tdesktop/Telegram/SourceFiles/media/view/media_view_overlay_opengl.h

168 lines
4.6 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "media/view/media_view_overlay_renderer.h"
#include "ui/gl/gl_image.h"
#include "ui/gl/gl_primitives.h"
#include <QOpenGLBuffer>
namespace Media::View {
class OverlayWidget::RendererGL final
: public OverlayWidget::Renderer
, public base::has_weak_ptr {
public:
explicit RendererGL(not_null<OverlayWidget*> owner);
void init(
not_null<QOpenGLWidget*> widget,
QOpenGLFunctions &f) override;
void deinit(
not_null<QOpenGLWidget*> widget,
QOpenGLFunctions *f) override;
void paint(
not_null<QOpenGLWidget*> widget,
QOpenGLFunctions &f) override;
std::optional<QColor> clearColor() override;
private:
struct Control {
int index = -1;
not_null<const style::icon*> icon;
};
bool handleHideWorkaround(QOpenGLFunctions &f);
void paintBackground() override;
void paintTransformedVideoFrame(ContentGeometry geometry) override;
void paintTransformedStaticContent(
const QImage &image,
ContentGeometry geometry,
bool semiTransparent,
bool fillTransparentBackground,
int index = 0) override;
void paintTransformedContent(
not_null<QOpenGLShaderProgram*> program,
ContentGeometry geometry,
bool fillTransparentBackground);
void paintRadialLoading(
QRect inner,
bool radial,
float64 radialOpacity) override;
void paintThemePreview(QRect outer) override;
void paintDocumentBubble(QRect outer, QRect icon) override;
void paintSaveMsg(QRect outer) override;
void paintControlsStart() override;
void paintControl(
Over control,
QRect over,
float64 overOpacity,
QRect inner,
float64 innerOpacity,
const style::icon &icon) override;
void paintFooter(QRect outer, float64 opacity) override;
void paintCaption(QRect outer, float64 opacity) override;
void paintGroupThumbs(QRect outer, float64 opacity) override;
void paintRoundedCorners(int radius) override;
void paintStoriesSiblingPart(
int index,
const QImage &image,
QRect rect,
float64 opacity = 1.) override;
//void invalidate();
void paintUsingRaster(
Ui::GL::Image &image,
QRect rect,
Fn<void(Painter&&)> method,
int bufferOffset,
bool transparent = false);
void validateControlsFade();
void validateControls();
void invalidateControls();
void toggleBlending(bool enabled);
[[nodiscard]] Ui::GL::Rect transformRect(const QRect &raster) const;
[[nodiscard]] Ui::GL::Rect transformRect(const QRectF &raster) const;
[[nodiscard]] Ui::GL::Rect transformRect(
const Ui::GL::Rect &raster) const;
[[nodiscard]] Ui::GL::Rect scaleRect(
const Ui::GL::Rect &unscaled,
float64 scale) const;
void uploadTexture(
GLint internalformat,
GLint format,
QSize size,
QSize hasSize,
int stride,
const void *data) const;
const not_null<OverlayWidget*> _owner;
QOpenGLFunctions *_f = nullptr;
QSize _viewport;
float _factor = 1.;
int _ifactor = 1;
QVector2D _uniformViewport;
std::optional<QOpenGLBuffer> _contentBuffer;
std::optional<QOpenGLShaderProgram> _imageProgram;
std::optional<QOpenGLShaderProgram> _staticContentProgram;
QOpenGLShader *_texturedVertexShader = nullptr;
std::optional<QOpenGLShaderProgram> _withTransparencyProgram;
std::optional<QOpenGLShaderProgram> _yuv420Program;
std::optional<QOpenGLShaderProgram> _nv12Program;
std::optional<QOpenGLShaderProgram> _fillProgram;
std::optional<QOpenGLShaderProgram> _controlsProgram;
std::optional<QOpenGLShaderProgram> _roundedCornersProgram;
Ui::GL::Textures<6> _textures; // image, sibling, right sibling, y, u, v
QSize _rgbaSize[3];
QSize _lumaSize;
QSize _chromaSize;
qint64 _cacheKeys[3] = { 0 }; // image, sibling, right sibling
int _trackFrameIndex = 0;
int _streamedIndex = 0;
bool _chromaNV12 = false;
Ui::GL::Image _controlsFadeImage;
Ui::GL::Image _radialImage;
Ui::GL::Image _documentBubbleImage;
Ui::GL::Image _themePreviewImage;
Ui::GL::Image _saveMsgImage;
Ui::GL::Image _footerImage;
Ui::GL::Image _captionImage;
Ui::GL::Image _groupThumbsImage;
Ui::GL::Image _controlsImage;
static constexpr auto kStoriesSiblingPartsCount = 4;
Ui::GL::Image _storiesSiblingParts[kStoriesSiblingPartsCount];
static constexpr auto kControlsCount = 6;
[[nodiscard]] Control controlMeta(Over control) const;
// Last one is for the over circle image.
std::array<QRect, kControlsCount + 1> _controlsTextures;
bool _shadowTopFlip = false;
bool _shadowsForStories = false;
bool _blendingEnabled = false;
rpl::lifetime _storiesLifetime;
rpl::lifetime _lifetime;
};
} // namespace Media::View