fixed a comment
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tile.h
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tile.h
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/* See LICENSE file for copyright and license details. */
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/* tile.c */
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void incmaster(const char *arg); /* arranges all windows tiled */
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void incmaster(const char *arg); /* inc/decreases the master width */
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void tile(void); /* arranges all windows tiled */
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void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */
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