113 lines
3.0 KiB
C++
113 lines
3.0 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include <QtCore/QString>
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#include <QtCore/QList>
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#include <QtCore/QMap>
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#include <vector>
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#include "codegen/style/structure_types.h"
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namespace codegen {
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namespace style {
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namespace structure {
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class Module {
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public:
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explicit Module(const QString &fullpath);
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QString filepath() const {
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return fullpath_;
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}
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void addIncluded(std::unique_ptr<Module> &&value);
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bool hasIncludes() const {
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return !included_.empty();
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}
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template <typename F>
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bool enumIncludes(F functor) const {
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for (const auto &module : included_) {
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if (!functor(*module)) {
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return false;
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}
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}
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return true;
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}
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// Returns false if there is a struct with such name already.
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bool addStruct(const Struct &value);
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// Returns nullptr if there is no such struct in result_ or any of included modules.
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const Struct *findStruct(const FullName &name) const;
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bool hasStructs() const {
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return !structs_.isEmpty();
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}
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template <typename F>
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bool enumStructs(F functor) const {
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for (const auto &value : structs_) {
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if (!functor(value)) {
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return false;
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}
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}
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return true;
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}
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// Returns false if there is a variable with such name already.
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bool addVariable(const Variable &value);
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// Returns nullptr if there is no such variable in result_ or any of included modules.
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const Variable *findVariable(const FullName &name, bool *outFromThisModule = nullptr) const;
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bool hasVariables() const {
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return !variables_.isEmpty();
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}
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template <typename F>
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bool enumVariables(F functor) const {
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for (const auto &value : variables_) {
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if (!functor(value)) {
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return false;
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}
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}
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return true;
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}
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explicit operator bool() const {
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return !fullpath_.isEmpty();
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}
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const Struct *findStructInModule(const FullName &name, const Module &module) const;
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const Variable *findVariableInModule(const FullName &name, const Module &module) const;
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private:
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QString fullpath_;
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std::vector<std::unique_ptr<Module>> included_;
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QList<Struct> structs_;
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QList<Variable> variables_;
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QMap<QString, int> structsByName_;
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QMap<QString, int> variablesByName_;
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};
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} // namespace structure
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} // namespace style
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} // namespace codegen
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