From e7bdbeeb0f31cf945079535bd7b4255385a7df2a Mon Sep 17 00:00:00 2001 From: noil <33181454+noil755@users.noreply.github.com> Date: Wed, 20 Nov 2019 22:32:43 -0500 Subject: [PATCH] Update readme.md --- readme.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/readme.md b/readme.md index 7842e62..b7cbf84 100644 --- a/readme.md +++ b/readme.md @@ -23,8 +23,10 @@ Seppuku is a free, lightweight, open-source Minecraft Forge client-side mod for 3. Run the gradle command `setupDecompWorkspace` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat setupDecompWorkspace`) 4. Refresh the project (reload ide / refresh gradle workspace) 5. Edit `src/main/java/me/rigamortis/seppuku/impl/fml/core/SeppukuClassTransformer.java` change `PatchManager.Environment.IDE` to `PatchManager.Environment.RELEASE` -6. Run the gradle command `build` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat build`) +6. Edit `build.gradle` and change field `buildmode` to `RELEASE` ex: `def buildmode = "RELEASE"` +7. Run the gradle command `build` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat build`) # Debugging - Use VM arg `-Dfml.coreMods.load=me.rigamortis.seppuku.impl.fml.core.SeppukuLoadingPlugin` - Ensure field `PATCH_MANAGER` in **SeppukuClassTransformer.java** is set to `PatchManager.Environment.IDE` +- Ensure field `buildmode` in **build.gradle** is set to `IDE` ex: `def buildmode = "IDE"`