322 lines
8.4 KiB
C++
322 lines
8.4 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "base/observer.h"
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#include "data/data_audio_msg_id.h"
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#include "data/data_shared_media.h"
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class AudioMsgId;
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class DocumentData;
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class History;
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namespace Media {
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namespace Audio {
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class Instance;
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} // namespace Audio
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} // namespace Media
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namespace Media {
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namespace View {
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class PlaybackProgress;
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} // namespace View
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} // namespace Media
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namespace Media {
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namespace Streaming {
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class Document;
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class Instance;
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struct PlaybackOptions;
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struct Update;
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enum class Error;
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} // namespace Streaming
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} // namespace Media
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namespace base {
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class PowerSaveBlocker;
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} // namespace base
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namespace Media {
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namespace Player {
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extern const char kOptionDisableAutoplayNext[];
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enum class RepeatMode {
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None,
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One,
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All,
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};
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enum class OrderMode {
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Default,
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Reverse,
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Shuffle,
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};
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class Instance;
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struct TrackState;
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void start(not_null<Audio::Instance*> instance);
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void finish(not_null<Audio::Instance*> instance);
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void SaveLastPlaybackPosition(
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not_null<DocumentData*> document,
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const TrackState &state);
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not_null<Instance*> instance();
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class Instance : private base::Subscriber {
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public:
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enum class Seeking {
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Start,
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Finish,
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Cancel,
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};
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void play(AudioMsgId::Type type);
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void pause(AudioMsgId::Type type);
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void stop(AudioMsgId::Type type);
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void playPause(AudioMsgId::Type type);
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bool next(AudioMsgId::Type type);
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bool previous(AudioMsgId::Type type);
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AudioMsgId::Type getActiveType() const;
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void play() {
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play(getActiveType());
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}
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void pause() {
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pause(getActiveType());
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}
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void stop() {
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stop(getActiveType());
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}
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void playPause() {
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playPause(getActiveType());
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}
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bool next() {
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return next(getActiveType());
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}
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bool previous() {
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return previous(getActiveType());
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}
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void playPauseCancelClicked(AudioMsgId::Type type);
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void play(const AudioMsgId &audioId);
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void playPause(const AudioMsgId &audioId);
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[[nodiscard]] TrackState getState(AudioMsgId::Type type) const;
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[[nodiscard]] Streaming::Instance *roundVideoStreamed(
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HistoryItem *item) const;
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[[nodiscard]] View::PlaybackProgress *roundVideoPlayback(
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HistoryItem *item) const;
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[[nodiscard]] AudioMsgId current(AudioMsgId::Type type) const {
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if (const auto data = getData(type)) {
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return data->current;
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}
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return AudioMsgId();
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}
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[[nodiscard]] bool isSeeking(AudioMsgId::Type type) const {
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if (const auto data = getData(type)) {
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return (data->seeking == data->current);
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}
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return false;
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}
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void startSeeking(AudioMsgId::Type type);
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void finishSeeking(AudioMsgId::Type type, float64 progress);
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void cancelSeeking(AudioMsgId::Type type);
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void updateVoicePlaybackSpeed();
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[[nodiscard]] bool nextAvailable(AudioMsgId::Type type) const;
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[[nodiscard]] bool previousAvailable(AudioMsgId::Type type) const;
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struct Switch {
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AudioMsgId from;
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FullMsgId to;
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};
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[[nodiscard]] rpl::producer<Switch> switchToNextEvents() const {
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return _switchToNext.events();
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}
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[[nodiscard]] rpl::producer<AudioMsgId::Type> tracksFinished() const {
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return _tracksFinished.events();
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}
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[[nodiscard]] rpl::producer<AudioMsgId::Type> trackChanged() const {
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return _trackChanged.events();
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}
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[[nodiscard]] rpl::producer<> playlistChanges(
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AudioMsgId::Type type) const;
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[[nodiscard]] rpl::producer<TrackState> updatedNotifier() const {
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return _updatedNotifier.events();
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}
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[[nodiscard]] rpl::producer<> stops(AudioMsgId::Type type) const;
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[[nodiscard]] rpl::producer<> startsPlay(AudioMsgId::Type type) const;
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[[nodiscard]] rpl::producer<Seeking> seekingChanges(
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AudioMsgId::Type type) const;
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[[nodiscard]] bool pauseGifByRoundVideo() const;
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private:
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using SharedMediaType = Storage::SharedMediaType;
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using SliceKey = SparseIdsMergedSlice::Key;
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struct Streamed;
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struct ShuffleData;
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struct Data {
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Data(AudioMsgId::Type type, SharedMediaType overview);
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Data(Data &&other);
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Data &operator=(Data &&other);
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~Data();
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AudioMsgId::Type type;
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Storage::SharedMediaType overview;
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AudioMsgId current;
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AudioMsgId seeking;
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std::optional<SparseIdsMergedSlice> playlistSlice;
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std::optional<SliceKey> playlistSliceKey;
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std::optional<SliceKey> playlistRequestedKey;
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std::optional<SparseIdsMergedSlice> playlistOtherSlice;
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std::optional<SliceKey> playlistOtherRequestedKey;
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std::optional<int> playlistIndex;
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rpl::lifetime playlistLifetime;
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rpl::lifetime playlistOtherLifetime;
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rpl::lifetime sessionLifetime;
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rpl::event_stream<> playlistChanges;
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History *history = nullptr;
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MsgId topicRootId = 0;
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History *migrated = nullptr;
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Main::Session *session = nullptr;
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bool isPlaying = false;
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bool resumeOnCallEnd = false;
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std::unique_ptr<Streamed> streamed;
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std::unique_ptr<ShuffleData> shuffleData;
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std::unique_ptr<base::PowerSaveBlocker> powerSaveBlocker;
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std::unique_ptr<base::PowerSaveBlocker> powerSaveBlockerVideo;
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};
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struct SeekingChanges {
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Seeking seeking;
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AudioMsgId::Type type;
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};
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Instance();
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~Instance();
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friend void start(not_null<Audio::Instance*> instance);
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friend void finish(not_null<Audio::Instance*> instance);
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void setupShortcuts();
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void playStreamed(
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const AudioMsgId &audioId,
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std::shared_ptr<Streaming::Document> shared);
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Streaming::PlaybackOptions streamingOptions(
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const AudioMsgId &audioId,
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crl::time position = -1);
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// Observed notifications.
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void handleSongUpdate(const AudioMsgId &audioId);
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void pauseOnCall(AudioMsgId::Type type);
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void resumeOnCall(AudioMsgId::Type type);
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void setCurrent(const AudioMsgId &audioId);
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void refreshPlaylist(not_null<Data*> data);
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void refreshOtherPlaylist(not_null<Data*> data);
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std::optional<SliceKey> playlistKey(not_null<const Data*> data) const;
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bool validPlaylist(not_null<const Data*> data) const;
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void validatePlaylist(not_null<Data*> data);
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std::optional<SliceKey> playlistOtherKey(
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not_null<const Data*> data) const;
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bool validOtherPlaylist(not_null<const Data*> data) const;
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void validateOtherPlaylist(not_null<Data*> data);
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void playlistUpdated(not_null<Data*> data);
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bool moveInPlaylist(not_null<Data*> data, int delta, bool autonext);
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void updatePowerSaveBlocker(
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not_null<Data*> data,
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const TrackState &state);
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HistoryItem *itemByIndex(not_null<Data*> data, int index);
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void stopAndClear(not_null<Data*> data);
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[[nodiscard]] MsgId computeCurrentUniversalId(
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not_null<const Data*> data) const;
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void validateShuffleData(not_null<Data*> data);
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void setupShuffleData(not_null<Data*> data);
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void ensureShuffleMove(not_null<Data*> data, int delta);
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void handleStreamingUpdate(
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not_null<Data*> data,
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Streaming::Update &&update);
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void handleStreamingError(
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not_null<Data*> data,
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Streaming::Error &&error);
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void clearStreamed(not_null<Data*> data, bool savePosition = true);
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void emitUpdate(AudioMsgId::Type type);
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template <typename CheckCallback>
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void emitUpdate(AudioMsgId::Type type, CheckCallback check);
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[[nodiscard]] RepeatMode repeat(not_null<const Data*> data) const;
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[[nodiscard]] rpl::producer<RepeatMode> repeatChanges(
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not_null<const Data*> data) const;
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[[nodiscard]] OrderMode order(not_null<const Data*> data) const;
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[[nodiscard]] rpl::producer<OrderMode> orderChanges(
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not_null<const Data*> data) const;
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Data *getData(AudioMsgId::Type type) {
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if (type == AudioMsgId::Type::Song) {
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return &_songData;
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} else if (type == AudioMsgId::Type::Voice) {
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return &_voiceData;
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}
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return nullptr;
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}
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const Data *getData(AudioMsgId::Type type) const {
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if (type == AudioMsgId::Type::Song) {
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return &_songData;
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} else if (type == AudioMsgId::Type::Voice) {
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return &_voiceData;
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}
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return nullptr;
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}
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HistoryItem *roundVideoItem() const;
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void requestRoundVideoResize() const;
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void requestRoundVideoRepaint() const;
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void setHistory(
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not_null<Data*> data,
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History *history,
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Main::Session *sessionFallback = nullptr);
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void setSession(not_null<Data*> data, Main::Session *session);
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Data _songData;
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Data _voiceData;
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bool _roundPlaying = false;
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rpl::event_stream<Switch> _switchToNext;
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rpl::event_stream<AudioMsgId::Type> _tracksFinished;
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rpl::event_stream<AudioMsgId::Type> _trackChanged;
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rpl::event_stream<AudioMsgId::Type> _playerStopped;
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rpl::event_stream<AudioMsgId::Type> _playerStartedPlay;
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rpl::event_stream<TrackState> _updatedNotifier;
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rpl::event_stream<SeekingChanges> _seekingChanges;
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rpl::lifetime _lifetime;
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};
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} // namespace Player
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} // namespace Media
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