Merge pull request #1767 from prometheus/beorn7/muting2
Improve doc comments for Marker and friends
This commit is contained in:
commit
0f634debfd
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@ -29,8 +29,9 @@ import (
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"github.com/prometheus/alertmanager/types"
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"github.com/prometheus/alertmanager/types"
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)
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)
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// An Inhibitor determines whether a given label set is muted
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// An Inhibitor determines whether a given label set is muted based on the
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// based on the currently active alerts and a set of inhibition rules.
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// currently active alerts and a set of inhibition rules. It implements the
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// Muter interface.
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type Inhibitor struct {
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type Inhibitor struct {
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alerts provider.Alerts
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alerts provider.Alerts
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rules []*InhibitRule
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rules []*InhibitRule
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@ -121,7 +122,8 @@ func (ih *Inhibitor) Stop() {
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}
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}
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}
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}
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// Mutes returns true iff the given label set is muted.
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// Mutes returns true iff the given label set is muted. It implements the Muter
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// interface.
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func (ih *Inhibitor) Mutes(lset model.LabelSet) bool {
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func (ih *Inhibitor) Mutes(lset model.LabelSet) bool {
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fp := lset.Fingerprint()
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fp := lset.Fingerprint()
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@ -197,8 +199,9 @@ func NewInhibitRule(cr *config.InhibitRule) *InhibitRule {
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}
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}
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// hasEqual checks whether the source cache contains alerts matching the equal
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// hasEqual checks whether the source cache contains alerts matching the equal
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// labels for the given label set. If excludeTwoSidedMatch is true, alerts that
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// labels for the given label set. If so, the fingerprint of one of those alerts
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// match both the source and the target side of the rule are disregarded.
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// is returned. If excludeTwoSidedMatch is true, alerts that match both the
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// source and the target side of the rule are disregarded.
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func (r *InhibitRule) hasEqual(lset model.LabelSet, excludeTwoSidedMatch bool) (model.Fingerprint, bool) {
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func (r *InhibitRule) hasEqual(lset model.LabelSet, excludeTwoSidedMatch bool) (model.Fingerprint, bool) {
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Outer:
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Outer:
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for a := range r.scache.List() {
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for a := range r.scache.List() {
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@ -22,15 +22,22 @@ import (
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"github.com/prometheus/common/model"
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"github.com/prometheus/common/model"
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)
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)
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// AlertState is used as part of AlertStatus.
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type AlertState string
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type AlertState string
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// Possible values for AlertState.
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const (
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const (
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AlertStateUnprocessed AlertState = "unprocessed"
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AlertStateUnprocessed AlertState = "unprocessed"
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AlertStateActive AlertState = "active"
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AlertStateActive AlertState = "active"
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AlertStateSuppressed AlertState = "suppressed"
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AlertStateSuppressed AlertState = "suppressed"
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)
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)
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// AlertStatus stores the state and values associated with an Alert.
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// AlertStatus stores the state of an alert and, as applicable, the IDs of
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// silences silencing the alert and of other alerts inhibiting the alert. Note
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// that currently, SilencedBy is supposed to be the complete set of the relevant
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// silences while InhibitedBy may contain only a subset of the inhibiting alerts
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// – in practice exactly one ID. (This somewhat confusing semantics might change
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// in the future.)
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type AlertStatus struct {
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type AlertStatus struct {
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State AlertState `json:"state"`
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State AlertState `json:"state"`
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SilencedBy []string `json:"silencedBy"`
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SilencedBy []string `json:"silencedBy"`
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@ -40,15 +47,36 @@ type AlertStatus struct {
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// Marker helps to mark alerts as silenced and/or inhibited.
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// Marker helps to mark alerts as silenced and/or inhibited.
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// All methods are goroutine-safe.
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// All methods are goroutine-safe.
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type Marker interface {
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type Marker interface {
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// SetActive sets the provided alert to AlertStateActive and deletes all
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// SilencedBy and InhibitedBy entries.
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SetActive(alert model.Fingerprint)
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SetActive(alert model.Fingerprint)
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SetInhibited(alert model.Fingerprint, ids ...string)
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// SetSilenced replaces the previous SilencedBy by the provided IDs of
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SetSilenced(alert model.Fingerprint, ids ...string)
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// silences. The set of provided IDs is supposed to represent the
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// complete set of relevant silences. If no ID is provided and
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// InhibitedBy is already empty, this call is equivalent
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// SetActive. Otherwise, it sets AlertStateSuppressed.
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SetSilenced(alert model.Fingerprint, silenceIDs ...string)
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// SetInhibited replaces the previous InhibitedBy by the provided IDs of
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// alerts. In contrast to SetSilenced, the set of provided IDs is not
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// expected to represent the complete set of inhibiting alerts. (In
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// practice, this method is only called with one or zero IDs. However,
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// this expectation might change in the future.) If no ID is provided and
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// SilencedBy is already empty, this call is equivalent to
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// SetActive. Otherwise, it sets AlertStateSuppressed.
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SetInhibited(alert model.Fingerprint, alertIDs ...string)
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// Count alerts of the given state(s). With no state provided, count all
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// alerts.
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Count(...AlertState) int
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Count(...AlertState) int
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// Status of the given alert.
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Status(model.Fingerprint) AlertStatus
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Status(model.Fingerprint) AlertStatus
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// Delete the given alert.
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Delete(model.Fingerprint)
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Delete(model.Fingerprint)
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// Various methods to inquire if the given alert is in a certain
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// AlertState. Silenced also returns all the silencing silences, while
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// Inhibited may return only a subset of inhibiting alerts.
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Unprocessed(model.Fingerprint) bool
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Unprocessed(model.Fingerprint) bool
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Active(model.Fingerprint) bool
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Active(model.Fingerprint) bool
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Silenced(model.Fingerprint) ([]string, bool)
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Silenced(model.Fingerprint) ([]string, bool)
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@ -93,7 +121,7 @@ func (m *memMarker) registerMetrics(r prometheus.Registerer) {
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r.MustRegister(alertsSuppressed)
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r.MustRegister(alertsSuppressed)
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}
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}
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// Count alerts of a given state.
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// Count implements Marker.
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func (m *memMarker) Count(states ...AlertState) int {
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func (m *memMarker) Count(states ...AlertState) int {
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count := 0
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count := 0
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@ -114,7 +142,7 @@ func (m *memMarker) Count(states ...AlertState) int {
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return count
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return count
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}
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}
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// SetSilenced sets the AlertStatus to suppressed and stores the associated silence IDs.
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// SetSilenced implements Marker.
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func (m *memMarker) SetSilenced(alert model.Fingerprint, ids ...string) {
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func (m *memMarker) SetSilenced(alert model.Fingerprint, ids ...string) {
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m.mtx.Lock()
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m.mtx.Lock()
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@ -139,7 +167,7 @@ func (m *memMarker) SetSilenced(alert model.Fingerprint, ids ...string) {
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m.mtx.Unlock()
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m.mtx.Unlock()
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}
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}
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// SetInhibited sets the AlertStatus to suppressed and stores the associated alert IDs.
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// SetInhibited implements Marker.
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func (m *memMarker) SetInhibited(alert model.Fingerprint, ids ...string) {
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func (m *memMarker) SetInhibited(alert model.Fingerprint, ids ...string) {
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m.mtx.Lock()
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m.mtx.Lock()
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@ -164,6 +192,7 @@ func (m *memMarker) SetInhibited(alert model.Fingerprint, ids ...string) {
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m.mtx.Unlock()
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m.mtx.Unlock()
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}
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}
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// SetActive implements Marker.
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func (m *memMarker) SetActive(alert model.Fingerprint) {
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func (m *memMarker) SetActive(alert model.Fingerprint) {
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m.mtx.Lock()
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m.mtx.Lock()
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defer m.mtx.Unlock()
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defer m.mtx.Unlock()
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@ -182,7 +211,7 @@ func (m *memMarker) SetActive(alert model.Fingerprint) {
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s.InhibitedBy = []string{}
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s.InhibitedBy = []string{}
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}
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}
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// Status returns the AlertStatus for the given Fingerprint.
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// Status implements Marker.
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func (m *memMarker) Status(alert model.Fingerprint) AlertStatus {
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func (m *memMarker) Status(alert model.Fingerprint) AlertStatus {
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m.mtx.RLock()
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m.mtx.RLock()
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defer m.mtx.RUnlock()
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defer m.mtx.RUnlock()
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@ -198,7 +227,7 @@ func (m *memMarker) Status(alert model.Fingerprint) AlertStatus {
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return *s
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return *s
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}
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}
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// Delete deletes the given Fingerprint from the internal cache.
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// Delete implements Marker.
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func (m *memMarker) Delete(alert model.Fingerprint) {
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func (m *memMarker) Delete(alert model.Fingerprint) {
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m.mtx.Lock()
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m.mtx.Lock()
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defer m.mtx.Unlock()
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defer m.mtx.Unlock()
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@ -206,20 +235,17 @@ func (m *memMarker) Delete(alert model.Fingerprint) {
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delete(m.m, alert)
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delete(m.m, alert)
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}
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}
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// Unprocessed returns whether the alert for the given Fingerprint is in the
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// Unprocessed implements Marker.
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// Unprocessed state.
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func (m *memMarker) Unprocessed(alert model.Fingerprint) bool {
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func (m *memMarker) Unprocessed(alert model.Fingerprint) bool {
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return m.Status(alert).State == AlertStateUnprocessed
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return m.Status(alert).State == AlertStateUnprocessed
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}
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}
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// Active returns whether the alert for the given Fingerprint is in the Active
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// Active implements Marker.
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// state.
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func (m *memMarker) Active(alert model.Fingerprint) bool {
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func (m *memMarker) Active(alert model.Fingerprint) bool {
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return m.Status(alert).State == AlertStateActive
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return m.Status(alert).State == AlertStateActive
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}
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}
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// Inhibited returns whether the alert for the given Fingerprint is in the
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// Inhibited implements Marker.
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// Inhibited state and any associated alert IDs.
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func (m *memMarker) Inhibited(alert model.Fingerprint) ([]string, bool) {
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func (m *memMarker) Inhibited(alert model.Fingerprint) ([]string, bool) {
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s := m.Status(alert)
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s := m.Status(alert)
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return s.InhibitedBy,
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return s.InhibitedBy,
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@ -361,7 +387,9 @@ func (a *Alert) Merge(o *Alert) *Alert {
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return &res
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return &res
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}
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}
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// A Muter determines whether a given label set is muted.
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// A Muter determines whether a given label set is muted. Implementers that
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// maintain an underlying Marker are expected to update it during a call of
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// Mutes.
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type Muter interface {
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type Muter interface {
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Mutes(model.LabelSet) bool
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Mutes(model.LabelSet) bool
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}
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}
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@ -408,18 +436,23 @@ func (s *Silence) Expired() bool {
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return s.StartsAt.Equal(s.EndsAt)
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return s.StartsAt.Equal(s.EndsAt)
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}
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}
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// SilenceStatus stores the state of a silence.
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type SilenceStatus struct {
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type SilenceStatus struct {
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State SilenceState `json:"state"`
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State SilenceState `json:"state"`
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}
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}
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// SilenceState is used as part of SilenceStatus.
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type SilenceState string
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type SilenceState string
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// Possible values for SilenceState.
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const (
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const (
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SilenceStateExpired SilenceState = "expired"
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SilenceStateExpired SilenceState = "expired"
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SilenceStateActive SilenceState = "active"
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SilenceStateActive SilenceState = "active"
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SilenceStatePending SilenceState = "pending"
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SilenceStatePending SilenceState = "pending"
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)
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)
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// CalcSilenceState returns the SilenceState that a silence with the given start
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// and end time would have right now.
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func CalcSilenceState(start, end time.Time) SilenceState {
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func CalcSilenceState(start, end time.Time) SilenceState {
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current := time.Now()
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current := time.Now()
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if current.Before(start) {
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if current.Before(start) {
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