` to `test/`. [1] https://github.com/OAI/OpenAPI-Specification/blob/master/versions/2.0.md [2] https://github.com/go-swagger/go-swagger/ [3] https://github.com/ahultgren/swagger-elm [4] http://petstore.swagger.io/?url=https://raw.githubusercontent.com/mxinden/alertmanager/apiv2/api/v2/openapi.yaml Signed-off-by: Max Leonard Inden <IndenML@gmail.com> |
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README.md | ||
decode_hooks.go | ||
error.go | ||
mapstructure.go |
README.md
mapstructure
mapstructure is a Go library for decoding generic map values to structures and vice versa, while providing helpful error handling.
This library is most useful when decoding values from some data stream (JSON,
Gob, etc.) where you don't quite know the structure of the underlying data
until you read a part of it. You can therefore read a map[string]interface{}
and use this library to decode it into the proper underlying native Go
structure.
Installation
Standard go get
:
$ go get github.com/mitchellh/mapstructure
Usage & Example
For usage and examples see the Godoc.
The Decode
function has examples associated with it there.
But Why?!
Go offers fantastic standard libraries for decoding formats such as JSON. The standard method is to have a struct pre-created, and populate that struct from the bytes of the encoded format. This is great, but the problem is if you have configuration or an encoding that changes slightly depending on specific fields. For example, consider this JSON:
{
"type": "person",
"name": "Mitchell"
}
Perhaps we can't populate a specific structure without first reading
the "type" field from the JSON. We could always do two passes over the
decoding of the JSON (reading the "type" first, and the rest later).
However, it is much simpler to just decode this into a map[string]interface{}
structure, read the "type" key, then use something like this library
to decode it into the proper structure.