246 lines
6.1 KiB
C++
246 lines
6.1 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "ui/rp_widget.h"
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#include "ui/round_rect.h"
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#include "base/object_ptr.h"
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#include "settings/settings_type.h"
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namespace anim {
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enum class repeat : uchar;
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} // namespace anim
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namespace Main {
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class Session;
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} // namespace Main
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namespace Ui {
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class VerticalLayout;
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class FlatLabel;
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class SettingsButton;
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class AbstractButton;
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class MediaSlider;
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} // namespace Ui
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namespace Ui::Menu {
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struct MenuCallback;
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} // namespace Ui::Menu
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namespace Window {
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class SessionController;
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} // namespace Window
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namespace style {
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struct FlatLabel;
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struct SettingsButton;
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struct MediaSlider;
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} // namespace style
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namespace Lottie {
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struct IconDescriptor;
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} // namespace Lottie
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namespace Settings {
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extern const char kOptionMonoSettingsIcons[];
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using Button = Ui::SettingsButton;
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class AbstractSection;
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struct SectionMeta {
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[[nodiscard]] virtual object_ptr<AbstractSection> create(
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not_null<QWidget*> parent,
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not_null<Window::SessionController*> controller) const = 0;
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};
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template <typename SectionType>
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struct SectionMetaImplementation : SectionMeta {
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object_ptr<AbstractSection> create(
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not_null<QWidget*> parent,
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not_null<Window::SessionController*> controller
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) const final override {
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return object_ptr<SectionType>(parent, controller);
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}
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[[nodiscard]] static not_null<SectionMeta*> Meta() {
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static SectionMetaImplementation result;
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return &result;
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}
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};
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class AbstractSection : public Ui::RpWidget {
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public:
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using RpWidget::RpWidget;
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[[nodiscard]] virtual Type id() const = 0;
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[[nodiscard]] virtual rpl::producer<Type> sectionShowOther() {
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return nullptr;
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}
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[[nodiscard]] virtual rpl::producer<> sectionShowBack() {
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return nullptr;
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}
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[[nodiscard]] virtual rpl::producer<std::vector<Type>> removeFromStack() {
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return nullptr;
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}
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[[nodiscard]] virtual rpl::producer<QString> title() = 0;
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virtual void sectionSaveChanges(FnMut<void()> done) {
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done();
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}
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virtual void showFinished() {
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}
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virtual void setInnerFocus() {
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setFocus();
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}
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[[nodiscard]] virtual const Ui::RoundRect *bottomSkipRounding() const {
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return nullptr;
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}
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[[nodiscard]] virtual QPointer<Ui::RpWidget> createPinnedToTop(
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not_null<QWidget*> parent) {
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return nullptr;
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}
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[[nodiscard]] virtual QPointer<Ui::RpWidget> createPinnedToBottom(
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not_null<Ui::RpWidget*> parent) {
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return nullptr;
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}
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[[nodiscard]] virtual bool hasFlexibleTopBar() const {
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return false;
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}
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virtual void setStepDataReference(std::any &data) {
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}
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};
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template <typename SectionType>
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class Section : public AbstractSection {
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public:
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using AbstractSection::AbstractSection;
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[[nodiscard]] static Type Id() {
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return &SectionMetaImplementation<SectionType>::Meta;
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}
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[[nodiscard]] Type id() const final override {
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return Id();
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}
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};
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inline constexpr auto kIconRed = 1;
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inline constexpr auto kIconGreen = 2;
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inline constexpr auto kIconLightOrange = 3;
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inline constexpr auto kIconLightBlue = 4;
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inline constexpr auto kIconDarkBlue = 5;
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inline constexpr auto kIconPurple = 6;
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inline constexpr auto kIconDarkOrange = 8;
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inline constexpr auto kIconGray = 9;
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enum class IconType {
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Rounded,
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Round,
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};
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struct IconDescriptor {
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const style::icon *icon = nullptr;
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int color = 0; // settingsIconBg{color}, 9 for settingsIconBgArchive.
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IconType type = IconType::Rounded;
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const style::color *background = nullptr;
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std::optional<QBrush> backgroundBrush; // Can be useful for gragdients.
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explicit operator bool() const {
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return (icon != nullptr);
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}
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};
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class Icon final {
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public:
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explicit Icon(IconDescriptor descriptor);
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void paint(QPainter &p, QPoint position) const;
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void paint(QPainter &p, int x, int y) const;
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[[nodiscard]] int width() const;
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[[nodiscard]] int height() const;
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[[nodiscard]] QSize size() const;
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private:
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not_null<const style::icon*> _icon;
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std::optional<Ui::RoundRect> _background;
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std::optional<std::pair<int, QBrush>> _backgroundBrush;
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};
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void AddSkip(not_null<Ui::VerticalLayout*> container);
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void AddSkip(not_null<Ui::VerticalLayout*> container, int skip);
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void AddDivider(not_null<Ui::VerticalLayout*> container);
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void AddDividerText(
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not_null<Ui::VerticalLayout*> container,
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rpl::producer<QString> text);
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void AddButtonIcon(
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not_null<Ui::AbstractButton*> button,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor);
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object_ptr<Button> CreateButton(
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not_null<QWidget*> parent,
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rpl::producer<QString> text,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor = {});
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not_null<Button*> AddButton(
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not_null<Ui::VerticalLayout*> container,
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rpl::producer<QString> text,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor = {});
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not_null<Button*> AddButtonWithLabel(
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not_null<Ui::VerticalLayout*> container,
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rpl::producer<QString> text,
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rpl::producer<QString> label,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor = {});
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void CreateRightLabel(
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not_null<Button*> button,
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rpl::producer<QString> label,
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const style::SettingsButton &st,
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rpl::producer<QString> buttonText);
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not_null<Ui::FlatLabel*> AddSubsectionTitle(
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not_null<Ui::VerticalLayout*> container,
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rpl::producer<QString> text,
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style::margins addPadding = {},
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const style::FlatLabel *st = nullptr);
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void AddDividerTextWithLottie(
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not_null<Ui::VerticalLayout*> parent,
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rpl::producer<> showFinished,
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rpl::producer<TextWithEntities> text,
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const QString &lottie);
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struct LottieIcon {
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object_ptr<Ui::RpWidget> widget;
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Fn<void(anim::repeat repeat)> animate;
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};
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[[nodiscard]] LottieIcon CreateLottieIcon(
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not_null<QWidget*> parent,
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Lottie::IconDescriptor &&descriptor,
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style::margins padding = {});
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void FillMenu(
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not_null<Window::SessionController*> controller,
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Type type,
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Fn<void(Type)> showOther,
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Ui::Menu::MenuCallback addAction);
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struct SliderWithLabel {
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object_ptr<Ui::RpWidget> widget;
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not_null<Ui::MediaSlider*> slider;
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not_null<Ui::FlatLabel*> label;
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};
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[[nodiscard]] SliderWithLabel MakeSliderWithLabel(
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QWidget *parent,
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const style::MediaSlider &sliderSt,
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const style::FlatLabel &labelSt,
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int skip,
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int minLabelWidth = 0);
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} // namespace Settings
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