/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014 John Preston, https://desktop.telegram.org */ #pragma once #include "gui/button.h" #include "gui/flatcheckbox.h" #include "gui/animation.h" #include "style.h" class FlatButton : public Button, public Animated { Q_OBJECT public: FlatButton(QWidget *parent, const QString &text, const style::flatButton &st); bool animStep(float64 ms); void paintEvent(QPaintEvent *e); void setOpacity(float64 o); void setText(const QString &text); void setWidth(int32 w); ~FlatButton() { } public slots: void onStateChange(int oldState, ButtonStateChangeSource source); private: QString _text; int32 _textWidth; style::flatButton _st; anim::cvalue a_bg, a_text; float64 _opacity; }; class BottomButton : public FlatButton { public: BottomButton(QWidget *parent, const QString &text, const style::flatButton &st); void paintEvent(QPaintEvent *e); }; class LinkButton : public Button { Q_OBJECT public: LinkButton(QWidget *parent, const QString &text, const style::linkButton &st = st::btnDefLink); void paintEvent(QPaintEvent *e); void setText(const QString &text); ~LinkButton(); public slots: void onStateChange(int oldState, ButtonStateChangeSource source); private: QString _text; style::linkButton _st; }; class IconedButton : public Button, public Animated { Q_OBJECT public: IconedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString()); bool animStep(float64 ms); void paintEvent(QPaintEvent *e); void setOpacity(float64 o); void setText(const QString &text); public slots: void onStateChange(int oldState, ButtonStateChangeSource source); protected: QString _text; style::iconedButton _st; int32 _width; anim::fvalue a_opacity; anim::cvalue a_bg; float64 _opacity; }; class MaskedButton : public IconedButton { Q_OBJECT public: MaskedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString()); void paintEvent(QPaintEvent *e); };