/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #include "window/window_slide_animation.h" #include "styles/style_window.h" #include "styles/style_boxes.h" namespace Window { void SlideAnimation::paintContents(Painter &p) const { const auto retina = style::DevicePixelRatio(); const auto slideLeft = (_direction == SlideDirection::FromLeft); const auto progress = _animation.value(slideLeft ? 0. : 1.); if (_withFade) { const auto dt = slideLeft ? (1. - progress) : progress; const auto easeOut = anim::easeOutCirc(1., dt); const auto easeIn = anim::easeInCirc(1., dt); const auto arrivingAlpha = easeIn; const auto departingAlpha = 1. - easeOut; const auto leftWidthFull = _cacheUnder.width() / retina; const auto rightWidthFull = _cacheOver.width() / retina; const auto leftCoord = slideLeft ? anim::interpolate(-leftWidthFull, 0, easeOut) : anim::interpolate(0, -leftWidthFull, easeIn); const auto leftAlpha = (slideLeft ? arrivingAlpha : departingAlpha); const auto rightCoord = slideLeft ? anim::interpolate(0, rightWidthFull, easeIn) : anim::interpolate(rightWidthFull, 0, easeOut); const auto rightAlpha = (slideLeft ? departingAlpha : arrivingAlpha); const auto leftWidth = (leftWidthFull + leftCoord); const auto rightWidth = rightWidthFull - rightCoord; if (!_mask.isNull()) { auto frame = QImage( _mask.size(), QImage::Format_ARGB32_Premultiplied); frame.setDevicePixelRatio(_mask.devicePixelRatio()); frame.fill(Qt::transparent); QPainter q(&frame); if (leftWidth > 0) { q.setOpacity(leftAlpha); q.drawPixmap( 0, 0, _cacheUnder, (_cacheUnder.width() - leftWidth * cIntRetinaFactor()), 0, leftWidth * cIntRetinaFactor(), _topSkip * retina); } if (rightWidth > 0) { q.setOpacity(rightAlpha); q.drawPixmap( rightCoord, 0, _cacheOver, 0, 0, rightWidth * cIntRetinaFactor(), _topSkip * retina); } q.setOpacity(1.); q.setCompositionMode(QPainter::CompositionMode_DestinationIn); q.drawPixmap(0, 0, _mask); p.drawImage(0, 0, frame); } if (leftWidth > 0) { p.setOpacity(leftAlpha); p.drawPixmap( 0, _topSkip, _cacheUnder, (_cacheUnder.width() - leftWidth * retina), _topSkip * retina, leftWidth * retina, _cacheUnder.height() - _topSkip * retina); } if (rightWidth > 0) { p.setOpacity(rightAlpha); p.drawPixmap( rightCoord, _topSkip, _cacheOver, 0, _topSkip * retina, rightWidth * retina, _cacheOver.height() - _topSkip * retina); } } else { const auto coordUnder = anim::interpolate( 0, -st::slideShift, progress); const auto coordOver = anim::interpolate( _cacheOver.width() / retina, 0, progress); if (coordOver) { p.drawPixmap( QRect(0, 0, coordOver, _cacheUnder.height() / retina), _cacheUnder, QRect( -coordUnder * retina, 0, coordOver * retina, _cacheUnder.height())); p.setOpacity(progress); p.fillRect( 0, 0, coordOver, _cacheUnder.height() / retina, st::slideFadeOutBg); p.setOpacity(1); } p.drawPixmap( QRect(QPoint(coordOver, 0), _cacheOver.size() / retina), _cacheOver, QRect(QPoint(), _cacheOver.size())); p.setOpacity(progress); st::slideShadow.fill( p, QRect( coordOver - st::slideShadow.width(), 0, st::slideShadow.width(), _cacheOver.height() / retina)); } } void SlideAnimation::setDirection(SlideDirection direction) { _direction = direction; } void SlideAnimation::setPixmaps( const QPixmap &oldContentCache, const QPixmap &newContentCache) { _cacheUnder = oldContentCache; _cacheOver = newContentCache; } void SlideAnimation::setTopBarShadow(bool enabled) { _topBarShadowEnabled = enabled; } void SlideAnimation::setTopSkip(int skip) { _topSkip = skip; } void SlideAnimation::setWithFade(bool withFade) { _withFade = withFade; } void SlideAnimation::setRepaintCallback(RepaintCallback &&callback) { _repaintCallback = std::move(callback); } void SlideAnimation::setFinishedCallback(FinishedCallback &&callback) { _finishedCallback = std::move(callback); } void SlideAnimation::setTopBarMask(const QPixmap &mask) { _mask = mask; } void SlideAnimation::start() { const auto fromLeft = (_direction == SlideDirection::FromLeft); if (fromLeft) { std::swap(_cacheUnder, _cacheOver); } _animation.start( [this] { animationCallback(); }, fromLeft ? 1. : 0., fromLeft ? 0. : 1., st::slideDuration, transition()); _repaintCallback(); } void SlideAnimation::animationCallback() { _repaintCallback(); if (!_animation.animating()) { if (_finishedCallback) { _finishedCallback(); } } } } // namespace Window