303 lines
7.5 KiB
C++
303 lines
7.5 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "base/flat_map.h"
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#include "base/weak_ptr.h"
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#include "base/flags.h"
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#include "dialogs/dialogs_key.h"
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#include "ui/unread_badge.h"
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class HistoryItem;
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class UserData;
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namespace Main {
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class Session;
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} // namespace Main
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namespace Data {
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class Session;
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class Forum;
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class Folder;
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class ForumTopic;
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} // namespace Data
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namespace Ui {
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struct PeerUserpicView;
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} // namespace Ui
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namespace Dialogs::Ui {
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using namespace ::Ui;
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struct PaintContext;
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} // namespace Dialogs::Ui
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namespace Dialogs {
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class Row;
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class IndexedList;
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class MainList;
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struct RowsByLetter {
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not_null<Row*> main;
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base::flat_map<QChar, not_null<Row*>> letters;
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};
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enum class SortMode {
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Date = 0x00,
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Name = 0x01,
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Add = 0x02,
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};
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struct PositionChange {
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int from = -1;
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int to = -1;
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int height = 0;
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};
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struct UnreadState {
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int messages = 0;
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int messagesMuted = 0;
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int chats = 0;
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int chatsMuted = 0;
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int marks = 0;
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int marksMuted = 0;
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int reactions = 0;
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int reactionsMuted = 0;
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int mentions = 0;
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bool known = false;
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UnreadState &operator+=(const UnreadState &other) {
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messages += other.messages;
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messagesMuted += other.messagesMuted;
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chats += other.chats;
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chatsMuted += other.chatsMuted;
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marks += other.marks;
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marksMuted += other.marksMuted;
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reactions += other.reactions;
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reactionsMuted += other.reactionsMuted;
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mentions += other.mentions;
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return *this;
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}
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UnreadState &operator-=(const UnreadState &other) {
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messages -= other.messages;
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messagesMuted -= other.messagesMuted;
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chats -= other.chats;
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chatsMuted -= other.chatsMuted;
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marks -= other.marks;
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marksMuted -= other.marksMuted;
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reactions -= other.reactions;
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reactionsMuted -= other.reactionsMuted;
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mentions -= other.mentions;
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return *this;
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}
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};
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inline UnreadState operator+(const UnreadState &a, const UnreadState &b) {
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auto result = a;
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result += b;
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return result;
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}
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inline UnreadState operator-(const UnreadState &a, const UnreadState &b) {
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auto result = a;
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result -= b;
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return result;
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}
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struct BadgesState {
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int unreadCounter = 0;
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bool unread : 1 = false;
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bool unreadMuted : 1 = false;
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bool mention : 1 = false;
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bool mentionMuted : 1 = false;
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bool reaction : 1 = false;
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bool reactionMuted : 1 = false;
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friend inline constexpr auto operator<=>(
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BadgesState,
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BadgesState) = default;
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[[nodiscard]] bool empty() const {
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return !unread && !mention && !reaction;
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}
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};
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enum class CountInBadge : uchar {
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Default,
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Chats,
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Messages,
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};
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enum class IncludeInBadge : uchar {
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Default,
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Unmuted,
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All,
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UnmutedOrAll,
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};
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[[nodiscard]] BadgesState BadgesForUnread(
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const UnreadState &state,
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CountInBadge count = CountInBadge::Default,
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IncludeInBadge include = IncludeInBadge::Default);
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class Entry : public base::has_weak_ptr {
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public:
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enum class Type : uchar {
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History,
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Folder,
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ForumTopic,
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};
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Entry(not_null<Data::Session*> owner, Type type);
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virtual ~Entry();
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[[nodiscard]] Data::Session &owner() const;
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[[nodiscard]] Main::Session &session() const;
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History *asHistory();
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Data::Forum *asForum();
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Data::Folder *asFolder();
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Data::Thread *asThread();
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Data::ForumTopic *asTopic();
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const History *asHistory() const;
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const Data::Forum *asForum() const;
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const Data::Folder *asFolder() const;
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const Data::Thread *asThread() const;
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const Data::ForumTopic *asTopic() const;
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PositionChange adjustByPosInChatList(
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FilterId filterId,
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not_null<MainList*> list);
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[[nodiscard]] bool inChatList(FilterId filterId = 0) const {
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return _chatListLinks.contains(filterId);
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}
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RowsByLetter *chatListLinks(FilterId filterId);
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const RowsByLetter *chatListLinks(FilterId filterId) const;
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[[nodiscard]] int posInChatList(FilterId filterId) const;
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not_null<Row*> addToChatList(
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FilterId filterId,
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not_null<MainList*> list);
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void removeFromChatList(
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FilterId filterId,
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not_null<MainList*> list);
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void removeChatListEntryByLetter(FilterId filterId, QChar letter);
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void addChatListEntryByLetter(
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FilterId filterId,
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QChar letter,
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not_null<Row*> row);
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void updateChatListEntry();
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void updateChatListEntryPostponed();
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void updateChatListEntryHeight();
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[[nodiscard]] bool isPinnedDialog(FilterId filterId) const {
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return lookupPinnedIndex(filterId) != 0;
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}
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void cachePinnedIndex(FilterId filterId, int index);
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[[nodiscard]] uint64 sortKeyInChatList(FilterId filterId) const {
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return filterId
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? computeSortPosition(filterId)
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: _sortKeyInChatList;
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}
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void updateChatListSortPosition();
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void setChatListTimeId(TimeId date);
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virtual void updateChatListExistence();
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bool needUpdateInChatList() const;
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virtual TimeId adjustedChatListTimeId() const;
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virtual int fixedOnTopIndex() const = 0;
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static constexpr auto kArchiveFixOnTopIndex = 1;
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static constexpr auto kTopPromotionFixOnTopIndex = 2;
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virtual bool shouldBeInChatList() const = 0;
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virtual UnreadState chatListUnreadState() const = 0;
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virtual BadgesState chatListBadgesState() const = 0;
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virtual HistoryItem *chatListMessage() const = 0;
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virtual bool chatListMessageKnown() const = 0;
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virtual void requestChatListMessage() = 0;
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virtual const QString &chatListName() const = 0;
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virtual const QString &chatListNameSortKey() const = 0;
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virtual const base::flat_set<QString> &chatListNameWords() const = 0;
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virtual const base::flat_set<QChar> &chatListFirstLetters() const = 0;
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virtual bool folderKnown() const {
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return true;
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}
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virtual Data::Folder *folder() const {
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return nullptr;
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}
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virtual void chatListPreloadData() = 0;
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virtual void paintUserpic(
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Painter &p,
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Ui::PeerUserpicView &view,
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const Ui::PaintContext &context) const = 0;
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[[nodiscard]] TimeId chatListTimeId() const {
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return _timeId;
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}
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[[nodiscard]] const Ui::Text::String &chatListNameText() const;
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[[nodiscard]] Ui::PeerBadge &chatListPeerBadge() const {
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return _chatListPeerBadge;
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}
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protected:
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void notifyUnreadStateChange(const UnreadState &wasState);
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inline auto unreadStateChangeNotifier(bool required);
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[[nodiscard]] int lookupPinnedIndex(FilterId filterId) const;
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private:
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enum class Flag : uchar {
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IsThread = (1 << 0),
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IsHistory = (1 << 1),
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UpdatePostponed = (1 << 2),
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InUnreadChangeBlock = (1 << 3),
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};
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friend inline constexpr bool is_flag_type(Flag) { return true; }
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using Flags = base::flags<Flag>;
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virtual void changedChatListPinHook();
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void pinnedIndexChanged(FilterId filterId, int was, int now);
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[[nodiscard]] uint64 computeSortPosition(FilterId filterId) const;
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[[nodiscard]] virtual int chatListNameVersion() const = 0;
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void setChatListExistence(bool exists);
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not_null<Row*> mainChatListLink(FilterId filterId) const;
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Row *maybeMainChatListLink(FilterId filterId) const;
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const not_null<Data::Session*> _owner;
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base::flat_map<FilterId, RowsByLetter> _chatListLinks;
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uint64 _sortKeyInChatList = 0;
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uint64 _sortKeyByDate = 0;
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base::flat_map<FilterId, int> _pinnedIndex;
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mutable Ui::PeerBadge _chatListPeerBadge;
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mutable Ui::Text::String _chatListNameText;
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mutable int _chatListNameVersion = 0;
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TimeId _timeId = 0;
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Flags _flags;
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};
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auto Entry::unreadStateChangeNotifier(bool required) {
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Expects(!(_flags & Flag::InUnreadChangeBlock));
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_flags |= Flag::InUnreadChangeBlock;
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const auto notify = required && inChatList();
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const auto wasState = notify ? chatListUnreadState() : UnreadState();
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return gsl::finally([=] {
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_flags &= ~Flag::InUnreadChangeBlock;
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if (notify) {
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Assert(inChatList());
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notifyUnreadStateChange(wasState);
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}
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});
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}
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} // namespace Dialogs
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