142 lines
3.4 KiB
C++
142 lines
3.4 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "audio.h"
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class PlayerWidget : public TWidget {
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Q_OBJECT
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public:
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PlayerWidget(QWidget *parent);
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void paintEvent(QPaintEvent *e);
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void mousePressEvent(QMouseEvent *e);
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void mouseMoveEvent(QMouseEvent *e);
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void leaveEvent(QEvent *e);
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void mouseReleaseEvent(QMouseEvent *e);
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void resizeEvent(QResizeEvent *e);
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void playPressed();
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void pausePressed();
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void playPausePressed();
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void prevPressed();
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void nextPressed();
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void stopPressed();
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void closePressed();
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void step_progress(float64 ms, bool timer);
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void step_state(uint64 ms, bool timer);
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void updateState(SongMsgId playing, AudioPlayerState playingState, int64 playingPosition, int64 playingDuration, int32 playingFrequency);
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void updateState();
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void clearSelection();
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void mediaOverviewUpdated(PeerData *peer, MediaOverviewType type);
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void updateAdaptiveLayout();
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bool seekingSong(const SongMsgId &song) const;
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void openPlayer();
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bool isOpened() const;
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void closePlayer();
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void showPlayer();
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void hidePlayer();
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signals:
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void playerSongChanged(const FullMsgId &msgId);
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private:
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// Use startPlayer()/stopPlayer() or showPlayer()/hidePlayer() instead.
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void show();
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void hide();
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enum OverState {
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OverNone = 0,
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OverPrev,
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OverPlay,
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OverNext,
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OverClose,
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OverVolume,
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OverFull,
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OverRepeat,
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OverPlayback,
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OverStateCount
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};
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void updateDownTime();
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void updateOverState(OverState newState);
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void updateOverRect(OverState state);
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void updateControls();
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void findCurrent();
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void preloadNext();
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void startPlay(const FullMsgId &msgId);
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QPoint _lastMousePos;
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void updateSelected();
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bool _playerOpened = false;
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bool _prevAvailable = false;
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bool _nextAvailable = false;
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bool _fullAvailable = false;
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OverState _over = OverNone;
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OverState _down = OverNone;
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int32 _downCoord = 0;
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int64 _downDuration;
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int32 _downFrequency = AudioVoiceMsgFrequency;
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float64 _downProgress = 0.;
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float64 _stateHovers[OverStateCount];
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typedef QMap<int32, uint64> StateAnimations;
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StateAnimations _stateAnimations;
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Animation _a_state;
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SongMsgId _song;
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bool _msgmigrated = false;
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int32 _index = -1;
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History *_migrated = nullptr;
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History *_history = nullptr;
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QRect _playRect, _prevRect, _nextRect, _playbackRect;
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QRect _closeRect, _volumeRect, _fullRect, _repeatRect, _infoRect;
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int32 _timeWidth = 0;
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bool _repeat = false;
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QString _time;
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Text _name;
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bool _showPause = false;
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int64 _position = 0;
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int64 _duration = 0;
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int32 _loaded = 0;
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anim::fvalue a_progress = { 0., 0. };
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anim::fvalue a_loadProgress = { 0., 0. };
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Animation _a_progress;
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PlainShadow _sideShadow;
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};
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