tdesktop/Telegram/SourceFiles/window/window_session_controller_l...

56 lines
1.2 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
namespace Window {
enum class ResolveType {
Default,
BotApp,
BotStart,
AddToGroup,
AddToChannel,
ShareGame,
Mention,
Boost,
};
struct CommentId {
MsgId id = 0;
};
struct ThreadId {
MsgId id = 0;
};
using RepliesByLinkInfo = std::variant<v::null_t, CommentId, ThreadId>;
struct PeerByLinkInfo {
std::variant<QString, ChannelId> usernameOrId;
QString phone;
QString chatLinkSlug;
MsgId messageId = ShowAtUnreadMsgId;
StoryId storyId = 0;
QString text;
RepliesByLinkInfo repliesInfo;
ResolveType resolveType = ResolveType::Default;
QString startToken;
ChatAdminRights startAdminRights;
bool startAutoSubmit = false;
bool joinChannel = false;
QString botAppName;
bool botAppForceConfirmation = false;
QString attachBotUsername;
std::optional<QString> attachBotToggleCommand;
bool attachBotMenuOpen = false;
InlineBots::PeerTypes attachBotChooseTypes;
std::optional<QString> voicechatHash;
FullMsgId clickFromMessageId;
QString clickFromAttachBotWebviewUrl;
};
} // namespace Window