288 lines
6.9 KiB
C++
288 lines
6.9 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "ui/rp_widget.h"
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#include "ui/rect_part.h"
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#include "ui/effects/animations.h"
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#include "base/object_ptr.h"
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namespace Window {
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class SessionController;
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enum class Column;
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} // namespace Window
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namespace Media {
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namespace View {
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class PlaybackProgress;
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} // namespace View
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} // namespace Media
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namespace Media {
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namespace Streaming {
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class Instance;
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} // namespace Streaming
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} // namespace Media
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namespace Media {
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namespace Player {
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class RoundPainter {
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public:
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RoundPainter(not_null<HistoryItem*> item);
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bool fillFrame(const QSize &size);
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const QImage &frame() const;
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private:
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const not_null<HistoryItem*> _item;
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QImage _roundingMask;
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QImage _frame;
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};
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class Float final : public Ui::RpWidget {
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public:
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Float(
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QWidget *parent,
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not_null<HistoryItem*> item,
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Fn<void(bool visible)> toggleCallback,
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Fn<void(bool closed)> draggedCallback,
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Fn<void(not_null<const HistoryItem*>)> doubleClickedCallback);
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[[nodiscard]] HistoryItem *item() const {
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return _item;
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}
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void setOpacity(float64 opacity) {
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if (_opacity != opacity) {
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_opacity = opacity;
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update();
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}
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}
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[[nodiscard]] float64 countOpacityByParent() const {
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return outRatio();
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}
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[[nodiscard]] bool isReady() const {
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return (getStreamed() != nullptr);
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}
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void detach();
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[[nodiscard]] bool detached() const {
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return !_item;
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}
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[[nodiscard]] bool dragged() const {
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return _drag;
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}
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void resetMouseState() {
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_down = false;
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if (_drag) {
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finishDrag(false);
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}
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}
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protected:
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void paintEvent(QPaintEvent *e) override;
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void mouseMoveEvent(QMouseEvent *e) override;
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void mousePressEvent(QMouseEvent *e) override;
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void mouseReleaseEvent(QMouseEvent *e) override;
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void mouseDoubleClickEvent(QMouseEvent *e) override;
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private:
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[[nodiscard]] float64 outRatio() const;
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[[nodiscard]] Streaming::Instance *getStreamed() const;
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[[nodiscard]] View::PlaybackProgress *getPlayback() const;
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void repaintItem();
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void prepareShadow();
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bool hasFrame() const;
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[[nodiscard]] QRect getInnerRect() const;
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void finishDrag(bool closed);
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void pauseResume();
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HistoryItem *_item = nullptr;
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Fn<void(bool visible)> _toggleCallback;
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std::unique_ptr<RoundPainter> _roundPainter;
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float64 _opacity = 1.;
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QPixmap _shadow;
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bool _down = false;
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QPoint _downPoint;
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bool _drag = false;
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QPoint _dragLocalPoint;
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Fn<void(bool closed)> _draggedCallback;
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Fn<void(not_null<const HistoryItem*>)> _doubleClickedCallback;
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};
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class FloatSectionDelegate {
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public:
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virtual QRect floatPlayerAvailableRect() = 0;
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virtual bool floatPlayerHandleWheelEvent(QEvent *e) = 0;
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};
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class FloatDelegate {
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public:
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virtual not_null<Ui::RpWidget*> floatPlayerWidget() = 0;
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virtual void floatPlayerToggleGifsPaused(bool paused) = 0;
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virtual not_null<FloatSectionDelegate*> floatPlayerGetSection(
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Window::Column column) = 0;
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virtual void floatPlayerEnumerateSections(Fn<void(
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not_null<FloatSectionDelegate*> widget,
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Window::Column widgetColumn)> callback) = 0;
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virtual bool floatPlayerIsVisible(not_null<HistoryItem*> item) = 0;
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virtual rpl::producer<> floatPlayerCheckVisibilityRequests() {
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return _checkVisibility.events();
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}
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virtual rpl::producer<> floatPlayerHideAllRequests() {
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return _hideAll.events();
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}
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virtual rpl::producer<> floatPlayerShowVisibleRequests() {
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return _showVisible.events();
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}
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virtual rpl::producer<> floatPlayerRaiseAllRequests() {
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return _raiseAll.events();
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}
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virtual rpl::producer<> floatPlayerUpdatePositionsRequests() {
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return _updatePositions.events();
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}
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virtual rpl::producer<> floatPlayerAreaUpdates() {
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return _areaUpdates.events();
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}
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virtual void floatPlayerDoubleClickEvent(
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not_null<const HistoryItem*> item) {
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}
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struct FloatPlayerFilterWheelEventRequest {
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not_null<QObject*> object;
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not_null<QEvent*> event;
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not_null<std::optional<bool>*> result;
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};
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virtual auto floatPlayerFilterWheelEventRequests()
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-> rpl::producer<FloatPlayerFilterWheelEventRequest> {
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return _filterWheelEvent.events();
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}
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virtual ~FloatDelegate() = default;
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protected:
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void floatPlayerCheckVisibility() {
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_checkVisibility.fire({});
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}
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void floatPlayerHideAll() {
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_hideAll.fire({});
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}
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void floatPlayerShowVisible() {
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_showVisible.fire({});
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}
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void floatPlayerRaiseAll() {
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_raiseAll.fire({});
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}
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void floatPlayerUpdatePositions() {
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_updatePositions.fire({});
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}
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void floatPlayerAreaUpdated() {
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_areaUpdates.fire({});
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}
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std::optional<bool> floatPlayerFilterWheelEvent(
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not_null<QObject*> object,
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not_null<QEvent*> event) {
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auto result = std::optional<bool>();
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_filterWheelEvent.fire({ object, event, &result });
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return result;
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}
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private:
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rpl::event_stream<> _checkVisibility;
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rpl::event_stream<> _hideAll;
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rpl::event_stream<> _showVisible;
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rpl::event_stream<> _raiseAll;
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rpl::event_stream<> _updatePositions;
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rpl::event_stream<> _areaUpdates;
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rpl::event_stream<FloatPlayerFilterWheelEventRequest> _filterWheelEvent;
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};
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class FloatController final {
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public:
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explicit FloatController(not_null<FloatDelegate*> delegate);
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void replaceDelegate(not_null<FloatDelegate*> delegate);
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[[nodiscard]] rpl::producer<FullMsgId> closeEvents() const {
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return _closeEvents.events();
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}
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private:
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struct Item {
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template <typename ToggleCallback, typename DraggedCallback>
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Item(
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not_null<QWidget*> parent,
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not_null<HistoryItem*> item,
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ToggleCallback toggle,
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DraggedCallback dragged,
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Fn<void(not_null<const HistoryItem*>)> doubleClicked);
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bool hiddenByWidget = false;
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bool hiddenByHistory = false;
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bool visible = false;
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RectPart animationSide;
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Ui::Animations::Simple visibleAnimation;
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Window::Column column;
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RectPart corner;
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QPoint dragFrom;
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Ui::Animations::Simple draggedAnimation;
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bool hiddenByDrag = false;
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object_ptr<Float> widget;
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};
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void checkCurrent();
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void create(not_null<HistoryItem*> item);
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void toggle(not_null<Item*> instance);
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void updatePosition(not_null<Item*> instance);
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void remove(not_null<Item*> instance);
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Item *current() const {
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return _items.empty() ? nullptr : _items.back().get();
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}
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void finishDrag(
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not_null<Item*> instance,
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bool closed);
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void updateColumnCorner(QPoint center);
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QPoint getPosition(not_null<Item*> instance) const;
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QPoint getHiddenPosition(
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QPoint position,
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QSize size,
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RectPart side) const;
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RectPart getSide(QPoint center) const;
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void startDelegateHandling();
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void checkVisibility();
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void hideAll();
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void showVisible();
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void raiseAll();
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void updatePositions();
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std::optional<bool> filterWheelEvent(
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not_null<QObject*> object,
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not_null<QEvent*> event);
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not_null<FloatDelegate*> _delegate;
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not_null<Ui::RpWidget*> _parent;
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std::vector<std::unique_ptr<Item>> _items;
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rpl::event_stream<FullMsgId> _closeEvents;
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rpl::lifetime _delegateLifetime;
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rpl::lifetime _lifetime;
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};
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} // namespace Player
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} // namespace Media
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