/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #pragma once #include "window/window_title.h" class MediaView; namespace Window { class TitleWidget; class MainWindow : public QWidget, protected base::Subscriber { Q_OBJECT public: MainWindow(); bool hideNoQuit(); void hideMediaview(); void init(); HitTestResult hitTest(const QPoint &p) const; bool positionInited() const { return _positionInited; } void positionUpdated(); bool titleVisible() const; void setTitleVisible(bool visible); QString titleText() const { return _titleText; } QWidget *filedialogParent(); virtual ~MainWindow(); TWidget *bodyWidget() { return _body.data(); } public slots: bool minimizeToTray(); protected: void resizeEvent(QResizeEvent *e) override; void savePosition(Qt::WindowState state = Qt::WindowActive); virtual void initHook() { } virtual void stateChangedHook(Qt::WindowState state) { } virtual void titleVisibilityChangedHook() { } virtual void unreadCounterChangedHook() { } virtual void closeWithoutDestroy() { hide(); } // This one is overriden in Windows for historical reasons. virtual int32 screenNameChecksum(const QString &name) const; void setPositionInited(); void createMediaView(); private slots: void savePositionByTimer() { savePosition(); } void onReActivate(); private: void updatePalette(); void updateControlsGeometry(); void updateUnreadCounter(); void initSize(); object_ptr _positionUpdatedTimer; bool _positionInited = false; object_ptr _title = { nullptr }; object_ptr _body; QString _titleText; object_ptr _mediaView = { nullptr }; }; } // namespace Window