tdesktop/Telegram/SourceFiles/info/profile/info_profile_badge.h

106 lines
2.4 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "base/flags.h"
#include "base/object_ptr.h"
namespace style {
struct InfoPeerBadge;
} // namespace style
namespace Data {
enum class CustomEmojiSizeTag : uchar;
} // namespace Data
namespace Main {
class Session;
} // namespace Main
namespace Ui {
class RpWidget;
class AbstractButton;
} // namespace Ui
namespace Ui::Text {
class CustomEmoji;
} // namespace Ui::Text
namespace Info::Profile {
class EmojiStatusPanel;
enum class BadgeType {
None = 0x00,
Verified = 0x01,
Premium = 0x02,
Scam = 0x04,
Fake = 0x08,
};
inline constexpr bool is_flag_type(BadgeType) { return true; }
class Badge final {
public:
Badge(
not_null<QWidget*> parent,
const style::InfoPeerBadge &st,
not_null<PeerData*> peer,
EmojiStatusPanel *emojiStatusPanel,
Fn<bool()> animationPaused,
int customStatusLoopsLimit = 0,
base::flags<BadgeType> allowed
= base::flags<BadgeType>::from_raw(-1));
struct Content {
BadgeType badge = BadgeType::None;
DocumentId emojiStatusId = 0;
friend inline constexpr bool operator==(Content, Content) = default;
};
Badge(
not_null<QWidget*> parent,
const style::InfoPeerBadge &st,
not_null<Main::Session*> session,
rpl::producer<Content> content,
EmojiStatusPanel *emojiStatusPanel,
Fn<bool()> animationPaused,
int customStatusLoopsLimit = 0,
base::flags<BadgeType> allowed
= base::flags<BadgeType>::from_raw(-1));
~Badge();
[[nodiscard]] Ui::RpWidget *widget() const;
void setPremiumClickCallback(Fn<void()> callback);
[[nodiscard]] rpl::producer<> updated() const;
void move(int left, int top, int bottom);
[[nodiscard]] Data::CustomEmojiSizeTag sizeTag() const;
private:
void setContent(Content content);
const not_null<QWidget*> _parent;
const style::InfoPeerBadge &_st;
const not_null<Main::Session*> _session;
EmojiStatusPanel *_emojiStatusPanel = nullptr;
const int _customStatusLoopsLimit = 0;
std::unique_ptr<Ui::Text::CustomEmoji> _emojiStatus;
base::flags<BadgeType> _allowed;
Content _content;
Fn<void()> _premiumClickCallback;
Fn<bool()> _animationPaused;
object_ptr<Ui::AbstractButton> _view = { nullptr };
rpl::event_stream<> _updated;
rpl::lifetime _lifetime;
};
} // namespace Info::Profile