alertmanager/api/v2/models/silence_status.go

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// Code generated by go-swagger; DO NOT EDIT.
// Copyright Prometheus Team
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"context"
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// SilenceStatus silence status
//
// swagger:model silenceStatus
type SilenceStatus struct {
// state
// Required: true
// Enum: [expired active pending]
State *string `json:"state"`
}
// Validate validates this silence status
func (m *SilenceStatus) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateState(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var silenceStatusTypeStatePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["expired","active","pending"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
silenceStatusTypeStatePropEnum = append(silenceStatusTypeStatePropEnum, v)
}
}
const (
// SilenceStatusStateExpired captures enum value "expired"
SilenceStatusStateExpired string = "expired"
// SilenceStatusStateActive captures enum value "active"
SilenceStatusStateActive string = "active"
// SilenceStatusStatePending captures enum value "pending"
SilenceStatusStatePending string = "pending"
)
// prop value enum
func (m *SilenceStatus) validateStateEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, silenceStatusTypeStatePropEnum, true); err != nil {
return err
}
return nil
}
func (m *SilenceStatus) validateState(formats strfmt.Registry) error {
if err := validate.Required("state", "body", m.State); err != nil {
return err
}
// value enum
if err := m.validateStateEnum("state", "body", *m.State); err != nil {
return err
}
return nil
}
// ContextValidate validates this silence status based on context it is used
func (m *SilenceStatus) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
return nil
}
// MarshalBinary interface implementation
func (m *SilenceStatus) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *SilenceStatus) UnmarshalBinary(b []byte) error {
var res SilenceStatus
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}