Added new system

This commit is contained in:
Tristan B. Velloza Kildaire 2022-05-17 13:44:26 +02:00
parent 57e72899e3
commit 7de5d00c60
1 changed files with 75 additions and 32 deletions

View File

@ -20,6 +20,8 @@ public final class Watcher : Thread
private bool running;
private bool newSys;
private SocketSet socketSetR, socketSetW, socketSetE;
@ -28,13 +30,19 @@ public final class Watcher : Thread
*/
private Duration timeOut;
this(Manager manager, Socket endpoint, Duration timeOut = dur!("msecs")(100))
this(Manager manager, Socket endpoint, Duration timeOut = dur!("msecs")(100), bool newSys = false)
{
super(&run);
this.manager = manager;
this.endpoint = endpoint;
initSelect();
this.newSys = newSys;
if(newSys)
{
initSelect();
}
this.timeOut = timeOut;
@ -71,43 +79,78 @@ public final class Watcher : Thread
byte[] receivedPayload;
if(newSys)
{
/**
* We want to check the readable status of the `endpoint` socket, we use
* the `select()` function for this. However, after selecting it will need
* to be re-added if you want to check again. Example, if you add it to
* the `socketSetR` (the readable-socketset) then if we time out or it
* is not readable from it will be removed from said set.
*
* Therefore we will need to add it back again for our next check (via
* calling `select()`)
*/
socketSetR.add(endpoint);
int status = Socket.select(socketSetR, null, null, timeOut);
/* We want to check if `endpoint` can be read from */
socketSetR.add(endpoint);
import std.stdio : writeln;
/* Check if the endpoint has any data available */
int status = Socket.select(socketSetR, socketSetW, socketSetE, timeOut);
/* If we timed out on the select() */
if(status == 0)
{
/* Check if we need to exit */
writeln("We got 0");
/* If we timed out on the select() */
if(status == 0)
{
/* Check if we need to exit */
continue;
}
/* Interrupt */
else if (status == -1)
{
/* TODO: Not sure what we should do here */
continue;
}
/* Interrupt */
else if (status == -1)
{
/* TODO: Not sure what we should do here */
writeln("We got -1");
}
/* Either data is available or a network occurred */
else
{
/* If we have data */
if(socketSetR.isSet(endpoint))
{
/* Do nothing (fall through) */
import core.stdc.errno;
writeln(errno);
}
/* We have an error */
else
{
/* TODO: Handle this */
}
}
continue;
}
/* Either data is available or a network occurred */
else
{
writeln("Info: ", endpoint.isAlive);
writeln("info: ", endpoint.handle);
socketSetR.reset();
writeln("We got ", status);
/* If the socket is still connected */
if(endpoint.isAlive())
{
/* If we have data */
if(socketSetR.isSet(endpoint))
{
/* Do nothing (fall through) */
writeln("We got ready socket");
/* I don't want to do mulitple additions, so let's clear the socket read set */
socketSetR.reset();
}
/* There is no else as the only socket set checked for IS read */
}
/* If the socket is not connected (network error) */
else
{
/* TODO: Maybe handle? */
writeln("We have socket error");
// throw new TristanableException(manager, "Network error with endpoint socket");
break;
}
}
}
/* Block for socket response */
bool recvStatus = receiveMessage(endpoint, receivedPayload);