/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #include "calls/calls_panel.h" #include "data/data_photo.h" #include "data/data_session.h" #include "data/data_user.h" #include "data/data_file_origin.h" #include "data/data_photo_media.h" #include "data/data_cloud_file.h" #include "data/data_changes.h" #include "calls/calls_emoji_fingerprint.h" #include "calls/calls_signal_bars.h" #include "calls/calls_userpic.h" #include "calls/calls_video_bubble.h" #include "ui/platform/ui_platform_window_title.h" #include "ui/widgets/call_button.h" #include "ui/widgets/buttons.h" #include "ui/widgets/labels.h" #include "ui/widgets/shadow.h" #include "ui/widgets/window.h" #include "ui/image/image.h" #include "ui/text/format_values.h" #include "ui/wrap/fade_wrap.h" #include "ui/wrap/padding_wrap.h" #include "ui/platform/ui_platform_utility.h" #include "ui/toast/toast.h" #include "ui/empty_userpic.h" #include "ui/emoji_config.h" #include "core/application.h" #include "lang/lang_keys.h" #include "main/main_session.h" #include "apiwrap.h" #include "platform/platform_specific.h" #include "base/platform/base_platform_info.h" #include "window/main_window.h" #include "media/view/media_view_pip.h" // Utilities for frame rotation. #include "app.h" #include "webrtc/webrtc_video_track.h" #include "styles/style_calls.h" #include "styles/style_chat.h" #include #include #include namespace Calls { namespace { #if defined Q_OS_MAC && !defined OS_MAC_OLD #define USE_OPENGL_OVERLAY_WIDGET #endif // Q_OS_MAC && !OS_MAC_OLD #ifdef USE_OPENGL_OVERLAY_WIDGET using IncomingParent = Ui::RpWidgetWrap; #else // USE_OPENGL_OVERLAY_WIDGET using IncomingParent = Ui::RpWidget; #endif // USE_OPENGL_OVERLAY_WIDGET } // namespace class Panel::Incoming final : public IncomingParent { public: Incoming( not_null parent, not_null track); private: void paintEvent(QPaintEvent *e) override; void initBottomShadow(); void fillTopShadow(QPainter &p); void fillBottomShadow(QPainter &p); const not_null _track; QPixmap _bottomShadow; }; Panel::Incoming::Incoming( not_null parent, not_null track) : IncomingParent(parent) , _track(track) { initBottomShadow(); setAttribute(Qt::WA_OpaquePaintEvent); setAttribute(Qt::WA_TransparentForMouseEvents); } void Panel::Incoming::paintEvent(QPaintEvent *e) { QPainter p(this); const auto [image, rotation] = _track->frameOriginalWithRotation(); if (image.isNull()) { p.fillRect(e->rect(), Qt::black); } else { using namespace Media::View; auto hq = PainterHighQualityEnabler(p); if (UsePainterRotation(rotation)) { if (rotation) { p.save(); p.rotate(rotation); } p.drawImage(RotatedRect(rect(), rotation), image); if (rotation) { p.restore(); } } else if (rotation) { p.drawImage(rect(), RotateFrameImage(image, rotation)); } else { p.drawImage(rect(), image); } fillBottomShadow(p); fillTopShadow(p); } _track->markFrameShown(); } void Panel::Incoming::initBottomShadow() { auto image = QImage( QSize(1, st::callBottomShadowSize) * cIntRetinaFactor(), QImage::Format_ARGB32_Premultiplied); const auto colorFrom = uint32(0); const auto colorTill = uint32(74); const auto rows = image.height(); const auto step = (uint64(colorTill - colorFrom) << 32) / rows; auto accumulated = uint64(); auto bytes = image.bits(); for (auto y = 0; y != rows; ++y) { accumulated += step; const auto color = (colorFrom + uint32(accumulated >> 32)) << 24; for (auto x = 0; x != image.width(); ++x) { *(reinterpret_cast(bytes) + x) = color; } bytes += image.bytesPerLine(); } _bottomShadow = Images::PixmapFast(std::move(image)); } void Panel::Incoming::fillTopShadow(QPainter &p) { #ifdef Q_OS_WIN const auto width = parentWidget()->width(); const auto position = QPoint(width - st::callTitleShadow.width(), 0); const auto shadowArea = QRect( position, st::callTitleShadow.size()); const auto fill = shadowArea.intersected(geometry()).translated(-pos()); if (fill.isEmpty()) { return; } p.save(); p.setClipRect(fill); st::callTitleShadow.paint(p, position - pos(), width); p.restore(); #endif // Q_OS_WIN } void Panel::Incoming::fillBottomShadow(QPainter &p) { const auto shadowArea = QRect( 0, parentWidget()->height() - st::callBottomShadowSize, parentWidget()->width(), st::callBottomShadowSize); const auto fill = shadowArea.intersected(geometry()).translated(-pos()); if (fill.isEmpty()) { return; } const auto factor = cIntRetinaFactor(); p.drawPixmap( fill, _bottomShadow, QRect( 0, factor * (fill.y() - shadowArea.translated(-pos()).y()), factor, factor * fill.height())); } Panel::Panel(not_null call) : _call(call) , _user(call->user()) #ifndef Q_OS_MAC , _controls(std::make_unique( _window->body(), st::callTitle, [=](bool maximized) { toggleFullScreen(maximized); })) #endif // !Q_OS_MAC , _bodySt(&st::callBodyLayout) , _answerHangupRedial(widget(), st::callAnswer, &st::callHangup) , _decline(widget(), object_ptr(widget(), st::callHangup)) , _cancel(widget(), object_ptr(widget(), st::callCancel)) , _camera(widget(), st::callCameraMute, &st::callCameraUnmute) , _mute(widget(), st::callMicrophoneMute, &st::callMicrophoneUnmute) , _name(widget(), st::callName) , _status(widget(), st::callStatus) { _decline->setDuration(st::callPanelDuration); _decline->entity()->setText(tr::lng_call_decline()); _cancel->setDuration(st::callPanelDuration); _cancel->entity()->setText(tr::lng_call_cancel()); initWindow(); initWidget(); initControls(); initLayout(); showAndActivate(); } Panel::~Panel() = default; bool Panel::isActive() const { return _window->isActiveWindow() && _window->isVisible() && !(_window->windowState() & Qt::WindowMinimized); } void Panel::showAndActivate() { if (_window->isHidden()) { _window->show(); } const auto state = _window->windowState(); if (state & Qt::WindowMinimized) { _window->setWindowState(state & ~Qt::WindowMinimized); } _window->raise(); _window->activateWindow(); _window->setFocus(); } void Panel::minimize() { _window->setWindowState(_window->windowState() | Qt::WindowMinimized); } void Panel::replaceCall(not_null call) { reinitWithCall(call); updateControlsGeometry(); } void Panel::initWindow() { _window->setAttribute(Qt::WA_OpaquePaintEvent); _window->setAttribute(Qt::WA_NoSystemBackground); _window->setWindowIcon( QIcon(QPixmap::fromImage(Image::Empty()->original(), Qt::ColorOnly))); _window->setTitle(u" "_q); _window->setTitleStyle(st::callTitle); _window->events( ) | rpl::start_with_next([=](not_null e) { if (e->type() == QEvent::Close) { handleClose(); } else if (e->type() == QEvent::KeyPress) { if ((static_cast(e.get())->key() == Qt::Key_Escape) && _window->isFullScreen()) { _window->showNormal(); } } }, _window->lifetime()); _window->setBodyTitleArea([=](QPoint widgetPoint) { using Flag = Ui::WindowTitleHitTestFlag; if (!widget()->rect().contains(widgetPoint)) { return Flag::None | Flag(0); } #ifndef Q_OS_MAC if (_controls->geometry().contains(widgetPoint)) { return Flag::None | Flag(0); } #endif // !Q_OS_MAC const auto buttonWidth = st::callCancel.button.width; const auto buttonsWidth = buttonWidth * 4; const auto inControls = (_fingerprint && _fingerprint->geometry().contains(widgetPoint)) || QRect( (widget()->width() - buttonsWidth) / 2, _answerHangupRedial->y(), buttonsWidth, _answerHangupRedial->height()).contains(widgetPoint) || (!_outgoingPreviewInBody && _outgoingVideoBubble->geometry().contains(widgetPoint)); return inControls ? Flag::None : (Flag::Move | Flag::FullScreen); }); #ifdef Q_OS_WIN // On Windows we replace snap-to-top maximizing with fullscreen. // // We have to switch first to showNormal, so that showFullScreen // will remember correct normal window geometry and next showNormal // will show it instead of a moving maximized window. // // We have to do it in InvokeQueued, otherwise it still captures // the maximized window geometry and saves it. // // I couldn't find a less glitchy way to do that *sigh*. const auto object = _window->windowHandle(); const auto signal = &QWindow::windowStateChanged; QObject::connect(object, signal, [=](Qt::WindowState state) { if (state == Qt::WindowMaximized) { InvokeQueued(object, [=] { _window->showNormal(); _window->showFullScreen(); }); } }); #endif // Q_OS_WIN } void Panel::initWidget() { widget()->setMouseTracking(true); widget()->paintRequest( ) | rpl::start_with_next([=](QRect clip) { paint(clip); }, widget()->lifetime()); widget()->sizeValue( ) | rpl::skip(1) | rpl::start_with_next([=] { updateControlsGeometry(); }, widget()->lifetime()); } void Panel::initControls() { _hangupShown = (_call->type() == Type::Outgoing); _mute->setClickedCallback([=] { if (_call) { _call->setMuted(!_call->muted()); } }); _camera->setClickedCallback([=] { if (_call) { _call->switchVideoOutgoing(); } }); _updateDurationTimer.setCallback([this] { if (_call) { updateStatusText(_call->state()); } }); _updateOuterRippleTimer.setCallback([this] { if (_call) { _answerHangupRedial->setOuterValue(_call->getWaitingSoundPeakValue()); } else { _answerHangupRedial->setOuterValue(0.); _updateOuterRippleTimer.cancel(); } }); _answerHangupRedial->setClickedCallback([this] { if (!_call || _hangupShownProgress.animating()) { return; } auto state = _call->state(); if (state == State::Busy) { _call->redial(); } else if (_call->isIncomingWaiting()) { _call->answer(); } else { _call->hangup(); } }); auto hangupCallback = [this] { if (_call) { _call->hangup(); } }; _decline->entity()->setClickedCallback(hangupCallback); _cancel->entity()->setClickedCallback(hangupCallback); reinitWithCall(_call); _decline->finishAnimating(); _cancel->finishAnimating(); } void Panel::setIncomingSize(QSize size) { if (_incomingFrameSize == size) { return; } _incomingFrameSize = size; refreshIncomingGeometry(); showControls(); } void Panel::refreshIncomingGeometry() { Expects(_call != nullptr); Expects(_incoming != nullptr); if (_incomingFrameSize.isEmpty()) { _incoming->hide(); return; } const auto to = widget()->size(); const auto small = _incomingFrameSize.scaled(to, Qt::KeepAspectRatio); const auto big = _incomingFrameSize.scaled( to, Qt::KeepAspectRatioByExpanding); // If we cut out no more than 0.33 of the original, let's use expanding. const auto use = ((big.width() * 3 <= to.width() * 4) && (big.height() * 3 <= to.height() * 4)) ? big : small; const auto pos = QPoint( (to.width() - use.width()) / 2, (to.height() - use.height()) / 2); _incoming->setGeometry(QRect(pos, use)); _incoming->show(); } void Panel::reinitWithCall(Call *call) { _callLifetime.destroy(); _call = call; if (!_call) { _incoming = nullptr; _outgoingVideoBubble = nullptr; return; } _user = _call->user(); auto remoteMuted = _call->remoteAudioStateValue( ) | rpl::map([=](Call::RemoteAudioState state) { return (state == Call::RemoteAudioState::Muted); }); rpl::duplicate( remoteMuted ) | rpl::start_with_next([=](bool muted) { if (muted) { createRemoteAudioMute(); } else { _remoteAudioMute.destroy(); } }, _callLifetime); _userpic = std::make_unique( widget(), _user, std::move(remoteMuted)); _outgoingVideoBubble = std::make_unique( widget(), _call->videoOutgoing()); _incoming = std::make_unique( widget(), _call->videoIncoming()); _incoming->hide(); _call->mutedValue( ) | rpl::start_with_next([=](bool mute) { _mute->setProgress(mute ? 1. : 0.); _mute->setText(mute ? tr::lng_call_unmute_audio() : tr::lng_call_mute_audio()); }, _callLifetime); _call->videoOutgoing()->stateValue( ) | rpl::start_with_next([=](Webrtc::VideoState state) { const auto active = (state == Webrtc::VideoState::Active); _camera->setProgress(active ? 0. : 1.); _camera->setText(active ? tr::lng_call_stop_video() : tr::lng_call_start_video()); }, _callLifetime); _call->stateValue( ) | rpl::start_with_next([=](State state) { stateChanged(state); }, _callLifetime); _call->videoIncoming()->renderNextFrame( ) | rpl::start_with_next([=] { const auto track = _call->videoIncoming(); const auto [frame, rotation] = track->frameOriginalWithRotation(); setIncomingSize((rotation == 90 || rotation == 270) ? QSize(frame.height(), frame.width()) : frame.size()); if (_incoming->isHidden()) { return; } const auto incoming = incomingFrameGeometry(); const auto outgoing = outgoingFrameGeometry(); _incoming->update(); if (incoming.intersects(outgoing)) { widget()->update(outgoing); } }, _callLifetime); _call->videoOutgoing()->renderNextFrame( ) | rpl::start_with_next([=] { const auto incoming = incomingFrameGeometry(); const auto outgoing = outgoingFrameGeometry(); widget()->update(outgoing); if (incoming.intersects(outgoing)) { _incoming->update(); } }, _callLifetime); rpl::combine( _call->stateValue(), _call->videoOutgoing()->renderNextFrame() ) | rpl::start_with_next([=](State state, auto) { if (state != State::Ended && state != State::EndedByOtherDevice && state != State::Failed && state != State::FailedHangingUp && state != State::HangingUp) { refreshOutgoingPreviewInBody(state); } }, _callLifetime); _call->errors( ) | rpl::start_with_next([=](Error error) { const auto text = [=] { switch (error.type) { case ErrorType::NoCamera: return tr::lng_call_error_no_camera(tr::now); case ErrorType::NotVideoCall: return tr::lng_call_error_camera_outdated(tr::now, lt_user, _user->name); case ErrorType::NotStartedCall: return tr::lng_call_error_camera_not_started(tr::now); //case ErrorType::NoMicrophone: // return tr::lng_call_error_no_camera(tr::now); case ErrorType::Unknown: return Lang::Hard::CallErrorIncompatible(); } Unexpected("Error type in _call->errors()."); }(); Ui::Toast::Show(widget(), Ui::Toast::Config{ .text = { text }, .st = &st::callErrorToast, .multiline = true, }); }, _callLifetime); _name->setText(_user->name); updateStatusText(_call->state()); _incoming->lower(); } void Panel::createRemoteAudioMute() { _remoteAudioMute.create( widget(), object_ptr( widget(), tr::lng_call_microphone_off( lt_user, rpl::single(_user->shortName())), st::callRemoteAudioMute), st::callTooltipPadding); _remoteAudioMute->setAttribute(Qt::WA_TransparentForMouseEvents); _remoteAudioMute->paintRequest( ) | rpl::start_with_next([=] { auto p = QPainter(_remoteAudioMute); const auto height = _remoteAudioMute->height(); auto hq = PainterHighQualityEnabler(p); p.setBrush(st::videoPlayIconBg); p.setPen(Qt::NoPen); p.drawRoundedRect(_remoteAudioMute->rect(), height / 2, height / 2); st::callTooltipMutedIcon.paint( p, st::callTooltipMutedIconPosition, _remoteAudioMute->width()); }, _remoteAudioMute->lifetime()); showControls(); updateControlsGeometry(); } void Panel::initLayout() { initGeometry(); _name->setAttribute(Qt::WA_TransparentForMouseEvents); _status->setAttribute(Qt::WA_TransparentForMouseEvents); using UpdateFlag = Data::PeerUpdate::Flag; _user->session().changes().peerUpdates( UpdateFlag::Name ) | rpl::filter([=](const Data::PeerUpdate &update) { // _user may change for the same Panel. return (_call != nullptr) && (update.peer == _user); }) | rpl::start_with_next([=](const Data::PeerUpdate &update) { _name->setText(_call->user()->name); updateControlsGeometry(); }, widget()->lifetime()); #ifndef Q_OS_MAC _controls->raise(); #endif // !Q_OS_MAC } void Panel::showControls() { Expects(_call != nullptr); widget()->showChildren(); _decline->setVisible(_decline->toggled()); _cancel->setVisible(_cancel->toggled()); const auto shown = !_incomingFrameSize.isEmpty(); _incoming->setVisible(shown); _name->setVisible(!shown); _status->setVisible(!shown); _userpic->setVisible(!shown); if (_remoteAudioMute) { _remoteAudioMute->setVisible(shown); } } void Panel::closeBeforeDestroy() { _window->close(); reinitWithCall(nullptr); } void Panel::initGeometry() { const auto center = Core::App().getPointForCallPanelCenter(); const auto initRect = QRect(0, 0, st::callWidth, st::callHeight); _window->setGeometry(initRect.translated(center - initRect.center())); _window->setMinimumSize({ st::callWidthMin, st::callHeightMin }); _window->show(); updateControlsGeometry(); } void Panel::refreshOutgoingPreviewInBody(State state) { const auto inBody = (state != State::Established) && (_call->videoOutgoing()->state() != Webrtc::VideoState::Inactive) && !_call->videoOutgoing()->frameSize().isEmpty(); if (_outgoingPreviewInBody == inBody) { return; } _outgoingPreviewInBody = inBody; _bodySt = inBody ? &st::callBodyWithPreview : &st::callBodyLayout; updateControlsGeometry(); } void Panel::toggleFullScreen(bool fullscreen) { if (fullscreen) { _window->showFullScreen(); } else { _window->showNormal(); } } QRect Panel::incomingFrameGeometry() const { return (!_incoming || _incoming->isHidden()) ? QRect() : _incoming->geometry(); } QRect Panel::outgoingFrameGeometry() const { return _outgoingVideoBubble->geometry(); } void Panel::updateControlsGeometry() { if (widget()->size().isEmpty()) { return; } if (_incoming) { refreshIncomingGeometry(); } if (_fingerprint) { #ifndef Q_OS_MAC const auto minRight = _controls->geometry().width() + st::callFingerprintTop; #else // !Q_OS_MAC const auto minRight = 0; #endif // _controls const auto desired = (widget()->width() - _fingerprint->width()) / 2; _fingerprint->moveToRight( std::max(desired, minRight), st::callFingerprintTop); } const auto innerHeight = std::max(widget()->height(), st::callHeightMin); const auto innerWidth = widget()->width() - 2 * st::callInnerPadding; const auto availableTop = st::callFingerprintTop + (_fingerprint ? _fingerprint->height() : 0) + st::callFingerprintBottom; const auto available = widget()->height() - st::callBottomControlsHeight - availableTop; const auto bodyPreviewSizeMax = st::callOutgoingPreviewMin + ((st::callOutgoingPreview - st::callOutgoingPreviewMin) * (innerHeight - st::callHeightMin) / (st::callHeight - st::callHeightMin)); const auto bodyPreviewSize = QSize( std::min( bodyPreviewSizeMax.width(), std::min(innerWidth, st::callOutgoingPreviewMax.width())), std::min( bodyPreviewSizeMax.height(), st::callOutgoingPreviewMax.height())); const auto contentHeight = _bodySt->height + (_outgoingPreviewInBody ? bodyPreviewSize.height() : 0); const auto remainingHeight = available - contentHeight; const auto skipHeight = remainingHeight / (_outgoingPreviewInBody ? 3 : 2); _bodyTop = availableTop + skipHeight; _buttonsTop = availableTop + available; const auto previewTop = _bodyTop + _bodySt->height + skipHeight; _userpic->setGeometry( (widget()->width() - _bodySt->photoSize) / 2, _bodyTop + _bodySt->photoTop, _bodySt->photoSize); _userpic->setMuteLayout( _bodySt->mutePosition, _bodySt->muteSize, _bodySt->muteStroke); _name->moveToLeft( (widget()->width() - _name->width()) / 2, _bodyTop + _bodySt->nameTop); updateStatusGeometry(); if (_remoteAudioMute) { _remoteAudioMute->moveToLeft( (widget()->width() - _remoteAudioMute->width()) / 2, (_buttonsTop - st::callRemoteAudioMuteSkip - _remoteAudioMute->height())); } if (_outgoingPreviewInBody) { _outgoingVideoBubble->updateGeometry( VideoBubble::DragMode::None, QRect( (widget()->width() - bodyPreviewSize.width()) / 2, previewTop, bodyPreviewSize.width(), bodyPreviewSize.height())); } else { updateOutgoingVideoBubbleGeometry(); } auto bothWidth = _answerHangupRedial->width() + st::callCancel.button.width; _decline->moveToLeft((widget()->width() - bothWidth) / 2, _buttonsTop); _cancel->moveToLeft((widget()->width() - bothWidth) / 2, _buttonsTop); updateHangupGeometry(); } void Panel::updateOutgoingVideoBubbleGeometry() { Expects(!_outgoingPreviewInBody); const auto margins = QMargins{ st::callInnerPadding, st::callInnerPadding, st::callInnerPadding, st::callInnerPadding, }; const auto size = st::callOutgoingDefaultSize; _outgoingVideoBubble->updateGeometry( VideoBubble::DragMode::SnapToCorners, widget()->rect().marginsRemoved(margins), size); } void Panel::updateHangupGeometry() { auto singleWidth = _answerHangupRedial->width(); auto bothWidth = singleWidth + st::callCancel.button.width; auto rightFrom = (widget()->width() - bothWidth) / 2; auto rightTo = (widget()->width() - singleWidth) / 2; auto hangupProgress = _hangupShownProgress.value(_hangupShown ? 1. : 0.); auto hangupRight = anim::interpolate(rightFrom, rightTo, hangupProgress); _answerHangupRedial->moveToRight(hangupRight, _buttonsTop); _answerHangupRedial->setProgress(hangupProgress); _mute->moveToRight(hangupRight - _mute->width(), _buttonsTop); _camera->moveToLeft(hangupRight - _mute->width(), _buttonsTop); } void Panel::updateStatusGeometry() { _status->moveToLeft( (widget()->width() - _status->width()) / 2, _bodyTop + _bodySt->statusTop); } void Panel::paint(QRect clip) { Painter p(widget()); auto region = QRegion(clip); if (!_incoming->isHidden()) { region = region.subtracted(QRegion(_incoming->geometry())); } for (const auto rect : region) { p.fillRect(rect, st::callBgOpaque); } if (_incoming && _incoming->isHidden()) { _call->videoIncoming()->markFrameShown(); } } void Panel::handleClose() { if (_call) { _call->hangup(); } } not_null Panel::widget() const { return _window->body(); } void Panel::stateChanged(State state) { Expects(_call != nullptr); updateStatusText(state); if ((state != State::HangingUp) && (state != State::Ended) && (state != State::EndedByOtherDevice) && (state != State::FailedHangingUp) && (state != State::Failed)) { auto toggleButton = [&](auto &&button, bool visible) { button->toggle( visible, _window->isHidden() ? anim::type::instant : anim::type::normal); }; auto incomingWaiting = _call->isIncomingWaiting(); if (incomingWaiting) { _updateOuterRippleTimer.callEach(Call::kSoundSampleMs); } toggleButton(_decline, incomingWaiting); toggleButton(_cancel, (state == State::Busy)); auto hangupShown = !_decline->toggled() && !_cancel->toggled(); if (_hangupShown != hangupShown) { _hangupShown = hangupShown; _hangupShownProgress.start([this] { updateHangupGeometry(); }, _hangupShown ? 0. : 1., _hangupShown ? 1. : 0., st::callPanelDuration, anim::sineInOut); } const auto answerHangupRedialState = incomingWaiting ? AnswerHangupRedialState::Answer : (state == State::Busy) ? AnswerHangupRedialState::Redial : AnswerHangupRedialState::Hangup; if (_answerHangupRedialState != answerHangupRedialState) { _answerHangupRedialState = answerHangupRedialState; refreshAnswerHangupRedialLabel(); } if (!_call->isKeyShaForFingerprintReady()) { _fingerprint.destroy(); } else if (!_fingerprint) { _fingerprint = CreateFingerprintAndSignalBars(widget(), _call); updateControlsGeometry(); } } } void Panel::refreshAnswerHangupRedialLabel() { Expects(_answerHangupRedialState.has_value()); _answerHangupRedial->setText([&] { switch (*_answerHangupRedialState) { case AnswerHangupRedialState::Answer: return tr::lng_call_accept(); case AnswerHangupRedialState::Hangup: return tr::lng_call_end_call(); case AnswerHangupRedialState::Redial: return tr::lng_call_redial(); } Unexpected("AnswerHangupRedialState value."); }()); } void Panel::updateStatusText(State state) { auto statusText = [this, state]() -> QString { switch (state) { case State::Starting: case State::WaitingInit: case State::WaitingInitAck: return tr::lng_call_status_connecting(tr::now); case State::Established: { if (_call) { auto durationMs = _call->getDurationMs(); auto durationSeconds = durationMs / 1000; startDurationUpdateTimer(durationMs); return Ui::FormatDurationText(durationSeconds); } return tr::lng_call_status_ended(tr::now); } break; case State::FailedHangingUp: case State::Failed: return tr::lng_call_status_failed(tr::now); case State::HangingUp: return tr::lng_call_status_hanging(tr::now); case State::Ended: case State::EndedByOtherDevice: return tr::lng_call_status_ended(tr::now); case State::ExchangingKeys: return tr::lng_call_status_exchanging(tr::now); case State::Waiting: return tr::lng_call_status_waiting(tr::now); case State::Requesting: return tr::lng_call_status_requesting(tr::now); case State::WaitingIncoming: return tr::lng_call_status_incoming(tr::now); case State::Ringing: return tr::lng_call_status_ringing(tr::now); case State::Busy: return tr::lng_call_status_busy(tr::now); } Unexpected("State in stateChanged()"); }; _status->setText(statusText()); updateStatusGeometry(); } void Panel::startDurationUpdateTimer(crl::time currentDuration) { auto msTillNextSecond = 1000 - (currentDuration % 1000); _updateDurationTimer.callOnce(msTillNextSecond + 5); } } // namespace Calls