forked from RepoMirrors/seppuku
Use built-in functions and add disabling of the nohunger module, it conflicts with elytrafly
This commit is contained in:
parent
1b0ab1a28f
commit
36b547a8ee
|
@ -1,9 +1,11 @@
|
|||
package me.rigamortis.seppuku.impl.module.movement;
|
||||
|
||||
import me.rigamortis.seppuku.Seppuku;
|
||||
import me.rigamortis.seppuku.api.event.EventStageable;
|
||||
import me.rigamortis.seppuku.api.event.network.EventReceivePacket;
|
||||
import me.rigamortis.seppuku.api.event.player.EventUpdateWalkingPlayer;
|
||||
import me.rigamortis.seppuku.api.module.Module;
|
||||
import me.rigamortis.seppuku.impl.module.player.NoHungerModule;
|
||||
import me.rigamortis.seppuku.api.util.MathUtil;
|
||||
import me.rigamortis.seppuku.api.util.Timer;
|
||||
import me.rigamortis.seppuku.api.value.Value;
|
||||
|
@ -44,6 +46,11 @@ public final class ElytraFlyModule extends Module {
|
|||
@Override
|
||||
public void onEnable() {
|
||||
super.onEnable();
|
||||
final NoHungerModule nohunger = (NoHungerModule) Seppuku.INSTANCE.getModuleManager().find(NoHungerModule.class);
|
||||
if (nohunger != null && nohunger.isEnabled()) {
|
||||
nohunger.toggle();
|
||||
Seppuku.INSTANCE.logChat("Toggled \247c" + nohunger.getDisplayName() + "\247r because it conflicts with \247a" + this.getDisplayName());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -92,24 +99,19 @@ public final class ElytraFlyModule extends Module {
|
|||
switch (this.mode.getValue()) {
|
||||
case VANILLA:
|
||||
final float speedScaled = this.speed.getValue() * 0.05f; // 5/100 of original value
|
||||
|
||||
if (mc.gameSettings.keyBindJump.isKeyDown()) {
|
||||
mc.player.motionY += speedScaled;
|
||||
final double[] directionSpeedVanilla = MathUtil.directionSpeed(speedScaled);
|
||||
if (mc.player.movementInput.jump) {
|
||||
mc.player.motionY = this.speed.getValue();
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindSneak.isKeyDown()) {
|
||||
mc.player.motionY -= speedScaled;
|
||||
if (mc.player.movementInput.sneak) {
|
||||
mc.player.motionY = -this.speed.getValue();
|
||||
}
|
||||
if (mc.player.movementInput.moveStrafe != 0 || mc.player.movementInput.moveForward != 0) {
|
||||
mc.player.motionX += directionSpeedVanilla[0];
|
||||
mc.player.motionZ += directionSpeedVanilla[1];
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindForward.isKeyDown()) {
|
||||
mc.player.motionX -= Math.sin(rotationYaw) * speedScaled;
|
||||
mc.player.motionZ += Math.cos(rotationYaw) * speedScaled;
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindBack.isKeyDown()) {
|
||||
mc.player.motionX += Math.sin(rotationYaw) * speedScaled;
|
||||
mc.player.motionZ -= Math.cos(rotationYaw) * speedScaled;
|
||||
}
|
||||
break;
|
||||
case PACKET:
|
||||
this.freezePlayer(mc.player);
|
||||
|
@ -160,44 +162,20 @@ public final class ElytraFlyModule extends Module {
|
|||
}
|
||||
break;
|
||||
case CONTROL:
|
||||
final double speedHalved = this.speed.getValue() / 2;
|
||||
mc.player.motionY = 0;
|
||||
if (mc.gameSettings.keyBindJump.isKeyDown()) {
|
||||
mc.player.motionY = speedHalved;
|
||||
} else if (mc.gameSettings.keyBindSneak.isKeyDown()) {
|
||||
mc.player.motionY = -speedHalved;
|
||||
final double[] directionSpeedControl = MathUtil.directionSpeed(this.speed.getValue());
|
||||
mc.player.motionY = -this.idlefall.getValue();
|
||||
mc.player.motionX = 0;
|
||||
mc.player.motionZ = 0;
|
||||
if (mc.player.movementInput.jump) {
|
||||
mc.player.motionY = this.upspd.getValue();
|
||||
} else if (mc.player.movementInput.sneak) {
|
||||
mc.player.motionY = -this.downspd.getValue();
|
||||
}
|
||||
|
||||
final double sinSpeed = Math.sin(rotationYaw) * this.speed.getValue();
|
||||
final double cosSpeed = Math.cos(rotationYaw) * this.speed.getValue();
|
||||
double Xavg = 0;
|
||||
double Zavg = 0;
|
||||
boolean avgbit = false;
|
||||
final boolean invBit = rotationYaw/90%2==1;
|
||||
if (mc.gameSettings.keyBindForward.isKeyDown()) {
|
||||
Xavg = -sinSpeed;
|
||||
Zavg = cosSpeed;
|
||||
avgbit = true;
|
||||
} else if (mc.gameSettings.keyBindBack.isKeyDown()) {
|
||||
Xavg = sinSpeed;
|
||||
Zavg = -cosSpeed;
|
||||
avgbit = true;
|
||||
if (mc.player.movementInput.moveStrafe != 0 || mc.player.movementInput.moveForward != 0) {
|
||||
mc.player.motionX = directionSpeedControl[0];
|
||||
mc.player.motionZ = directionSpeedControl[1];
|
||||
}
|
||||
if ((mc.gameSettings.keyBindRight.isKeyDown() && invBit) || mc.gameSettings.keyBindLeft.isKeyDown()) {
|
||||
Xavg += cosSpeed;
|
||||
Zavg += sinSpeed;
|
||||
} else if ((mc.gameSettings.keyBindLeft.isKeyDown() && invBit) || mc.gameSettings.keyBindRight.isKeyDown()) {
|
||||
Xavg += -cosSpeed;
|
||||
Zavg += -sinSpeed;
|
||||
}
|
||||
if (avgbit) {
|
||||
Xavg *= 0.5;
|
||||
Zavg *= 0.5;
|
||||
}
|
||||
mc.player.motionX = Xavg;
|
||||
mc.player.motionZ = Zavg;
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue