Commit Graph

7 Commits

Author SHA1 Message Date
grzebiel 9767fd8732 Added ability to reload compilation flags for c and c++ after loading plugin 2016-12-24 00:18:14 +01:00
Bjorn Neergaard f49f615ef6
Add support for dot-seperate linters, improve linter tests
This PR first and formost implements support for dot-seperate filetypes,
a very trivial change.

This closes #132

But more importantly, this PR vastly improves the test quality for
`ale#linter#Get`. It enables us to reset the state of ale's internal
linter cache, to facilitate better testing, as well as making use of
mocked linters instead of depending on linters on disk (which may
change). In addition, a dummy linter is defined to test the autoloading
behavior.

Header guards were removed from all linters as:

* A: ale won't try and load linters if they already exist in memory
* B: we can't reset state for testing if they can't be loaded again
2016-10-21 21:02:20 -05:00
ehzShelter 1e83489691 make it less verbose for c and cpp 2016-10-21 20:02:20 +06:00
ehzShelter ce3d79550d Added c++14 standard support and POSIX API compile time linker flags for avoiding annoying errors and warnings 2016-10-21 13:07:51 +06:00
Bart Libert a34fb0a6a7 Add support for cppcheck (#126)
* Add support for cppcheck

* Fix vint error in cppcheck handler

* Add vader test for CppCheck format handler
2016-10-20 12:30:45 +01:00
Bjorn Neergaard 7f0ce89d2b First pass at optimizing ale to autoload (#80)
* First pass at optimizing ale to autoload

First off, the structure/function names should be revised a bit,
but I will wait for @w0rp's input before unifying the naming style.
Second off, the docs probably need some more work, I just did some
simple find-and-replace work.

With that said, this pull brings major performance gains for ale. On my
slowest system, fully loading ale and all its code takes around 150ms.

I have moved all of ale's autoload-able code to autoload/, and in
addition, implemented lazy-loading of linters. This brings load time on
that same system down to 5ms.

The only downside of lazy loading is that `g:ale_linters` cannot be
changed at runtime; however, it also speeds up performance at runtime by
simplfying the logic greatly.

Please let me know what you think!

Closes #59

* Address Travis/Vint errors

For some reason, ale isn't running vint for me...

* Incorporate feedback, make fixes

Lazy-loading logic is much improved.

* Add header comments; remove incorrect workaround

* Remove unneeded plugin guards

* Fix lazy-loading linter logic

Set the wrong variable....

* Fix capitialization
2016-10-10 19:51:29 +01:00
Marc Delage edc5cedd8c Add cpp linter (#64)
* Add c gcc option in the doc

* Add missing tag for eslint option in the doc

* Correct typo in doc (' ' instead of '.')

* add cpp linter

* correct typo in doc

* add filetype information for c++
2016-10-08 12:42:36 +01:00