304 lines
10 KiB
C#
304 lines
10 KiB
C#
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// ---------------------------------------------------------------------------
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// <copyright file="FieldCollection.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------
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// <summary>
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// </summary>
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// ---------------------------------------------------------------------
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namespace Microsoft.Database.Isam
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{
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using System;
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using System.Collections;
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using System.Globalization;
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/// <summary>
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/// A Field Collection represents the set of fields that are in a given
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/// record. It can be used to efficiently navigate those fields.
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/// </summary>
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public class FieldCollection : DictionaryBase, IEnumerable
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{
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/// <summary>
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/// The location
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/// </summary>
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private Location location;
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/// <summary>
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/// The read only
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/// </summary>
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private bool readOnly = false;
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/// <summary>
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/// Gets a value indicating whether this field collection cannot be changed.
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/// </summary>
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public bool IsReadOnly
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{
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get
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{
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return this.readOnly;
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}
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}
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/// <summary>
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/// Gets the names.
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/// </summary>
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/// <value>
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/// The names.
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/// </value>
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public ICollection Names
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{
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get
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{
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return this.Dictionary.Keys;
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}
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}
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/// <summary>
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/// Gets or sets the location of the record that contained these fields.
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/// </summary>
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/// <value>
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/// The location.
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/// </value>
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public Location Location
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{
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get
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{
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return this.location;
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}
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set
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{
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this.CheckReadOnly();
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this.location = value;
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}
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}
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/// <summary>
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/// Gets a value indicating whether the <see cref="T:System.Collections.IDictionary" /> object has a fixed size.
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/// </summary>
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/// <returns>true if the <see cref="T:System.Collections.IDictionary" /> object has a fixed size; otherwise, false.</returns>
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public bool IsFixedSize
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{
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get
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{
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return this.readOnly;
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}
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}
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/// <summary>
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/// Sets a value indicating whether [read only].
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/// </summary>
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/// <value>
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/// <c>true</c> if [read only]; otherwise, <c>false</c>.
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/// </value>
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internal bool ReadOnly
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{
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set
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{
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this.readOnly = value;
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}
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}
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/// <summary>
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/// The field values for the specified column.
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/// </summary>
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/// <value>
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/// The <see cref="FieldValueCollection"/>.
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/// </value>
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/// <param name="columnName">the name of the column whose field values are desired</param>
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/// <returns>A <see cref="FieldValueCollection"/> object to access values of this column.</returns>
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public FieldValueCollection this[string columnName]
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{
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get
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{
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return (FieldValueCollection)Dictionary[columnName.ToLower(CultureInfo.InvariantCulture)];
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}
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set
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{
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this.Dictionary[columnName.ToLower(CultureInfo.InvariantCulture)] = value;
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}
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}
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/// <summary>
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/// The field values for the specified column
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/// </summary>
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/// <value>
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/// The <see cref="FieldValueCollection"/>.
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/// </value>
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/// <param name="column">the column ID whose field values are desired</param>
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/// <returns>A <see cref="FieldValueCollection"/> object to access values of this column.</returns>
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public FieldValueCollection this[Columnid column]
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{
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get
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{
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return (FieldValueCollection)Dictionary[column.Name.ToLower(CultureInfo.InvariantCulture)];
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}
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set
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{
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this.Dictionary[column.Name.ToLower(CultureInfo.InvariantCulture)] = value;
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}
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}
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/// <summary>
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/// Fetches an enumerator containing all the fields for this record.
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/// </summary>
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/// <returns>An enumerator containing all the fields for this record.</returns>
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/// <remarks>
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/// This is the type safe version that may not work in other CLR
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/// languages.
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/// </remarks>
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public new RecordEnumerator GetEnumerator()
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{
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return new RecordEnumerator(Dictionary.GetEnumerator());
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}
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/// <summary>
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/// Adds the specified values.
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/// </summary>
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/// <param name="values">The values.</param>
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public void Add(FieldValueCollection values)
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{
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this.Dictionary.Add(values.Name.ToLower(CultureInfo.InvariantCulture), values);
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}
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/// <summary>
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/// Returns whether the specifed column exists in the row.
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/// </summary>
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/// <param name="columnName">Name of the column.</param>
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/// <returns>Whether the specifed column exists in the row.</returns>
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public bool Contains(string columnName)
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{
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return this.Dictionary.Contains(columnName.ToLower(CultureInfo.InvariantCulture));
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}
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/// <summary>
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/// Returns whether the specifed column exists in the row.
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/// </summary>
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/// <param name="column">The column.</param>
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/// <returns>Whether the specifed column exists in the row.</returns>
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public bool Contains(Columnid column)
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{
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return this.Dictionary.Contains(column.Name.ToLower(CultureInfo.InvariantCulture));
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}
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/// <summary>
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/// Removes the specified column name.
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/// </summary>
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/// <param name="columnName">Name of the column.</param>
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public void Remove(string columnName)
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{
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this.Dictionary.Remove(columnName.ToLower(CultureInfo.InvariantCulture));
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}
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/// <summary>
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/// Removes the specified column.
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/// </summary>
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/// <param name="column">The column.</param>
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public void Remove(Columnid column)
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{
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this.Dictionary.Remove(column.Name.ToLower(CultureInfo.InvariantCulture));
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}
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/// <summary>
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/// Fetches an enumerator containing all the fields for this record
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/// </summary>
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/// <returns>
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/// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.
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/// </returns>
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/// <remarks>
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/// This is the standard version that will work with other CLR
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/// languages.
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/// </remarks>
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IEnumerator IEnumerable.GetEnumerator()
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{
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return (IEnumerator)this.GetEnumerator();
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}
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/// <summary>
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/// Performs additional custom processes before clearing the contents of the <see cref="T:System.Collections.DictionaryBase" /> instance.
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/// </summary>
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protected override void OnClear()
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{
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this.CheckReadOnly();
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}
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/// <summary>
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/// Performs additional custom processes before inserting a new element into the <see cref="T:System.Collections.DictionaryBase" /> instance.
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/// </summary>
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/// <param name="key">The key of the element to insert.</param>
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/// <param name="value">The value of the element to insert.</param>
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protected override void OnInsert(object key, object value)
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{
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this.CheckReadOnly();
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}
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/// <summary>
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/// Performs additional custom processes before removing an element from the <see cref="T:System.Collections.DictionaryBase" /> instance.
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/// </summary>
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/// <param name="key">The key of the element to remove.</param>
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/// <param name="value">The value of the element to remove.</param>
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protected override void OnRemove(object key, object value)
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{
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this.CheckReadOnly();
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}
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/// <summary>
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/// Performs additional custom processes before setting a value in the <see cref="T:System.Collections.DictionaryBase" /> instance.
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/// </summary>
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/// <param name="key">The key of the element to locate.</param>
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/// <param name="oldValue">The old value of the element associated with <paramref name="key" />.</param>
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/// <param name="newValue">The new value of the element associated with <paramref name="key" />.</param>
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protected override void OnSet(object key, object oldValue, object newValue)
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{
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this.CheckReadOnly();
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}
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/// <summary>
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/// Performs additional custom processes when validating the element with the specified key and value.
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/// </summary>
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/// <param name="key">The key of the element to validate.</param>
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/// <param name="value">The value of the element to validate.</param>
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/// <exception cref="System.ArgumentException">
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/// key must be of type System.String;key
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/// or
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/// value must be of type FieldValueCollection;value
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/// or
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/// key must match value.Name;key
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/// </exception>
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protected override void OnValidate(object key, object value)
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{
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if (!(key is string))
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{
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throw new ArgumentException("key must be of type System.String", "key");
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}
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if (!(value is FieldValueCollection))
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{
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throw new ArgumentException("value must be of type FieldValueCollection", "value");
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}
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if (((string)key).ToLower(CultureInfo.InvariantCulture) != ((FieldValueCollection)value).Name.ToLower(CultureInfo.InvariantCulture))
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{
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throw new ArgumentException("key must match value.Name", "key");
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}
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}
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/// <summary>
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/// Checks the read only.
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/// </summary>
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/// <exception cref="System.NotSupportedException">this field collection cannot be changed</exception>
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private void CheckReadOnly()
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{
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if (this.readOnly)
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{
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throw new NotSupportedException("this field collection cannot be changed");
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}
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}
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}
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}
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